/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this file, * You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "mozilla/dom/GamepadTouch.h" #include "mozilla/HoldDropJSObjects.h" #include "mozilla/dom/GamepadManager.h" #include "mozilla/dom/Promise.h" #include "mozilla/dom/TypedArray.h" namespace mozilla::dom { NS_IMPL_CYCLE_COLLECTION_WRAPPERCACHE_WITH_JS_MEMBERS(GamepadTouch, (mParent), (mPosition, mSurfaceDimensions)) GamepadTouch::GamepadTouch(nsISupports* aParent) : mParent(aParent), mPosition(nullptr), mSurfaceDimensions(nullptr) { mozilla::HoldJSObjects(this); mTouchState = GamepadTouchState(); } GamepadTouch::~GamepadTouch() { mozilla::DropJSObjects(this); } /* virtual */ JSObject* GamepadTouch::WrapObject( JSContext* aCx, JS::Handle aGivenProto) { return GamepadTouch_Binding::Wrap(aCx, this, aGivenProto); } void GamepadTouch::GetPosition(JSContext* aCx, JS::MutableHandle aRetval, ErrorResult& aRv) { mPosition = Float32Array::Create(aCx, this, mTouchState.position, aRv); if (aRv.Failed()) { return; } aRetval.set(mPosition); } void GamepadTouch::GetSurfaceDimensions(JSContext* aCx, JS::MutableHandle aRetval, ErrorResult& aRv) { if (mTouchState.isSurfaceDimensionsValid) { mSurfaceDimensions = Uint32Array::Create(aCx, this, mTouchState.surfaceDimensions, aRv); } else { mSurfaceDimensions = Uint32Array::Create( aCx, this, std::size(mTouchState.surfaceDimensions), aRv); } if (!mSurfaceDimensions) { aRv.NoteJSContextException(aCx); return; } aRetval.set(mSurfaceDimensions); } void GamepadTouch::SetTouchState(const GamepadTouchState& aTouch) { mTouchState = aTouch; } void GamepadTouch::Set(const GamepadTouch* aOther) { MOZ_ASSERT(aOther); mTouchState = aOther->mTouchState; } } // namespace mozilla::dom