/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim:expandtab:shiftwidth=2:tabstop=2: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef mozilla_a11y_aria_ARIAMap_h_ #define mozilla_a11y_aria_ARIAMap_h_ #include "ARIAStateMap.h" #include "mozilla/a11y/AccTypes.h" #include "mozilla/a11y/Role.h" #include "nsAtom.h" #include "nsIContent.h" #include "nsTHashSet.h" class nsINode; namespace mozilla::dom { class Element; } //////////////////////////////////////////////////////////////////////////////// // Value constants /** * Used to define if role requires to expose Value interface. */ enum EValueRule { /** * Value interface isn't exposed. */ eNoValue, /** * Value interface is implemented, supports value, min and max from * aria-valuenow, aria-valuemin and aria-valuemax. */ eHasValueMinMax, /** * Value interface is implemented, but only if the element is focusable. * For instance, in ARIA 1.1 the ability for authors to create adjustable * splitters was provided by supporting the value interface on separators * that are focusable. Non-focusable separators expose no value information. */ eHasValueMinMaxIfFocusable }; //////////////////////////////////////////////////////////////////////////////// // Action constants /** * Used to define if the role requires to expose action. */ enum EActionRule { eNoAction, eActivateAction, eClickAction, ePressAction, eCheckUncheckAction, eExpandAction, eJumpAction, eOpenCloseAction, eSelectAction, eSortAction, eSwitchAction }; //////////////////////////////////////////////////////////////////////////////// // Live region constants /** * Used to define if role exposes default value of aria-live attribute. */ enum ELiveAttrRule { eNoLiveAttr, eOffLiveAttr, ePoliteLiveAttr, eAssertiveLiveAttr }; //////////////////////////////////////////////////////////////////////////////// // Role constants /** * ARIA role overrides role from native markup. */ const bool kUseMapRole = true; /** * ARIA role doesn't override the role from native markup. */ const bool kUseNativeRole = false; //////////////////////////////////////////////////////////////////////////////// // ARIA attribute characteristic masks /** * This mask indicates the attribute should not be exposed as an object * attribute via the catch-all logic in Accessible::Attributes(). * This means it either isn't mean't to be exposed as an object attribute, or * that it should, but is already handled in other code. */ const uint8_t ATTR_BYPASSOBJ = 0x1 << 0; const uint8_t ATTR_BYPASSOBJ_IF_FALSE = 0x1 << 1; /** * This mask indicates the attribute is expected to have an NMTOKEN or bool * value. (See for example usage in Accessible::Attributes()) */ const uint8_t ATTR_VALTOKEN = 0x1 << 2; /** * Indicate the attribute is global state or property (refer to * http://www.w3.org/TR/wai-aria/states_and_properties#global_states). */ const uint8_t ATTR_GLOBAL = 0x1 << 3; /** * Indicates that the attribute should have an integer value. */ const uint8_t ATTR_VALINT = 0x1 << 4; //////////////////////////////////////////////////////////////////////////////// // State map entry /** * Used in nsRoleMapEntry.state if no nsIAccessibleStates are automatic for * a given role. */ #define kNoReqStates 0 //////////////////////////////////////////////////////////////////////////////// // Role map entry /** * For each ARIA role, this maps the nsIAccessible information. */ struct nsRoleMapEntry { /** * Return true if matches to the given ARIA role. */ bool Is(nsAtom* aARIARole) const { return roleAtom == aARIARole; } /** * Return true if ARIA role has the given accessible type. */ bool IsOfType(mozilla::a11y::AccGenericType aType) const { return accTypes & aType; } /** * Return ARIA role. */ const nsDependentAtomString ARIARoleString() const { return nsDependentAtomString(roleAtom); } // ARIA role: string representation such as "button" nsStaticAtom* const roleAtom; // Role mapping rule: maps to enum Role mozilla::a11y::role role; // Role rule: whether to use mapped role or native semantics bool roleRule; // Value mapping rule: how to compute accessible value EValueRule valueRule; // Action mapping rule, how to expose accessible action EActionRule actionRule; // 'live' and 'container-live' object attributes mapping rule: how to expose // these object attributes if ARIA 'live' attribute is missed. ELiveAttrRule liveAttRule; // LocalAccessible types this role belongs to. uint32_t accTypes; // Automatic state mapping rule: always include in states uint64_t state; // or kNoReqStates if no default state for this role // ARIA properties supported for this role (in other words, the aria-foo // attribute to accessible states mapping rules). // Currently you cannot have unlimited mappings, because // a variable sized array would not allow the use