WebGPU tests that require manual intervention. Many of these test may be HTML pages rather than using the harness. Add informal notes here on possible stress tests. - Suspending or hibernating the machine. - Manually crashing or relaunching the browser's GPU process. - Triggering a GPU driver reset (TDR). - Forcibly or gracefully unplugging an external GPU. - Forcibly switching between GPUs using OS/driver settings. - Backgrounding the browser (on mobile OSes). - Moving windows between displays attached to different hardware adapters. - Moving windows between displays with different color properties (HDR/WCG). - Unplugging a laptop. - Switching between canvas and XR device output. TODO: look at dEQP (OpenGL ES and Vulkan) and WebGL for inspiration here.