/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef GPU_CanvasContext_H_ #define GPU_CanvasContext_H_ #include "nsICanvasRenderingContextInternal.h" #include "nsWrapperCache.h" #include "ObjectModel.h" #include "mozilla/layers/LayersTypes.h" #include "mozilla/webrender/WebRenderAPI.h" namespace mozilla { namespace dom { class OwningHTMLCanvasElementOrOffscreenCanvas; class Promise; struct GPUCanvasConfiguration; enum class GPUTextureFormat : uint8_t; } // namespace dom namespace webgpu { class Adapter; class Texture; class CanvasContext final : public nsICanvasRenderingContextInternal, public nsWrapperCache { private: virtual ~CanvasContext(); void Cleanup(); public: // nsISupports interface + CC NS_DECL_CYCLE_COLLECTING_ISUPPORTS NS_DECL_CYCLE_COLLECTION_WRAPPERCACHE_CLASS(CanvasContext) CanvasContext(); JSObject* WrapObject(JSContext* aCx, JS::Handle aGivenProto) override; public: // nsICanvasRenderingContextInternal int32_t GetWidth() override { return mCanvasSize.width; } int32_t GetHeight() override { return mCanvasSize.height; } NS_IMETHOD SetDimensions(int32_t aWidth, int32_t aHeight) override; NS_IMETHOD InitializeWithDrawTarget( nsIDocShell* aShell, NotNull aTarget) override { return NS_OK; } bool UpdateWebRenderCanvasData(mozilla::nsDisplayListBuilder* aBuilder, WebRenderCanvasData* aCanvasData) override; bool InitializeCanvasRenderer(nsDisplayListBuilder* aBuilder, layers::CanvasRenderer* aRenderer) override; mozilla::UniquePtr GetImageBuffer( int32_t* out_format, gfx::IntSize* out_imageSize) override; NS_IMETHOD GetInputStream(const char* aMimeType, const nsAString& aEncoderOptions, nsIInputStream** aStream) override; already_AddRefed GetSurfaceSnapshot( gfxAlphaType* aOutAlphaType) override; void SetOpaqueValueFromOpaqueAttr(bool aOpaqueAttrValue) override {} bool GetIsOpaque() override { return true; } void ResetBitmap() override { Unconfigure(); } void MarkContextClean() override {} NS_IMETHOD Redraw(const gfxRect& aDirty) override { return NS_OK; } void DidRefresh() override {} void MarkContextCleanForFrameCapture() override {} Watchable* GetFrameCaptureState() override { return nullptr; } Maybe GetFrontBuffer(WebGLFramebufferJS*, const bool) override; already_AddRefed UseCompositableForwarder( layers::CompositableForwarder* aForwarder) override; bool IsOffscreenCanvas() { return !!mOffscreenCanvas; } public: void GetCanvas(dom::OwningHTMLCanvasElementOrOffscreenCanvas&) const; void Configure(const dom::GPUCanvasConfiguration& aConfig); void Unconfigure(); RefPtr GetCurrentTexture(ErrorResult& aRv); void MaybeQueueSwapChainPresent(); Maybe SwapChainPresent(); void ForceNewFrame(); void InvalidateCanvasContent(); private: gfx::IntSize mCanvasSize; std::unique_ptr mConfig; bool mPendingSwapChainPresent = false; bool mWaitingCanvasRendererInitialized = false; RefPtr mBridge; RefPtr mTexture; gfx::SurfaceFormat mGfxFormat = gfx::SurfaceFormat::R8G8B8A8; Maybe mLastRemoteTextureId; Maybe mRemoteTextureOwnerId; RefPtr mFwdTransactionTracker; bool mUseExternalTextureInSwapChain = false; bool mNewTextureRequested = false; }; } // namespace webgpu } // namespace mozilla #endif // GPU_CanvasContext_H_