// // Copyright 2020 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // driver_utils_d3d.h: Information specific to the D3D driver #ifndef LIBANGLE_RENDERER_D3D_DRIVER_UTILS_D3D_H_ #define LIBANGLE_RENDERER_D3D_DRIVER_UTILS_D3D_H_ #include "libANGLE/angletypes.h" namespace rx { std::string GetDriverVersionString(LARGE_INTEGER driverVersion); } // namespace rx #endif // LIBANGLE_RENDERER_D3D_DRIVER_UTILS_D3D_H_