// // Copyright 2020 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // DriverUniformMetal: // Struct defining the default driver uniforms for direct and SpirV based ANGLE translation // #ifndef LIBANGLE_RENDERER_METAL_DRIVERUNIFORMMETAL_H_ #define LIBANGLE_RENDERER_METAL_DRIVERUNIFORMMETAL_H_ #include "compiler/translator/tree_util/DriverUniform.h" namespace sh { class DriverUniformMetal : public DriverUniformExtended { public: DriverUniformMetal(DriverUniformMode mode) : DriverUniformExtended(mode) {} DriverUniformMetal() : DriverUniformExtended(DriverUniformMode::InterfaceBlock) {} ~DriverUniformMetal() override {} TIntermTyped *getCoverageMaskField() const; protected: TFieldList *createUniformFields(TSymbolTable *symbolTable) override; }; } // namespace sh #endif /* LIBANGLE_RENDERER_METAL_DRIVERUNIFORMMETAL_H_ */