/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifdef MOZ_WIDGET_GTK # include # include # define GET_NATIVE_WINDOW(aWidget) \ GDK_WINDOW_XID((GdkWindow*)aWidget->GetNativeData(NS_NATIVE_WINDOW)) #endif #include #include #include "X11UndefineNone.h" #include "mozilla/MathAlgorithms.h" #include "mozilla/StaticPtr.h" #include "mozilla/layers/CompositorOptions.h" #include "mozilla/Range.h" #include "mozilla/ScopeExit.h" #include "mozilla/Sprintf.h" #include "mozilla/StaticPrefs_gfx.h" #include "mozilla/StaticPrefs_layout.h" #include "mozilla/widget/CompositorWidget.h" #include "mozilla/widget/GtkCompositorWidget.h" #include "mozilla/Unused.h" #include "prenv.h" #include "GLContextProvider.h" #include "GLLibraryLoader.h" #include "nsDebug.h" #include "nsIWidget.h" #include "GLXLibrary.h" #include "gfxContext.h" #include "gfxEnv.h" #include "gfxPlatform.h" #include "GLContextGLX.h" #include "gfxUtils.h" #include "gfx2DGlue.h" #include "GLScreenBuffer.h" #include "gfxCrashReporterUtils.h" #ifdef MOZ_WIDGET_GTK # include "gfxPlatformGtk.h" #endif namespace mozilla::gl { using namespace mozilla::gfx; using namespace mozilla::widget; GLXLibrary sGLXLibrary; static inline bool HasExtension(const char* aExtensions, const char* aRequiredExtension) { return GLContext::ListHasExtension( reinterpret_cast(aExtensions), aRequiredExtension); } bool GLXLibrary::EnsureInitialized(Display* aDisplay) { if (mInitialized) { return true; } // Don't repeatedly try to initialize. if (mTriedInitializing) { return false; } mTriedInitializing = true; MOZ_ASSERT(aDisplay); if (!aDisplay) { return false; } // Force enabling s3 texture compression. (Bug 774134) PR_SetEnv("force_s3tc_enable=true"); if (!mOGLLibrary) { // see e.g. bug 608526: it is intrinsically interesting to know whether we // have dynamically linked to libGL.so.1 because at least the NVIDIA // implementation requires an executable stack, which causes mprotect calls, // which trigger glibc bug // http://sourceware.org/bugzilla/show_bug.cgi?id=12225 const char* libGLfilename = "libGL.so.1"; #if defined(__OpenBSD__) || defined(__NetBSD__) libGLfilename = "libGL.so"; #endif const bool forceFeatureReport = false; ScopedGfxFeatureReporter reporter(libGLfilename, forceFeatureReport); mOGLLibrary = PR_LoadLibrary(libGLfilename); if (!mOGLLibrary) { NS_WARNING("Couldn't load OpenGL shared library."); return false; } reporter.SetSuccessful(); } if (gfxEnv::MOZ_GLX_DEBUG()) { mDebug = true; } #define SYMBOL(X) \ { \ (PRFuncPtr*)&mSymbols.f##X, { \ { "glX" #X } \ } \ } #define END_OF_SYMBOLS \ { \ nullptr, {} \ } const SymLoadStruct symbols[] = { /* functions that were in GLX 1.0 */ SYMBOL(DestroyContext), SYMBOL(MakeCurrent), SYMBOL(SwapBuffers), SYMBOL(QueryVersion), SYMBOL(GetConfig), SYMBOL(GetCurrentContext), SYMBOL(WaitGL), SYMBOL(WaitX), /* functions introduced in GLX 1.1 */ SYMBOL(QueryExtensionsString), SYMBOL(GetClientString), SYMBOL(QueryServerString), /* functions introduced in GLX 1.3 */ SYMBOL(ChooseFBConfig), SYMBOL(ChooseVisual), SYMBOL(GetFBConfigAttrib), SYMBOL(GetFBConfigs), SYMBOL(CreatePixmap), SYMBOL(DestroyPixmap), SYMBOL(CreateNewContext), // Core in GLX 1.4, ARB extension before. {(PRFuncPtr*)&mSymbols.fGetProcAddress, {{"glXGetProcAddress", "glXGetProcAddressARB"}}}, END_OF_SYMBOLS}; { const