/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at . */ import { createSelector } from "devtools/client/shared/vendor/reselect"; import { getPrettySourceURL, isPretty, isJavaScript } from "../utils/source"; import { findPosition } from "../utils/breakpoint/breakpointPositions"; import { isFulfilled } from "../utils/async-value"; import { originalToGeneratedId } from "devtools/client/shared/source-map-loader/index"; import { prefs } from "../utils/prefs"; import { UNDEFINED_LOCATION, NO_LOCATION } from "../reducers/sources"; import { hasSourceActor, getSourceActor, getBreakableLinesForSourceActors, isSourceActorWithSourceMap, } from "./source-actors"; import { getSourceTextContent } from "./sources-content"; export function hasSource(state, id) { return state.sources.mutableSources.has(id); } export function getSource(state, id) { return state.sources.mutableSources.get(id); } export function getSourceFromId(state, id) { const source = getSource(state, id); if (!source) { console.warn(`source ${id} does not exist`); } return source; } export function getSourceByActorId(state, actorId) { if (!hasSourceActor(state, actorId)) { return null; } return getSource(state, getSourceActor(state, actorId).source); } function getSourcesByURL(state, url) { return state.sources.mutableSourcesPerUrl.get(url) || []; } export function getSourceByURL(state, url) { const foundSources = getSourcesByURL(state, url); return foundSources[0]; } // This is used by tabs selectors export function getSpecificSourceByURL(state, url, isOriginal) { const foundSources = getSourcesByURL(state, url); return foundSources.find(source => source.isOriginal == isOriginal); } function getOriginalSourceByURL(state, url) { return getSpecificSourceByURL(state, url, true); } export function getGeneratedSourceByURL(state, url) { return getSpecificSourceByURL(state, url, false); } export function getGeneratedSource(state, source) { if (!source) { return null; } if (!source.isOriginal) { return source; } return getSourceFromId(state, originalToGeneratedId(source.id)); } export function getPendingSelectedLocation(state) { return state.sources.pendingSelectedLocation; } export function getPrettySource(state, id) { if (!id) { return null; } const source = getSource(state, id); if (!source) { return null; } return getOriginalSourceByURL(state, getPrettySourceURL(source.url)); } // This is only used by Project Search and tests. export function getSourceList(state) { return [...state.sources.mutableSources.values()]; } // This is only used by tests and create.js export function getSourceCount(state) { return state.sources.mutableSources.size; } export function getSelectedLocation(state) { return state.sources.selectedLocation; } /** * Return the "mapped" location for the currently selected location: * - When selecting a location in an original source, returns * the related location in the bundle source. * * - When selecting a location in a bundle source, returns * the related location in the original source. This may return undefined * while we are still computing this information. (we need to query the asynchronous SourceMap service) * * - Otherwise, when selecting a location in a source unrelated to source map * or a pretty printed source, returns null. */ export function getSelectedMappedSource(state) { const selectedLocation = getSelectedLocation(state); if (!selectedLocation) { return null; } // Don't map pretty printed to its related compressed source if (selectedLocation.source.isPrettyPrinted) { return null; } // If we are on a bundle with a functional source-map, // the `selectLocation` action should compute the `selectedOriginalLocation` field. if ( !selectedLocation.source.isOriginal && isSourceActorWithSourceMap(state, selectedLocation.sourceActor.id) ) { const { selectedOriginalLocation } = state.sources; // Return undefined if we are still loading the source map. // `selectedOriginalLocation` will be set to undefined instead of null if ( selectedOriginalLocation && selectedOriginalLocation != UNDEFINED_LOCATION && selectedOriginalLocation != NO_LOCATION ) { return selectedOriginalLocation.source; } return null; } const mappedSource = getGeneratedSource(state, selectedLocation.source); // getGeneratedSource will return the exact same source object on sources // that don't map to any original source. In this case, return null // as that's most likely a regular source, not using source maps. if (mappedSource == selectedLocation.source) { return null; } return mappedSource || null; } export const getSelectedSource = createSelector( getSelectedLocation, selectedLocation => { if (!selectedLocation) { return undefined; } return selectedLocation.source; } ); // This is used by tests and pause reducers export function getSelectedSourceId(state) { const source = getSelectedSource(state); return source?.id; } export function getShouldSelectOriginalLocation(state) { return state.sources.shouldSelectOriginalLocation; } export function getShouldHighlightSelectedLocation(state) { return state.sources.shouldHighlightSelectedLocation; } /** * Gets the first source actor for the source and/or thread * provided. * * @param {Object} state * @param {String} sourceId * The source used * @param {String} [threadId] * The thread to check, this is optional. * @param {Object} sourceActor * */ export function getFirstSourceActorForGeneratedSource( state, sourceId, threadId ) { let source = getSource(state, sourceId); // The source may have been removed if we are being called by async code if (!source) { return null; } if (source.isOriginal) { source = getSource(state, originalToGeneratedId(source.id)); } const actors = getSourceActorsForSource(state, source.id); if (threadId) { return actors.find(actorInfo => actorInfo.thread == threadId) || null; } return actors[0] || null; } /** * Get the source actor of the source * * @param {Object} state * @param {String} id * The source id * @return {Array} * List of source actors */ export function getSourceActorsForSource(state, id) { return state.sources.mutableSourceActors.get(id) || []; } export function isSourceWithMap(state, id) { const actors = getSourceActorsForSource(state, id); return actors.some(actor => isSourceActorWithSourceMap(state, actor.id)); } export function canPrettyPrintSource(state, location) { const sourceId = location.source.id; const source = getSource(state, sourceId); if ( !source || isPretty(source) || source.isOriginal || (prefs.clientSourceMapsEnabled && isSourceWithMap(state, sourceId)) ) { return false; } const content = getSourceTextContent(state, location); const sourceContent = content && isFulfilled(content) ? content.value : null; if ( !sourceContent || (!isJavaScript(source, sourceContent) && !source.isHTML) ) { return false; } return true; } export function getPrettyPrintMessage(state, location) { const source = location.source; if (!source) { return L10N.getStr("sourceTabs.prettyPrint"); } if (isPretty(source)) { return L10N.getStr("sourceFooter.prettyPrint.isPrettyPrintedMessage"); } if (source.isOriginal) { return L10N.getStr("sourceFooter.prettyPrint.isOriginalMessage"); } if (prefs.clientSourceMapsEnabled && isSourceWithMap(state, source.id)) { return L10N.getStr("sourceFooter.prettyPrint.hasSourceMapMessage"); } const content = getSourceTextContent(state, location); const sourceContent = content && isFulfilled(content) ? content.value : null; if (!sourceContent) { return L10N.getStr("sourceFooter.prettyPrint.noContentMessage"); } if (!isJavaScript(source, sourceContent) && !source.isHTML) { return L10N.getStr("sourceFooter.prettyPrint.isNotJavascriptMessage"); } return L10N.getStr("sourceTabs.prettyPrint"); } export function getBreakpointPositionsForSource(state, sourceId) { return state.sources.mutableBreakpointPositions.get(sourceId); } // This is only used by one test export function hasBreakpointPositions(state, sourceId) { return !!getBreakpointPositionsForSource(state, sourceId); } export function getBreakpointPositionsForLine(state, sourceId, line) { const positions = getBreakpointPositionsForSource(state, sourceId); return positions?.[line]; } export function getBreakpointPositionsForLocation(state, location) { const sourceId = location.source.id; const positions = getBreakpointPositionsForSource(state, sourceId); return findPosition(positions, location); } export function getBreakableLines(state, sourceId) { if (!sourceId) { return null; } const source = getSource(state, sourceId); if (!source) { return null; } if (source.isOriginal) { return state.sources.mutableOriginalBreakableLines.get(sourceId); } const sourceActors = getSourceActorsForSource(state, sourceId); if (!sourceActors.length) { return null; } // We pull generated file breakable lines directly from the source actors // so that breakable lines can be added as new source actors on HTML loads. return getBreakableLinesForSourceActors(state, sourceActors, source.isHTML); } export const getSelectedBreakableLines = createSelector( state => { const sourceId = getSelectedSourceId(state); return sourceId && getBreakableLines(state, sourceId); }, breakableLines => new Set(breakableLines || []) ); export function isSourceOverridden(state, source) { if (!source || !source.url) { return false; } return state.sources.mutableOverrideSources.has(source.url); } /** * Compute the list of source actors and source objects to be removed * when removing a given target/thread. * * @param {String} threadActorID * The thread to be removed. * @return {Object} * An object with two arrays: * - actors: list of source actor objects to remove * - sources: list of source objects to remove */ export function getSourcesToRemoveForThread(state, threadActorID) { const sourcesToRemove = []; const actorsToRemove = []; for (const [ sourceId, actorsForSource, ] of state.sources.mutableSourceActors.entries()) { let removedActorsCount = 0; // Find all actors for the current source which belongs to the given thread actor for (const actor of actorsForSource) { if (actor.thread == threadActorID) { actorsToRemove.push(actor); removedActorsCount++; } } // If we are about to remove all source actors for the current source, // or if for some unexpected reason we have a source with no actors, // notify the caller to also remove this source. if ( removedActorsCount == actorsForSource.length || !actorsForSource.length ) { sourcesToRemove.push(state.sources.mutableSources.get(sourceId)); // Also remove any original sources related to this generated source const originalSourceIds = state.sources.mutableOriginalSources.get(sourceId); if (originalSourceIds?.length > 0) { for (const originalSourceId of originalSourceIds) { sourcesToRemove.push( state.sources.mutableSources.get(originalSourceId) ); } } } } return { actors: actorsToRemove, sources: sourcesToRemove, }; }