// // Copyright 2019 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // #ifndef COMPILER_TRANSLATOR_VALIDATEAST_H_ #define COMPILER_TRANSLATOR_VALIDATEAST_H_ #include "compiler/translator/BaseTypes.h" #include "compiler/translator/Common.h" namespace sh { class TDiagnostics; class TIntermNode; // The following options (stored in Compiler) tell the validator what to validate. Some validations // are conditional to certain passes. struct ValidateASTOptions { // TODO: add support for the flags marked with TODO. http://anglebug.com/2733 // Check that every node always has only one parent, bool validateSingleParent = true; // Check that all symbols reference TVariables that have been declared. For built-ins, this // makes sure that the same GLSL built-in uses the same TVariable consistently. bool validateVariableReferences = true; // Whether validateVariableReferences should also include specialization constants. Their // declaration is output after their usage is discovered, so this is disabled until then. bool validateSpecConstReferences = false; // Check that TIntermUnary and TIntermAggregate nodes with a built-in op reference a function // with said op. bool validateBuiltInOps = true; // Check that all EOpCallFunctionInAST have their corresponding function definitions in the AST, // with matching symbol ids. There should also be at least a prototype declaration before the // function is called. bool validateFunctionCall = true; // Check that EOpCallInternalRawFunction is not used. This OP is deprecated and needs to be // removed. http://anglebug.com/6059 bool validateNoRawFunctionCalls = true; // Check that there are no null nodes where they are not allowed, for example as children of // TIntermDeclaration or TIntermBlock. bool validateNullNodes = true; // Check that symbols that reference variables have consistent qualifiers and symbol ids with // the variable declaration. The following needs to be validated: // // Implemented: // // - Function parameters having one of EvqParam* qualifiers. // - No const qualifier on opaque function parameters. // - gl_ClipDistance, gl_CullDistance and gl_LastFragData are correctly qualified even when // redeclared in the shader. // // TODO: // // - Function-local variables must have the EvqTemporary qualifier. // - Symbol references and declarations have identical qualifiers. bool validateQualifiers = true; // Check that every symbol has its precision specified. That includes variables, block members, // function parameters and return values. bool validatePrecision = true; // Check that variable declarations that can't have initializers don't have initializers // (varyings, uniforms for example). bool validateInitializers = true; // TODO // Check that there is only one TFunction with each function name referenced in the nodes (no // two TFunctions with the same name, taking internal/non-internal namespaces into account). bool validateUniqueFunctions = true; // TODO // Check that references to structs are matched with the corresponding struct declaration. bool validateStructUsage = true; // Check that expression nodes have the correct type considering their operand(s). The // following validation is possible: // // Implemented: // // - Binary node that indexes T[] should have type T // - Binary nodes with EOpIndexDirect* should have a constant as the right node // - Switch nodes should have an integer type in the selector // // TODO: // // - Function calls (including built-ins) have the same return type in the node and function. // - Unary and binary operators have the correct type based on operands // - Swizzle result has same type as the operand except for vector size // - Ternary operator has the same type as the operands // - Case expressions have the same type as the switch selector bool validateExpressionTypes = true; // If SeparateDeclarations has been run, check for the absence of multi declarations as well. bool validateMultiDeclarations = false; // If PruneNoOps has been run, check that no statements are ever added after branches in the // same block. Those statements would be dead code. bool validateNoStatementsAfterBranch = false; // Check that swizzle is not applied to swizzle. Swizzles of swizzles are folded in // TIntermSwizzle::fold. bool validateNoSwizzleOfSwizzle = true; // Once set, disallows any further transformations on the tree. Used before AST post-processing // which requires that the tree remains unmodified. bool validateNoMoreTransformations = false; }; // Check for errors and output error messages on the context. // Returns true if there are no errors. bool ValidateAST(TIntermNode *root, TDiagnostics *diagnostics, const ValidateASTOptions &options); } // namespace sh #endif // COMPILER_TRANSLATOR_VALIDATESWITCH_H_