SymbolLoader libLoader(*mOGLLibrary); if (!libLoader.LoadSymbols(symbols)) { NS_WARNING("Couldn't load required GLX symbols."); return false; } } const SymbolLoader pfnLoader(mSymbols.fGetProcAddress); int screen = DefaultScreen(aDisplay); { int major, minor; if (!fQueryVersion(aDisplay, &major, &minor) || major != 1 || minor < 3) { NS_ERROR("GLX version older than 1.3. (released in 1998)"); return false; } } const SymLoadStruct symbols_createcontext[] = { SYMBOL(CreateContextAttribsARB), END_OF_SYMBOLS}; const SymLoadStruct symbols_videosync[] = { SYMBOL(GetVideoSyncSGI), SYMBOL(WaitVideoSyncSGI), END_OF_SYMBOLS}; const SymLoadStruct symbols_swapcontrol[] = {SYMBOL(SwapIntervalEXT), END_OF_SYMBOLS}; const SymLoadStruct symbols_querydrawable[] = {SYMBOL(QueryDrawable), END_OF_SYMBOLS}; const auto fnLoadSymbols = [&](const SymLoadStruct* symbols) { if (pfnLoader.LoadSymbols(symbols)) return true; ClearSymbols(symbols); return false; }; const char* clientVendor = fGetClientString(aDisplay, LOCAL_GLX_VENDOR); const char* serverVendor = fQueryServerString(aDisplay, screen, LOCAL_GLX_VENDOR); const char* extensionsStr = fQueryExtensionsString(aDisplay, screen); if (HasExtension(extensionsStr, "GLX_ARB_create_context") && HasExtension(extensionsStr, "GLX_ARB_create_context_profile") && fnLoadSymbols(symbols_createcontext)) { mHasCreateContextAttribs = true; } if (HasExtension(extensionsStr, "GLX_ARB_create_context_robustness")) { mHasRobustness = true; } if (HasExtension(extensionsStr, "GLX_NV_robustness_video_memory_purge")) { mHasVideoMemoryPurge = true; } if (HasExtension(extensionsStr, "GLX_SGI_video_sync") && fnLoadSymbols(symbols_videosync)) { mHasVideoSync = true; } if (!HasExtension(extensionsStr, "GLX_EXT_swap_control") || !fnLoadSymbols(symbols_swapcontrol)) { NS_WARNING( "GLX_swap_control unsupported, ASAP mode may still block on buffer " "swaps."); } if (HasExtension(extensionsStr, "GLX_EXT_buffer_age") && fnLoadSymbols(symbols_querydrawable)) { mHasBufferAge = true; } mIsATI = serverVendor && DoesStringMatch(serverVendor, "ATI"); mIsNVIDIA = serverVendor && DoesStringMatch(serverVendor, "NVIDIA Corporation"); mClientIsMesa = clientVendor && DoesStringMatch(clientVendor, "Mesa"); mInitialized = true; // This needs to be after `fQueryServerString` is called so that the // driver is loaded. MesaMemoryLeakWorkaround(); return true; } bool GLXLibrary::SupportsVideoSync(Display* aDisplay) { if (!EnsureInitialized(aDisplay)) { return false; } return mHasVideoSync; } static int (*sOldErrorHandler)(Display*, XErrorEvent*); static XErrorEvent sErrorEvent = {}; static int GLXErrorHandler(Display* display, XErrorEvent* ev) { if (!sErrorEvent.error_code) { sErrorEvent = *ev; } return 0; } GLXLibrary::WrapperScope::WrapperScope(const GLXLibrary& glx, const char* const funcName, Display* aDisplay) : mGlx(glx), mFuncName(funcName), mDisplay(aDisplay) { if (mGlx.mDebug) { sOldErrorHandler = XSetErrorHandler(GLXErrorHandler); } } GLXLibrary::WrapperScope::~WrapperScope() { if (mGlx.mDebug) { if (mDisplay) { FinishX(mDisplay); } if (sErrorEvent.error_code) { char buffer[100] = {}; if (mDisplay) { XGetErrorText(mDisplay, sErrorEvent.error_code, buffer, sizeof(buffer)); } else { SprintfLiteral(buffer, "%d", sErrorEvent.error_code); } printf_stderr("X ERROR after %s: %s (%i) - Request: %i.