// // Copyright 2016 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // TranslatorVulkan: // A GLSL-based translator that outputs shaders that fit GL_KHR_vulkan_glsl and feeds them into // glslang to spit out SPIR-V. // See: https://www.khronos.org/registry/vulkan/specs/misc/GL_KHR_vulkan_glsl.txt // #ifndef COMPILER_TRANSLATOR_TRANSLATORVULKAN_H_ #define COMPILER_TRANSLATOR_TRANSLATORVULKAN_H_ #include "compiler/translator/Compiler.h" namespace sh { class TOutputVulkanGLSL; class SpecConst; class DriverUniform; class TranslatorVulkan : public TCompiler { public: TranslatorVulkan(sh::GLenum type, ShShaderSpec spec); protected: [[nodiscard]] bool translate(TIntermBlock *root, const ShCompileOptions &compileOptions, PerformanceDiagnostics *perfDiagnostics) override; bool shouldFlattenPragmaStdglInvariantAll() override; // Subclass can call this method to transform the AST before writing the final output. // See TranslatorMetal.cpp. [[nodiscard]] bool translateImpl(TInfoSinkBase &sink, TIntermBlock *root, const ShCompileOptions &compileOptions, PerformanceDiagnostics *perfDiagnostics, SpecConst *specConst, DriverUniform *driverUniforms); void writeExtensionBehavior(const ShCompileOptions &compileOptions, TInfoSinkBase &sink); // Give subclass such as TranslatorMetal a chance to do depth transform before // TranslatorVulkan apply its own transform. [[nodiscard]] virtual bool transformDepthBeforeCorrection(TIntermBlock *root, const DriverUniform *driverUniforms) { return true; } // Generate SPIR-V out of intermediate GLSL through glslang. [[nodiscard]] bool compileToSpirv(const TInfoSinkBase &glsl); }; } // namespace sh #endif // COMPILER_TRANSLATOR_TRANSLATORVULKAN_H_