of // C++'s struct initialization feature. mozilla::a11y::aria::EStateRule attributeMap1; mozilla::a11y::aria::EStateRule attributeMap2; mozilla::a11y::aria::EStateRule attributeMap3; mozilla::a11y::aria::EStateRule attributeMap4; }; //////////////////////////////////////////////////////////////////////////////// // ARIA map /** * These provide the mappings for WAI-ARIA roles, states and properties using * the structs defined in this file and ARIAStateMap files. */ namespace mozilla { namespace a11y { class AccAttributes; namespace aria { /** * Empty role map entry. Used by accessibility service to create an accessible * if the accessible can't use role of used accessible class. For example, * it is used for table cells that aren't contained by table. */ extern nsRoleMapEntry gEmptyRoleMap; /** * Constants for the role map entry index to indicate that the role map entry * isn't in sWAIRoleMaps, but rather is a special entry: nullptr, * gEmptyRoleMap, and sLandmarkRoleMap */ const uint8_t NO_ROLE_MAP_ENTRY_INDEX = UINT8_MAX - 2; const uint8_t EMPTY_ROLE_MAP_ENTRY_INDEX = UINT8_MAX - 1; const uint8_t LANDMARK_ROLE_MAP_ENTRY_INDEX = UINT8_MAX; /** * Get the role map entry for a given DOM node. This will use the first * ARIA role if the role attribute provides a space delimited list of roles. * * @param aEl [in] the DOM node to get the role map entry for * @return a pointer to the role map entry for the ARIA role, or nullptr * if none */ const nsRoleMapEntry* GetRoleMap(dom::Element* aEl); /* * Get the role map entry pointer's index for a given DOM node, skipping any * given roles. This will use the first valid ARIA role if the role attribute * provides a space delimited list of roles, excluding any given roles. * * @param aEl [in] the DOM node to get the role map entry for * @param aRolesToSkip [in] the roles to skip when searching the role string * @return the index of the pointer to the role map entry for the * ARIA role, or NO_ROLE_MAP_ENTRY_INDEX if none */ uint8_t GetFirstValidRoleMapIndexExcluding( dom::Element* aEl, std::initializer_list aRolesToSkip); /** * Get the role map entry pointer's index for a given DOM node. This will use * the first ARIA role if the role attribute provides a space delimited list of * roles. * * @param aEl [in] the DOM node to get the role map entry for * @return the index of the pointer to the role map entry for the ARIA * role, or NO_ROLE_MAP_ENTRY_INDEX if none */ uint8_t GetRoleMapIndex(dom::Element* aEl); /** * Get the role map entry pointer for a given role map entry index. * * @param aRoleMapIndex [in] the role map index to get the role map entry * pointer for * @return a pointer to the role map entry for the ARIA role, * or nullptr, if none */ const nsRoleMapEntry* GetRoleMapFromIndex(uint8_t aRoleMapIndex); /** * Get the role map entry index for a given role map entry pointer. If the role * map entry is within sWAIRoleMaps, return the index within that array, * otherwise return one of the special index constants listed above. * * @param aRoleMap [in] the role map entry pointer to get the index for * @return the index of the pointer to the role map entry, or * NO_ROLE_MAP_ENTRY_INDEX if none */ uint8_t GetIndexFromRoleMap(const nsRoleMapEntry* aRoleMap); /** * Determine whether a role map entry index is valid. */ bool IsRoleMapIndexValid(uint8_t aRoleMapIndex); /** * Return accessible state from ARIA universal states applied to the given * element. */ uint64_t UniversalStatesFor(dom::Element* aElement); /** * Get the ARIA attribute characteristics for a given ARIA attribute. * * @param aAtom ARIA attribute * @return A bitflag representing the attribute characteristics * (see above for possible bit masks, prefixed "ATTR_") */ uint8_t AttrCharacteristicsFor(nsAtom* aAtom); /** * Return true if the element has defined aria-hidden. */ bool HasDefinedARIAHidden(nsIContent* aContent); /** * Represents a simple enumerator for iterating through ARIA attributes * exposed as object attributes on a given accessible. */ class AttrIterator { public: explicit AttrIterator(nsIContent* aContent); bool Next(); nsAtom* AttrName() const; void AttrValue(nsAString& aAttrValue) const; /** * Expose this ARIA attribute in a specified AccAttributes. The appropriate * type will be used for the attribute; e.g. an atom for a token value. */ bool ExposeAttr(AccAttributes* aTargetAttrs) const; private: AttrIterator() = delete; AttrIterator(const AttrIterator&) = delete; AttrIterator& operator=(const AttrIterator&) = delete; dom::Element* mElement; bool mIteratingDefaults; nsTHashSet> mOverriddenAttrs; const AttrArray* mAttrs; uint32_t mAttrIdx; uint32_t mAttrCount; RefPtr mAttrAtom; uint8_t mAttrCharacteristics; }; } // namespace aria } // namespace a11y } // namespace mozilla #endif