/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "mozilla/dom/WebGPUBinding.h" #include "mozilla/dom/Promise.h" #include "ShaderModule.h" #include "CompilationInfo.h" #include "ipc/WebGPUChild.h" #include "Device.h" namespace mozilla::webgpu { GPU_IMPL_CYCLE_COLLECTION(ShaderModule, mParent, mCompilationInfo) GPU_IMPL_JS_WRAP(ShaderModule) ShaderModule::ShaderModule(Device* const aParent, RawId aId, const RefPtr& aCompilationInfo) : ChildOf(aParent), mId(aId), mCompilationInfo(aCompilationInfo) { MOZ_RELEASE_ASSERT(aId); } ShaderModule::~ShaderModule() { Cleanup(); } void ShaderModule::Cleanup() { if (!mValid) { return; } mValid = false; auto bridge = mParent->GetBridge(); if (!bridge) { return; } if (bridge->CanSend()) { bridge->SendShaderModuleDrop(mId); } wgpu_client_free_shader_module_id(bridge->GetClient(), mId); } already_AddRefed ShaderModule::CompilationInfo(ErrorResult& aRv) { return GetCompilationInfo(aRv); } already_AddRefed ShaderModule::GetCompilationInfo( ErrorResult& aRv) { RefPtr tmp = mCompilationInfo; return tmp.forget(); } } // namespace mozilla::webgpu