/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef GLCONTEXTEAGL_H_ #define GLCONTEXTEAGL_H_ #include "GLContext.h" #include #include namespace mozilla { namespace gl { class GLContextEAGL : public GLContext { friend class GLContextProviderEAGL; EAGLContext* const mContext; public: MOZ_DECLARE_REFCOUNTED_VIRTUAL_TYPENAME(GLContextEAGL, override) GLContextEAGL(const GLContextDesc&, EAGLContext* context, GLContext* sharedContext, ContextProfile profile); ~GLContextEAGL(); virtual GLContextType GetContextType() const override { return GLContextType::EAGL; } static GLContextEAGL* Cast(GLContext* gl) { MOZ_ASSERT(gl->GetContextType() == GLContextType::EAGL); return static_cast(gl); } bool AttachToWindow(nsIWidget* aWidget); EAGLContext* GetEAGLContext() const { return mContext; } virtual bool MakeCurrentImpl() const override; virtual bool IsCurrentImpl() const override; Maybe GetSymbolLoader() const override; virtual bool IsDoubleBuffered() const override; virtual bool SwapBuffers() override; virtual void GetWSIInfo(nsCString* const out) const override; virtual GLuint GetDefaultFramebuffer() override { return mBackbufferFB; } virtual bool RenewSurface(widget::CompositorWidget*) override { // FIXME: should use the passed widget instead of the existing one. return RecreateRB(); } private: GLuint mBackbufferRB = 0; GLuint mBackbufferFB = 0; void* mLayer = nullptr; bool RecreateRB(); }; } // namespace gl } // namespace mozilla #endif // GLCONTEXTEAGL_H_