%i, Serial: %lu", mFuncName, buffer, sErrorEvent.error_code, sErrorEvent.request_code, sErrorEvent.minor_code, sErrorEvent.serial); MOZ_ASSERT_UNREACHABLE("AfterGLXCall sErrorEvent"); } const auto was = XSetErrorHandler(sOldErrorHandler); if (was != GLXErrorHandler) { NS_WARNING("Concurrent XSetErrorHandlers"); } } } // Returns the GTK display if available; otherwise, if a display was // previously opened by this method and is still open, returns a // reference to it; otherwise, opens a new connection. (The non-GTK // cases are similar to what we do for EGL.) std::shared_ptr GLXLibrary::GetDisplay() { std::shared_ptr display; #ifdef MOZ_WIDGET_GTK static const bool kHaveGtk = !!gdk_display_get_default(); if (kHaveGtk) { display = XlibDisplay::Borrow(DefaultXDisplay()); } #endif if (display) { return display; } auto ownDisplay = mOwnDisplay.Lock(); display = ownDisplay->lock(); if (display) { return display; } display = XlibDisplay::Open(nullptr); if (NS_WARN_IF(!display)) { return nullptr; } *ownDisplay = display; return display; } already_AddRefed GLContextGLX::CreateGLContext( const GLContextDesc& desc, std::shared_ptr display, GLXDrawable drawable, GLXFBConfig cfg, Drawable ownedPixmap) { GLXLibrary& glx = sGLXLibrary; int isDoubleBuffered = 0; int err = glx.fGetFBConfigAttrib(*display, cfg, LOCAL_GLX_DOUBLEBUFFER, &isDoubleBuffered); if (LOCAL_GLX_BAD_ATTRIBUTE != err) { if (ShouldSpew()) { printf("[GLX] FBConfig is %sdouble-buffered\n", isDoubleBuffered ? "" : "not "); } } if (!glx.HasCreateContextAttribs()) { NS_WARNING("Cannot create GLContextGLX without glxCreateContextAttribs"); return nullptr; } // - const auto CreateWithAttribs = [&](const std::vector& attribs) -> RefPtr { auto terminated = attribs; terminated.push_back(0); const auto glxContext = glx.fCreateContextAttribs( *display, cfg, nullptr, X11True, terminated.data()); if (!glxContext) return nullptr; const RefPtr ret = new GLContextGLX( desc, display, drawable, glxContext, isDoubleBuffered, ownedPixmap); if (!ret->Init()) return nullptr; return ret; }; // - RefPtr glContext; std::vector attribs; attribs.insert(attribs.end(), { LOCAL_GLX_RENDER_TYPE, LOCAL_GLX_RGBA_TYPE, }); if (glx.HasVideoMemoryPurge()) { attribs.insert(attribs.end(), { LOCAL_GLX_GENERATE_RESET_ON_VIDEO_MEMORY_PURGE_NV, LOCAL_GL_TRUE, }); } const bool useCore = !(desc.flags & CreateContextFlags::REQUIRE_COMPAT_PROFILE); if (useCore) { attribs.insert(attribs.end(), { LOCAL_GLX_CONTEXT_MAJOR_VERSION_ARB, 3, LOCAL_GLX_CONTEXT_MINOR_VERSION_ARB, 2, LOCAL_GLX_CONTEXT_PROFILE_MASK_ARB, LOCAL_GLX_CONTEXT_CORE_PROFILE_BIT_ARB, }); } if (glx.HasRobustness()) { auto withRobustness = attribs; withRobustness.insert(withRobustness.end(), { LOCAL_GLX_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB, LOCAL_GLX_LOSE_CONTEXT_ON_RESET_ARB, }); { auto withRBAB = withRobustness; withRBAB.insert(withRBAB.end(), { LOCAL_GLX_CONTEXT_FLAGS_ARB, LOCAL_GLX_CONTEXT_ROBUST_ACCESS_BIT_ARB, }); if (!glContext) { glContext = CreateWithAttribs(withRBAB); if (!glContext) { NS_WARNING("Failed to create+init GLContextGLX with RBAB"); } } } if (!glContext) { glContext = CreateWithAttribs(withRobustness); if (!glContext) { NS_WARNING("Failed to create+init GLContextGLX with Robustness"); } } } if (!glContext) { glContext = CreateWithAttribs(attribs); if (!glContext) { NS_WARNING("Failed to create+init GLContextGLX with required attribs"); } } return glContext.forget(); } GLContextGLX::~GLContextGLX() { MarkDestroyed(); // Wrapped context should not destroy glxContext/Surface if (!mOwnsContext) { return; } // see bug 659842 comment 76 bool success = mGLX->fMakeCurrent(*mDisplay, X11None, nullptr); if (!success) { NS_WARNING( "glXMakeCurrent failed to release GL context before we call " "glXDestroyContext!"); } mGLX->fDestroyContext(*mDisplay, mContext); // If we own the enclosed X pixmap, then free it after we free the enclosing // GLX pixmap. if (mOwnedPixmap) { mGLX->fDestroyPixmap(*mDisplay, mDrawable); XFreePixmap(*mDisplay, mOwnedPixmap); } } bool GLContextGLX::Init() { if (!GLContext::Init()) { return false; } // EXT_framebuffer_object is not supported on Core contexts // so we'll also check for ARB_framebuffer_object if (!IsExtensionSupported(EXT_framebuffer_object) && !IsSupported(GLFeature::framebuffer_object)) return false; return true; } bool GLContextGLX::MakeCurrentImpl() const { if (mGLX->IsMesa()) { // Read into the event queue to ensure that Mesa receives a // DRI2InvalidateBuffers event before drawing. See bug 1280653. Unused << XPending(*mDisplay); } const bool succeeded = mGLX->fMakeCurrent(*mDisplay, mDrawable, mContext); if (!succeeded) { NS_WARNING("Failed to make GL context current!"); } if (!IsOffscreen() && mGLX->SupportsSwapControl()) { // Many GLX implementations default to blocking until the next // VBlank when calling glXSwapBuffers. We want to run unthrottled // in ASAP mode. See bug 1280744. const bool swapInterval = gfxVars::SwapIntervalGLX(); const bool isASAP = (StaticPrefs::layout_frame_rate() == 0); const int interval = (swapInterval && !isASAP) ? 1 : 0; mGLX->fSwapInterval(*mDisplay, mDrawable, interval); } return succeeded; } bool GLContextGLX::IsCurrentImpl() const { return mGLX->fGetCurrentContext() == mContext; } Maybe GLContextGLX::GetSymbolLoader() const { const auto pfn = sGLXLibrary.GetGetProcAddress(); return Some(SymbolLoader(pfn)); } bool GLContextGLX::IsDoubleBuffered() const { return mDoubleBuffered; } bool GLContextGLX::SwapBuffers() { if (!mDoubleBuffered) return false; mGLX->fSwapBuffers(*mDisplay, mDrawable); return true; } GLint GLContextGLX::GetBufferAge() const { if (!sGLXLibrary.SupportsBufferAge()) { return 0; } GLuint result = 0; mGLX->fQueryDrawable(*mDisplay, mDrawable, LOCAL_GLX_BACK_BUFFER_AGE_EXT, &result); if (result > INT32_MAX) { // If the result can't fit, just assume the buffer cannot be reused. return 0; } return result; } void GLContextGLX::GetWSIInfo(nsCString* const out) const { int screen = DefaultScreen(mDisplay->get()); int majorVersion, minorVersion; sGLXLibrary.fQueryVersion(*mDisplay, &majorVersion, &minorVersion); out->Append(nsPrintfCString("GLX %u.