/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "DOMSVGAnimatedLengthList.h" #include "DOMSVGLengthList.h" #include "SVGAnimatedLengthList.h" #include "SVGAttrTearoffTable.h" #include "mozilla/dom/SVGAnimatedLengthListBinding.h" #include "mozilla/dom/SVGElement.h" #include "mozilla/RefPtr.h" // See the architecture comment in this file's header. namespace mozilla::dom { static inline SVGAttrTearoffTable& SVGAnimatedLengthListTearoffTable() { static SVGAttrTearoffTable sSVGAnimatedLengthListTearoffTable; return sSVGAnimatedLengthListTearoffTable; } NS_SVG_VAL_IMPL_CYCLE_COLLECTION_WRAPPERCACHED(DOMSVGAnimatedLengthList, mElement) JSObject* DOMSVGAnimatedLengthList::WrapObject( JSContext* aCx, JS::Handle aGivenProto) { return dom::SVGAnimatedLengthList_Binding::Wrap(aCx, this, aGivenProto); } already_AddRefed DOMSVGAnimatedLengthList::BaseVal() { if (!mBaseVal) { mBaseVal = new DOMSVGLengthList(this, InternalAList().GetBaseValue()); } RefPtr baseVal = mBaseVal; return baseVal.forget(); } already_AddRefed DOMSVGAnimatedLengthList::AnimVal() { if (!mAnimVal) { mAnimVal = new DOMSVGLengthList(this, InternalAList().GetAnimValue()); } RefPtr animVal = mAnimVal; return animVal.forget(); } /* static */ already_AddRefed DOMSVGAnimatedLengthList::GetDOMWrapper(SVGAnimatedLengthList* aList, dom::SVGElement* aElement, uint8_t aAttrEnum, uint8_t aAxis) { RefPtr wrapper = SVGAnimatedLengthListTearoffTable().GetTearoff(aList); if (!wrapper) { wrapper = new DOMSVGAnimatedLengthList(aElement, aAttrEnum, aAxis); SVGAnimatedLengthListTearoffTable().AddTearoff(aList, wrapper); } return wrapper.forget(); } /* static */ DOMSVGAnimatedLengthList* DOMSVGAnimatedLengthList::GetDOMWrapperIfExists( SVGAnimatedLengthList* aList) { return SVGAnimatedLengthListTearoffTable().GetTearoff(aList); } DOMSVGAnimatedLengthList::~DOMSVGAnimatedLengthList() { // Script no longer has any references to us, to our base/animVal objects, or // to any of their list items. SVGAnimatedLengthListTearoffTable().RemoveTearoff(&InternalAList()); } void DOMSVGAnimatedLengthList::InternalBaseValListWillChangeTo( const SVGLengthList& aNewValue) { // When the number of items in our internal counterpart's baseVal changes, // we MUST keep our baseVal in sync. If we don't, script will either see a // list that is too short and be unable to access indexes that should be // valid, or else, MUCH WORSE, script will see a list that is too long and be // able to access "items" at indexes that are out of bounds (read/write to // bad memory)!! RefPtr kungFuDeathGrip; if (mBaseVal) { if (aNewValue.Length() < mBaseVal->LengthNoFlush()) { // InternalListLengthWillChange might clear last reference to |this|. // Retain a temporary reference to keep from dying before returning. kungFuDeathGrip = this; } mBaseVal->InternalListLengthWillChange(aNewValue.Length()); } // If our attribute is not animating, then our animVal mirrors our baseVal // and we must sync its length too. (If our attribute is animating, then the // SMIL engine takes care of calling InternalAnimValListWillChangeTo() if // necessary.) if (!IsAnimating()) { InternalAnimValListWillChangeTo(aNewValue); } } void DOMSVGAnimatedLengthList::InternalAnimValListWillChangeTo( const SVGLengthList& aNewValue) { if (mAnimVal) { mAnimVal->InternalListLengthWillChange(aNewValue.Length()); } } bool DOMSVGAnimatedLengthList::IsAnimating() const { return InternalAList().IsAnimating(); } SVGAnimatedLengthList& DOMSVGAnimatedLengthList::InternalAList() { return *mElement->GetAnimatedLengthList(mAttrEnum); } const SVGAnimatedLengthList& DOMSVGAnimatedLengthList::InternalAList() const { return *mElement->GetAnimatedLengthList(mAttrEnum); } } // namespace mozilla::dom