# WebVR Reftests # Please confirm there is no other VR display connected. Otherwise, VRPuppetDisplay can't be attached. defaults pref(dom.vr.enabled,true) pref(dom.vr.puppet.enabled,true) pref(dom.vr.test.enabled,true) pref(dom.vr.require-gesture,false) pref(dom.vr.puppet.submitframe,1) pref(dom.vr.display.rafMaxDuration,200) pref(dom.vr.display.enumerate.interval,0) pref(dom.vr.controller.enumerate.interval,0) # WebVR Tests have been disabled as refactoring of gfxVRPuppet is landing. Dependencies for re-enabling these are tracked by meta bug 1555185. # skip-if((!winWidget&&release_or_beta)||Android||gtkWidget) == draw_rect.html wrapper.html?draw_rect.png # On MacOSX platform, getting different color interpolation result. # For lower resolution Mac hardware, we need to adjust it to fuzzy-if(cocoaWidget,0-1,0-1200). # fuzzy-if(winWidget||cocoaWidget,0-1,0-600) skip-if((!winWidget&&release_or_beta)||Android||gtkWidget) == change_size.html wrapper.html?change_size.png