/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef WEBGPU_CHILD_H_ #define WEBGPU_CHILD_H_ #include "mozilla/webgpu/PWebGPUChild.h" #include "mozilla/MozPromise.h" #include "mozilla/WeakPtr.h" #include "mozilla/webgpu/ffi/wgpu.h" namespace mozilla { namespace ipc { class UnsafeSharedMemoryHandle; } // namespace ipc namespace dom { struct GPURequestAdapterOptions; } // namespace dom namespace layers { class CompositorBridgeChild; } // namespace layers namespace webgpu { namespace ffi { struct WGPUClient; struct WGPULimits; struct WGPUTextureViewDescriptor; } // namespace ffi using AdapterPromise = MozPromise, true>; using PipelinePromise = MozPromise; using DevicePromise = MozPromise; struct PipelineCreationContext { RawId mParentId = 0; RawId mImplicitPipelineLayoutId = 0; nsTArray mImplicitBindGroupLayoutIds; }; struct DeviceRequest { RawId mId = 0; RefPtr mPromise; // Note: we could put `ffi::WGPULimits` in here as well, // but we don't want to #include ffi stuff in this header }; ffi::WGPUByteBuf* ToFFI(ipc::ByteBuf* x); class WebGPUChild final : public PWebGPUChild, public SupportsWeakPtr { public: friend class layers::CompositorBridgeChild; NS_DECL_CYCLE_COLLECTION_NATIVE_CLASS(WebGPUChild) NS_INLINE_DECL_CYCLE_COLLECTING_NATIVE_REFCOUNTING_INHERITED(WebGPUChild) public: explicit WebGPUChild(); RefPtr InstanceRequestAdapter( const dom::GPURequestAdapterOptions& aOptions); Maybe AdapterRequestDevice(RawId aSelfId, const ffi::WGPUDeviceDescriptor&); RawId RenderBundleEncoderFinish(ffi::WGPURenderBundleEncoder& aEncoder, RawId aDeviceId, const dom::GPURenderBundleDescriptor& aDesc); RawId RenderBundleEncoderFinishError(RawId aDeviceId, const nsString& aLabel); ffi::WGPUClient* GetClient() const { return mClient.get(); } void DeviceCreateSwapChain(RawId aSelfId, const RGBDescriptor& aRgbDesc, size_t maxBufferCount, const layers::RemoteTextureOwnerId& aOwnerId, bool aUseExternalTextureInSwapChain); void QueueOnSubmittedWorkDone(const RawId aSelfId, const RefPtr& aPromise); void SwapChainPresent(RawId aTextureId, const RemoteTextureId& aRemoteTextureId, const RemoteTextureOwnerId& aOwnerId); void RegisterDevice(Device* const aDevice); void UnregisterDevice(RawId aId); void FreeUnregisteredInParentDevice(RawId aId); void QueueSubmit(RawId aSelfId, RawId aDeviceId, nsTArray& aCommandBuffers); void NotifyWaitForSubmit(RawId aTextureId); static void JsWarning(nsIGlobalObject* aGlobal, const nsACString& aMessage); private: virtual ~WebGPUChild(); UniquePtr const mClient; std::unordered_map> mDeviceMap; nsTArray mSwapChainTexturesWaitingForSubmit; public: ipc::IPCResult RecvUncapturedError(Maybe aDeviceId, const nsACString& aMessage); ipc::IPCResult RecvDropAction(const ipc::ByteBuf& aByteBuf); ipc::IPCResult RecvDeviceLost(RawId aDeviceId, Maybe aReason, const nsACString& aMessage); void ActorDestroy(ActorDestroyReason) override; }; } // namespace webgpu } // namespace mozilla #endif // WEBGPU_CHILD_H_