/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "ExternalTextureD3D11.h" #include #include "mozilla/gfx/DeviceManagerDx.h" #include "mozilla/gfx/Logging.h" #include "mozilla/layers/ImageDataSerializer.h" namespace mozilla::webgpu { // static UniquePtr ExternalTextureD3D11::Create( const uint32_t aWidth, const uint32_t aHeight, const struct ffi::WGPUTextureFormat aFormat, const ffi::WGPUTextureUsages aUsage) { const RefPtr d3d11Device = gfx::DeviceManagerDx::Get()->GetCompositorDevice(); if (!d3d11Device) { gfxCriticalNoteOnce << "CompositorDevice does not exist"; return nullptr; } if (aFormat.tag != ffi::WGPUTextureFormat_Bgra8Unorm) { gfxCriticalNoteOnce << "Non supported format: " << aFormat.tag; return nullptr; } CD3D11_TEXTURE2D_DESC desc( DXGI_FORMAT_B8G8R8A8_UNORM, aWidth, aHeight, 1, 1, D3D11_BIND_SHADER_RESOURCE | D3D11_BIND_RENDER_TARGET); if (aUsage & WGPUTextureUsages_STORAGE_BINDING) { desc.BindFlags |= D3D11_BIND_UNORDERED_ACCESS; } desc.MiscFlags = D3D11_RESOURCE_MISC_SHARED_NTHANDLE | D3D11_RESOURCE_MISC_SHARED; RefPtr texture; HRESULT hr = d3d11Device->CreateTexture2D(&desc, nullptr, getter_AddRefs(texture)); if (FAILED(hr)) { gfxCriticalNoteOnce << "CreateTexture2D failed: " << gfx::hexa(hr); return nullptr; } RefPtr resource; texture->QueryInterface((IDXGIResource1**)getter_AddRefs(resource)); if (!resource) { gfxCriticalNoteOnce << "Failed to get IDXGIResource"; return 0; } HANDLE sharedHandle; hr = resource->CreateSharedHandle( nullptr, DXGI_SHARED_RESOURCE_READ | DXGI_SHARED_RESOURCE_WRITE, nullptr, &sharedHandle); if (FAILED(hr)) { gfxCriticalNoteOnce << "GetSharedHandle failed: " << gfx::hexa(hr); return 0; } RefPtr handle = new gfx::FileHandleWrapper(UniqueFileHandle(sharedHandle)); return MakeUnique(aWidth, aHeight, aFormat, aUsage, texture, std::move(handle)); } ExternalTextureD3D11::ExternalTextureD3D11( const uint32_t aWidth, const uint32_t aHeight, const struct ffi::WGPUTextureFormat aFormat, const ffi::WGPUTextureUsages aUsage, const RefPtr aTexture, RefPtr&& aSharedHandle) : ExternalTexture(aWidth, aHeight, aFormat, aUsage), mTexture(aTexture), mSharedHandle(std::move(aSharedHandle)) { MOZ_ASSERT(mTexture); } ExternalTextureD3D11::~ExternalTextureD3D11() {} void* ExternalTextureD3D11::GetExternalTextureHandle() { if (!mSharedHandle) { return nullptr; } return mSharedHandle->GetHandle(); } Maybe ExternalTextureD3D11::ToSurfaceDescriptor( Maybe& aFenceInfo) { const auto format = gfx::SurfaceFormat::B8G8R8A8; return Some(layers::SurfaceDescriptorD3D10( mSharedHandle, /* gpuProcessTextureId */ Nothing(), /* arrayIndex */ 0, format, gfx::IntSize(mWidth, mHeight), gfx::ColorSpace2::SRGB, gfx::ColorRange::FULL, /* hasKeyedMutex */ false, aFenceInfo, /* gpuProcessQueryId */ Nothing())); } void ExternalTextureD3D11::GetSnapshot(const ipc::Shmem& aDestShmem, const gfx::IntSize& aSize) { RefPtr device; mTexture->GetDevice(getter_AddRefs(device)); if (!device) { MOZ_ASSERT_UNREACHABLE("unexpected to be called"); gfxCriticalNoteOnce << "Failed to get ID3D11Device"; return; } RefPtr deviceContext; device->GetImmediateContext(getter_AddRefs(deviceContext)); if (!deviceContext) { MOZ_ASSERT_UNREACHABLE("unexpected to be called"); gfxCriticalNoteOnce << "Failed to get ID3D11DeviceContext"; return; } D3D11_TEXTURE2D_DESC textureDesc = {0}; mTexture->GetDesc(&textureDesc); textureDesc.CPUAccessFlags = D3D11_CPU_ACCESS_READ; textureDesc.Usage = D3D11_USAGE_STAGING; textureDesc.BindFlags = 0; textureDesc.MiscFlags = 0; textureDesc.MipLevels = 1; RefPtr cpuTexture; HRESULT hr = device->CreateTexture2D(&textureDesc, nullptr, getter_AddRefs(cpuTexture)); if (FAILED(hr)) { MOZ_ASSERT_UNREACHABLE("unexpected to be called"); gfxCriticalNote << "Failed to create ID3D11Texture2D: " << gfx::hexa(hr); return; } deviceContext->CopyResource(cpuTexture, mTexture); D3D11_MAPPED_SUBRESOURCE map; hr = deviceContext->Map(cpuTexture, 0, D3D11_MAP_READ, 0, &map); if (FAILED(hr)) { MOZ_ASSERT_UNREACHABLE("unexpected to be called"); gfxCriticalNote << "Failed to map ID3D11Texture2D: " << gfx::hexa(hr); return; } const uint32_t stride = layers::ImageDataSerializer::ComputeRGBStride( gfx::SurfaceFormat::B8G8R8A8, aSize.width); uint8_t* src = static_cast(map.pData); uint8_t* dst = aDestShmem.get(); MOZ_ASSERT(stride * aSize.height <= aDestShmem.Size()); for (int y = 0; y < aSize.height; y++) { memcpy(dst, src, stride); src += map.RowPitch; dst += stride; } } } // namespace mozilla::webgpu