/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ /* representation of a dummy attribute targeted by element */ #ifndef DOM_SVG_SVGMOTIONSMILATTR_H_ #define DOM_SVG_SVGMOTIONSMILATTR_H_ #include "mozilla/Attributes.h" #include "mozilla/SMILAttr.h" class nsIContent; namespace mozilla { class SMILValue; namespace dom { class SVGAnimationElement; class SVGElement; } // namespace dom /** * SVGMotionSMILAttr: Implements the SMILAttr interface for SMIL animations * from . * * NOTE: Even though there's technically no "motion" attribute, we behave in * many ways as if there were, for simplicity. */ class SVGMotionSMILAttr : public SMILAttr { public: explicit SVGMotionSMILAttr(dom::SVGElement* aSVGElement) : mSVGElement(aSVGElement) {} // SMILAttr methods nsresult ValueFromString(const nsAString& aStr, const dom::SVGAnimationElement* aSrcElement, SMILValue& aValue, bool& aPreventCachingOfSandwich) const override; SMILValue GetBaseValue() const override; nsresult SetAnimValue(const SMILValue& aValue) override; void ClearAnimValue() override; const nsIContent* GetTargetNode() const override; protected: // Raw pointers are OK here because this SVGMotionSMILAttr is both // created & destroyed during a SMIL sample-step, during which time the DOM // isn't modified. dom::SVGElement* mSVGElement; }; } // namespace mozilla #endif // DOM_SVG_SVGMOTIONSMILATTR_H_