// // Copyright 2019 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // validationES32.h: // Inlined validation functions for OpenGL ES 3.2 entry points. #ifndef LIBANGLE_VALIDATION_ES32_H_ #define LIBANGLE_VALIDATION_ES32_H_ #include "libANGLE/ErrorStrings.h" #include "libANGLE/validationES32_autogen.h" namespace gl { // Nothing here yet. } // namespace gl #endif // LIBANGLE_VALIDATION_ES32_H_