/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef MOZILLA_GFX_DRAWEVENTRECORDER_H_ #define MOZILLA_GFX_DRAWEVENTRECORDER_H_ #include "2D.h" #include "RecordedEvent.h" #include "RecordingTypes.h" #include #include #include #include "mozilla/DataMutex.h" #include "mozilla/ThreadSafeWeakPtr.h" #include "nsTHashMap.h" #include "nsTHashSet.h" #include "nsISupportsImpl.h" namespace mozilla { namespace gfx { class DrawTargetRecording; class PathRecording; class DrawEventRecorderPrivate : public DrawEventRecorder { public: MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(DrawEventRecorderPrivate, override) DrawEventRecorderPrivate(); virtual ~DrawEventRecorderPrivate(); RecorderType GetRecorderType() const override { return RecorderType::PRIVATE; } bool Finish() override { ClearResources(); return true; } virtual void FlushItem(IntRect) {} void DetachResources() { NS_ASSERT_OWNINGTHREAD(DrawEventRecorderPrivate); nsTHashSet fonts = std::move(mStoredFonts); for (const auto& font : fonts) { font->RemoveUserData(reinterpret_cast(this)); } // SourceSurfaces can be deleted off the main thread, so we use // ThreadSafeWeakPtrs to allow for this. RemoveUserData is thread safe. nsTHashMap> surfaces = std::move(mStoredSurfaces); for (const auto& entry : surfaces) { RefPtr strongRef(entry.GetData()); if (strongRef) { strongRef->RemoveUserData(reinterpret_cast(this)); } } // Now that we've detached we can't get any more pending deletions, so // processing now should mean we include all clean up operations. ProcessPendingDeletions(); } void ClearResources() { NS_ASSERT_OWNINGTHREAD(DrawEventRecorderPrivate); mStoredObjects.Clear(); mStoredFontData.Clear(); mScaledFonts.clear(); mCurrentDT = nullptr; } template void WriteHeader(S& aStream) { NS_ASSERT_OWNINGTHREAD(DrawEventRecorderPrivate); WriteElement(aStream, kMagicInt); WriteElement(aStream, kMajorRevision); WriteElement(aStream, kMinorRevision); } virtual void RecordEvent(const RecordedEvent& aEvent) = 0; void RecordEvent(DrawTargetRecording* aDT, const RecordedEvent& aEvent) { ReferencePtr dt = aDT; if (mCurrentDT != dt) { SetDrawTarget(dt); } RecordEvent(aEvent); } void SetDrawTarget(ReferencePtr aDT); void ClearDrawTarget(DrawTargetRecording* aDT) { ReferencePtr dt = aDT; if (mCurrentDT == dt) { mCurrentDT = nullptr; } } void AddStoredObject(const ReferencePtr aObject) { ProcessPendingDeletions(); mStoredObjects.Insert(aObject); } /** * This is a combination of HasStoredObject and AddStoredObject, so that we * only have to call ProcessPendingDeletions once, which involves locking. * @param aObject the object to store if not already stored * @return true if the object was not already stored, false if it was */ bool TryAddStoredObject(const ReferencePtr aObject) { ProcessPendingDeletions(); return mStoredObjects.EnsureInserted(aObject); } void AddPendingDeletion(std::function&& aPendingDeletion) { auto lockedPendingDeletions = mPendingDeletions.Lock(); lockedPendingDeletions->emplace_back(std::move(aPendingDeletion)); } void RemoveStoredObject(const ReferencePtr aObject) { NS_ASSERT_OWNINGTHREAD(DrawEventRecorderPrivate); mStoredObjects.Remove(aObject); } /** * @param aUnscaledFont the UnscaledFont to increment the reference count for * @return the previous reference count */ int32_t IncrementUnscaledFontRefCount(const ReferencePtr aUnscaledFont) { NS_ASSERT_OWNINGTHREAD(DrawEventRecorderPrivate); int32_t& count = mUnscaledFontRefs.LookupOrInsert(aUnscaledFont, 0); return count++; } /** * Decrements the reference count for aUnscaledFont and, if count is now zero, * records its destruction. * @param aUnscaledFont the UnscaledFont to decrement the reference count for */ void DecrementUnscaledFontRefCount(const ReferencePtr aUnscaledFont); void AddScaledFont(ScaledFont* aFont) { NS_ASSERT_OWNINGTHREAD(DrawEventRecorderPrivate); if (mStoredFonts.EnsureInserted(aFont) && WantsExternalFonts()) { mScaledFonts.push_back(aFont); } } void RemoveScaledFont(ScaledFont* aFont) { mStoredFonts.Remove(aFont); } void AddSourceSurface(SourceSurface* aSurface) { NS_ASSERT_OWNINGTHREAD(DrawEventRecorderPrivate); mStoredSurfaces.InsertOrUpdate(aSurface, aSurface); } void RemoveSourceSurface(SourceSurface* aSurface) { NS_ASSERT_OWNINGTHREAD(DrawEventRecorderPrivate); mStoredSurfaces.Remove(aSurface); } #if defined(DEBUG) // Only used within debug