// Copyright 2016 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // Rewrite "-float" to "0.0 - float" to work around unary minus operator on float issue on Intel Mac // OSX 10.11. #ifndef COMPILER_TRANSLATOR_TREEOPS_APPLE_REWRITEUNARYMINUSOPERATORFLOAT_H_ #define COMPILER_TRANSLATOR_TREEOPS_APPLE_REWRITEUNARYMINUSOPERATORFLOAT_H_ #include "common/angleutils.h" namespace sh { class TCompiler; class TIntermNode; #if defined(ANGLE_ENABLE_GLSL) && defined(ANGLE_ENABLE_APPLE_WORKAROUNDS) [[nodiscard]] bool RewriteUnaryMinusOperatorFloat(TCompiler *compiler, TIntermNode *root); #else [[nodiscard]] ANGLE_INLINE bool RewriteUnaryMinusOperatorFloat(TCompiler *compiler, TIntermNode *root) { UNREACHABLE(); return false; } #endif } // namespace sh #endif // COMPILER_TRANSLATOR_TREEOPS_APPLE_REWRITEUNARYMINUSOPERATORFLOAT_H_