/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "HTMLImageMapAccessible.h" #include "ARIAMap.h" #include "EventTree.h" #include "mozilla/a11y/Role.h" #include "nsCoreUtils.h" #include "nsIFrame.h" #include "nsImageFrame.h" #include "nsImageMap.h" #include "nsLayoutUtils.h" #include "mozilla/dom/HTMLAreaElement.h" using namespace mozilla::a11y; //////////////////////////////////////////////////////////////////////////////// // HTMLImageMapAccessible //////////////////////////////////////////////////////////////////////////////// HTMLImageMapAccessible::HTMLImageMapAccessible(nsIContent* aContent, DocAccessible* aDoc) : ImageAccessible(aContent, aDoc) { mType = eImageMapType; UpdateChildAreas(false); } //////////////////////////////////////////////////////////////////////////////// // HTMLImageMapAccessible: LocalAccessible public role HTMLImageMapAccessible::NativeRole() const { return roles::IMAGE_MAP; } //////////////////////////////////////////////////////////////////////////////// // HTMLImageMapAccessible: public void HTMLImageMapAccessible::UpdateChildAreas(bool aDoFireEvents) { if (!mContent || !mContent->GetPrimaryFrame()) { return; } nsImageFrame* imageFrame = do_QueryFrame(mContent->GetPrimaryFrame()); // If image map is not initialized yet then we trigger one time more later. nsImageMap* imageMapObj = imageFrame->GetExistingImageMap(); if (!imageMapObj) return; TreeMutation mt(this, TreeMutation::kNoEvents & !aDoFireEvents); // Remove areas that are not a valid part of the image map anymore. for (int32_t childIdx = mChildren.Length() - 1; childIdx >= 0; childIdx--) { LocalAccessible* area = mChildren.ElementAt(childIdx); if (area->GetContent()->GetPrimaryFrame()) continue; mt.BeforeRemoval(area); RemoveChild(area); } // Insert new areas into the tree. uint32_t areaElmCount = imageMapObj->AreaCount(); for (uint32_t idx = 0; idx < areaElmCount; idx++) { nsIContent* areaContent = imageMapObj->GetAreaAt(idx); LocalAccessible* area = mChildren.SafeElementAt(idx); if (!area || area->GetContent() != areaContent) { RefPtr area = new HTMLAreaAccessible(areaContent, mDoc); mDoc->BindToDocument(area, aria::GetRoleMap(areaContent->AsElement())); if (!InsertChildAt(idx, area)) { mDoc->UnbindFromDocument(area); break; } mt.AfterInsertion(area); } } mt.Done(); } LocalAccessible* HTMLImageMapAccessible::GetChildAccessibleFor( const nsINode* aNode) const { uint32_t length = mChildren.Length(); for (uint32_t i = 0; i < length; i++) { LocalAccessible* area = mChildren[i]; if (area->GetContent() == aNode) return area; } return nullptr; } //////////////////////////////////////////////////////////////////////////////// // HTMLAreaAccessible //////////////////////////////////////////////////////////////////////////////// HTMLAreaAccessible::HTMLAreaAccessible(nsIContent* aContent, DocAccessible* aDoc) : HTMLLinkAccessible(aContent, aDoc) { // Make HTML area DOM element not accessible. HTML image map accessible // manages its tree itself. mStateFlags |= eNotNodeMapEntry; } //////////////////////////////////////////////////////////////////////////////// // HTMLAreaAccessible: LocalAccessible role HTMLAreaAccessible::NativeRole() const { // A link element without an href attribute and without a click listener // should be reported as a generic. if (mContent->IsElement()) { dom::Element* element = mContent->AsElement(); if (!element->HasAttr(nsGkAtoms::href) && !nsCoreUtils::HasClickListener(element)) { return roles::TEXT; } } return HTMLLinkAccessible::NativeRole(); } ENameValueFlag HTMLAreaAccessible::NativeName(nsString& aName) const { ENameValueFlag nameFlag = LocalAccessible::NativeName(aName); if (!aName.IsEmpty()) return nameFlag; if (!mContent->AsElement()->GetAttr(nsGkAtoms::alt, aName)) { Value(aName); } return eNameOK; } void HTMLAreaAccessible::Description(nsString& aDescription) const { aDescription.Truncate(); // Still to do - follow IE's standard here RefPtr area = dom::HTMLAreaElement::FromNodeOrNull(mContent); if (area) area->GetShape(aDescription); } //////////////////////////////////////////////////////////////////////////////// // HTMLAreaAccessible: LocalAccessible public LocalAccessible* HTMLAreaAccessible::LocalChildAtPoint( int32_t aX, int32_t aY, EWhichChildAtPoint aWhichChild) { // Don't walk into area accessibles. return this; } //////////////////////////////////////////////////////////////////////////////// // HTMLImageMapAccessible: HyperLinkAccessible uint32_t HTMLAreaAccessible::StartOffset() { // Image map accessible is not hypertext accessible therefore // StartOffset/EndOffset implementations of LocalAccessible doesn't work here. // We return index in parent because image map contains area links only which // are embedded objects. // XXX: image map should be a hypertext accessible. return IndexInParent(); } uint32_t HTMLAreaAccessible::EndOffset() { return IndexInParent() + 1; } nsRect HTMLAreaAccessible::RelativeBounds(nsIFrame** aBoundingFrame) const { nsIFrame* frame = GetFrame(); if (!frame) return nsRect(); nsImageFrame* imageFrame = do_QueryFrame(frame); nsImageMap* map = imageFrame->GetImageMap(); nsRect bounds; nsresult rv = map->GetBoundsForAreaContent(mContent, bounds); if (NS_FAILED(rv)) return nsRect(); // XXX Areas are screwy; they return their rects as a pair of points, one pair // stored into the width and height. *aBoundingFrame = frame; bounds.SizeTo(bounds.Width() - bounds.X(), bounds.Height() - bounds.Y()); return bounds; } nsRect HTMLAreaAccessible::ParentRelativeBounds() { nsIFrame* boundingFrame = nullptr; nsRect relativeBoundsRect = RelativeBounds(&boundingFrame); if (MOZ_UNLIKELY(!boundingFrame)) { // Area is not attached to an image map? return nsRect(); } // The relative bounds returned above are relative to this area's // image map, which is technically already "parent relative". // Because area elements are `display:none` to layout, they can't // have transforms or other styling applied directly, and so we // don't apply any additional transforms here. Any transform // at the image map layer will be taken care of when computing bounds // in the parent process. return relativeBoundsRect; }