assertions. bool HasStoredObject(const ReferencePtr aObject) { ProcessPendingDeletions(); return mStoredObjects.Contains(aObject); } #endif void AddStoredFontData(const uint64_t aFontDataKey) { NS_ASSERT_OWNINGTHREAD(DrawEventRecorderPrivate); mStoredFontData.Insert(aFontDataKey); } bool HasStoredFontData(const uint64_t aFontDataKey) { NS_ASSERT_OWNINGTHREAD(DrawEventRecorderPrivate); return mStoredFontData.Contains(aFontDataKey); } bool WantsExternalFonts() const { return mExternalFonts; } virtual void StoreSourceSurfaceRecording(SourceSurface* aSurface, const char* aReason); /** * Used when a source surface is destroyed, aSurface is a void* instead of a * SourceSurface* because this is called during the SourceSurface destructor, * so it is partially destructed and should not be accessed. * @param aSurface the surface whose destruction is being recorded */ void RecordSourceSurfaceDestruction(void* aSurface); virtual void AddDependentSurface(uint64_t aDependencyId) { MOZ_CRASH("GFX: AddDependentSurface"); } struct ExternalSurfaceEntry { RefPtr mSurface; int64_t mEventCount = -1; }; using ExternalSurfacesHolder = std::deque; void TakeExternalSurfaces(ExternalSurfacesHolder& aSurfaces) { NS_ASSERT_OWNINGTHREAD(DrawEventRecorderPrivate); aSurfaces = std::move(mExternalSurfaces); } protected: NS_DECL_OWNINGTHREAD void StoreExternalSurfaceRecording(SourceSurface* aSurface, uint64_t aKey); void ProcessPendingDeletions() { NS_ASSERT_OWNINGTHREAD(DrawEventRecorderPrivate); PendingDeletionsVector pendingDeletions; { auto lockedPendingDeletions = mPendingDeletions.Lock(); pendingDeletions.swap(*lockedPendingDeletions); } for (const auto& pendingDeletion : pendingDeletions) { pendingDeletion(); } } virtual void Flush() = 0; nsTHashSet mStoredObjects; using PendingDeletionsVector = std::vector>; DataMutex mPendingDeletions{ "DrawEventRecorderPrivate::mPendingDeletions"}; // It's difficult to track the lifetimes of UnscaledFonts directly, so we // instead track the number of recorded ScaledFonts that hold a reference to // an Unscaled font and use that as a proxy to the real lifetime. An // UnscaledFonts lifetime could be longer than this, but we only use the // ScaledFonts directly and if another uses an UnscaledFont we have destroyed // on the translation side, it will be recreated. nsTHashMap mUnscaledFontRefs; nsTHashSet mStoredFontData; nsTHashSet mStoredFonts; std::vector> mScaledFonts; // SourceSurfaces can get deleted off the main thread, so we hold a map of the // raw pointer to a ThreadSafeWeakPtr to protect against this. nsTHashMap> mStoredSurfaces; ReferencePtr mCurrentDT; ExternalSurfacesHolder mExternalSurfaces; bool mExternalFonts; }; typedef std::function>& aScaledFonts)> SerializeResourcesFn; // WARNING: This should not be used in its existing state because // it is likely to OOM because of large continguous allocations. class DrawEventRecorderMemory : public DrawEventRecorderPrivate { public: MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(DrawEventRecorderMemory, override) /** * Constructs a DrawEventRecorder that stores the recording in memory. */ DrawEventRecorderMemory(); explicit DrawEventRecorderMemory(const SerializeResourcesFn& aSerialize); RecorderType GetRecorderType() const override { return RecorderType::MEMORY; } void RecordEvent(const RecordedEvent& aEvent) override; void AddDependentSurface(uint64_t aDependencyId) override; nsTHashSet&& TakeDependentSurfaces(); /** * @return the current size of the recording (in chars). */ size_t RecordingSize(); /** * Wipes the internal recording buffer, but the recorder does NOT forget which * objects it has recorded. This can be used so that a recording can be copied * and processed in chunks, releasing memory as it goes. */ void WipeRecording(); bool Finish() override; void FlushItem(IntRect) override; MemStream mOutputStream; /* The index stream is of the form: * ItemIndex { size_t dataEnd; size_t extraDataEnd; } * It gets concatenated to the end of mOutputStream in Finish() * The last size_t in the stream is offset of the begining of the * index. */ MemStream mIndex; protected: virtual ~DrawEventRecorderMemory() = default; private: SerializeResourcesFn mSerializeCallback; nsTHashSet mDependentSurfaces; void Flush() override; }; } // namespace gfx } // namespace mozilla #endif /* MOZILLA_GFX_DRAWEVENTRECORDER_H_ */