// // Copyright 2019 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // apple_platform_utils.h: Common utilities for Apple platforms. #ifndef COMMON_APPLE_PLATFORM_UTILS_H_ #define COMMON_APPLE_PLATFORM_UTILS_H_ #include "common/platform.h" // These are macros for substitution of Apple specific directive @available: // TARGET_OS_MACCATALYST only available in MacSDK 10.15 #if TARGET_OS_MACCATALYST // ANGLE_APPLE_AVAILABLE_XCI: check if either of the 3 platforms (OSX/Catalyst/iOS) min verions is // available: # define ANGLE_APPLE_AVAILABLE_XCI(macVer, macCatalystVer, iOSVer) \ @available(macOS macVer, macCatalyst macCatalystVer, iOS iOSVer, *) // ANGLE_APPLE_AVAILABLE_XC: check if either of the 2 platforms (OSX/Catalyst) min verions is // available: # define ANGLE_APPLE_AVAILABLE_XC(macVer, macCatalystVer) \ @available(macOS macVer, macCatalyst macCatalystVer, *) // ANGLE_APPLE_AVAILABLE_CI: check if either of the 2 platforms (Catalyst/iOS) min verions is // available: # define ANGLE_APPLE_AVAILABLE_CI(macCatalystVer, iOSVer) \ @available(macCatalyst macCatalystVer, iOS iOSVer, *) #else # define ANGLE_APPLE_AVAILABLE_XCI(macVer, macCatalystVer, iOSVer) \ ANGLE_APPLE_AVAILABLE_XI(macVer, iOSVer) # define ANGLE_APPLE_AVAILABLE_XC(macVer, macCatalystVer) @available(macOS macVer, *) # define ANGLE_APPLE_AVAILABLE_CI(macCatalystVer, iOSVer) @available(iOS iOSVer, tvOS iOSVer, *) #endif // ANGLE_APPLE_AVAILABLE_XI: check if either of the 2 platforms (OSX/iOS) min verions is available: #define ANGLE_APPLE_AVAILABLE_XI(macVer, iOSVer) \ @available(macOS macVer, iOS iOSVer, tvOS iOSVer, *) // ANGLE_APPLE_AVAILABLE_I: check if a particular iOS version is available #define ANGLE_APPLE_AVAILABLE_I(iOSVer) @available(iOS iOSVer, tvOS iOSVer, *) #if TARGET_OS_IPHONE # if !defined(__IPHONE_11_0) # define __IPHONE_11_0 110000 # endif # if !defined(ANGLE_IOS_DEPLOY_TARGET) # define ANGLE_IOS_DEPLOY_TARGET __IPHONE_11_0 # endif # if !defined(__IPHONE_OS_VERSION_MAX_ALLOWED) # define __IPHONE_OS_VERSION_MAX_ALLOWED __IPHONE_11_0 # endif # if !defined(__TV_OS_VERSION_MAX_ALLOWED) # define __TV_OS_VERSION_MAX_ALLOWED __IPHONE_11_0 # endif #endif #if !defined(TARGET_OS_MACCATALYST) # define TARGET_OS_MACCATALYST 0 #endif #if defined(__ARM_ARCH) # define ANGLE_APPLE_IS_ARM (__ARM_ARCH != 0) #else # define ANGLE_APPLE_IS_ARM 0 #endif #define ANGLE_APPLE_OBJC_SCOPE @autoreleasepool #if !__has_feature(objc_arc) # define ANGLE_APPLE_AUTORELEASE autorelease # define ANGLE_APPLE_RETAIN retain # define ANGLE_APPLE_RELEASE release #else # define ANGLE_APPLE_AUTORELEASE self # define ANGLE_APPLE_RETAIN self # define ANGLE_APPLE_RELEASE self #endif #define ANGLE_APPLE_UNUSED __attribute__((unused)) namespace angle { bool IsMetalRendererAvailable(); } #endif