// // Copyright 2017 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // LoggingAnnotator.h: DebugAnnotator implementing logging // #ifndef LIBANGLE_LOGGINGANNOTATOR_H_ #define LIBANGLE_LOGGINGANNOTATOR_H_ #include "common/debug.h" namespace gl { class Context; } // namespace gl namespace angle { class LoggingAnnotator : public gl::DebugAnnotator { public: LoggingAnnotator() {} ~LoggingAnnotator() override {} void beginEvent(gl::Context *context, EntryPoint entryPoint, const char *eventName, const char *eventMessage) override; void endEvent(gl::Context *context, const char *eventName, EntryPoint entryPoint) override; void setMarker(gl::Context *context, const char *markerName) override; bool getStatus(const gl::Context *context) override; void logMessage(const gl::LogMessage &msg) const override; }; } // namespace angle #endif // LIBANGLE_LOGGINGANNOTATOR_H_