%u", majorVersion, minorVersion)); out->AppendLiteral("\nGLX_VENDOR(client): "); out->Append(sGLXLibrary.fGetClientString(*mDisplay, LOCAL_GLX_VENDOR)); out->AppendLiteral("\nGLX_VENDOR(server): "); out->Append( sGLXLibrary.fQueryServerString(*mDisplay, screen, LOCAL_GLX_VENDOR)); out->AppendLiteral("\nExtensions: "); out->Append(sGLXLibrary.fQueryExtensionsString(*mDisplay, screen)); } bool GLContextGLX::OverrideDrawable(GLXDrawable drawable) { return mGLX->fMakeCurrent(*mDisplay, drawable, mContext); } bool GLContextGLX::RestoreDrawable() { return mGLX->fMakeCurrent(*mDisplay, mDrawable, mContext); } GLContextGLX::GLContextGLX(const GLContextDesc& desc, std::shared_ptr aDisplay, GLXDrawable aDrawable, GLXContext aContext, bool aDoubleBuffered, Drawable aOwnedPixmap) : GLContext(desc, nullptr), mContext(aContext), mDisplay(aDisplay), mDrawable(aDrawable), mOwnedPixmap(aOwnedPixmap), mDoubleBuffered(aDoubleBuffered), mGLX(&sGLXLibrary) {} static bool AreCompatibleVisuals(Visual* one, Visual* two) { if (one->c_class != two->c_class) { return false; } if (one->red_mask != two->red_mask || one->green_mask != two->green_mask || one->blue_mask != two->blue_mask) { return false; } if (one->bits_per_rgb != two->bits_per_rgb) { return false; } return true; } already_AddRefed CreateForWidget(Display* aXDisplay, Window aXWindow, bool aHardwareWebRender, bool aForceAccelerated) { if (!sGLXLibrary.EnsureInitialized(aXDisplay)) { return nullptr; } // Currently, we take whatever Visual the window already has, and // try to create an fbconfig for that visual. This isn't // necessarily what we want in the long run; an fbconfig may not // be available for the existing visual, or if it is, the GL // performance might be suboptimal. But using the existing visual // is a relatively safe intermediate step. if (!aXDisplay) { NS_ERROR("X Display required for GLX Context provider"); return nullptr; } if (!aXWindow) { NS_ERROR("X window required for GLX Context provider"); return nullptr; } int xscreen = DefaultScreen(aXDisplay); GLXFBConfig config; int visid; if (!GLContextGLX::FindFBConfigForWindow(aXDisplay, xscreen, aXWindow, &config, &visid, aHardwareWebRender)) { return nullptr; } CreateContextFlags flags; if (aHardwareWebRender) { flags = CreateContextFlags::NONE; // WR needs GL3.2+ } else { flags = CreateContextFlags::REQUIRE_COMPAT_PROFILE; } return GLContextGLX::CreateGLContext( {{flags}, false}, XlibDisplay::Borrow(aXDisplay), aXWindow, config); } already_AddRefed GLContextProviderGLX::CreateForCompositorWidget( CompositorWidget* aCompositorWidget, bool aHardwareWebRender, bool aForceAccelerated) { if (!aCompositorWidget) { MOZ_ASSERT(false); return nullptr; } GtkCompositorWidget* compWidget = aCompositorWidget->AsGTK(); MOZ_ASSERT(compWidget); return CreateForWidget(DefaultXDisplay(), compWidget->XWindow(), aHardwareWebRender, aForceAccelerated); } static bool ChooseConfig(GLXLibrary* glx, Display* display, int screen, GLXFBConfig* const out_config, int* const out_visid) { const int attribs[] = { LOCAL_GLX_RENDER_TYPE, LOCAL_GLX_RGBA_BIT, LOCAL_GLX_DRAWABLE_TYPE, LOCAL_GLX_PIXMAP_BIT, LOCAL_GLX_X_RENDERABLE, X11True, LOCAL_GLX_RED_SIZE, 8, LOCAL_GLX_GREEN_SIZE, 8, LOCAL_GLX_BLUE_SIZE, 8, LOCAL_GLX_ALPHA_SIZE, 8, LOCAL_GLX_DEPTH_SIZE, 0, LOCAL_GLX_STENCIL_SIZE, 0, 0, }; int numConfigs = 0; const auto scopedConfigArr = glx->fChooseFBConfig(display, screen, attribs, &numConfigs); const auto freeConfigList = MakeScopeExit([&]() { if (scopedConfigArr) { XFree(scopedConfigArr); } }); if (!scopedConfigArr || !numConfigs) return false; // Issues with glxChooseFBConfig selection and sorting: // * ALPHA_SIZE is sorted as 'largest total RGBA bits first'. If we don't // request // alpha bits, we'll probably get RGBA anyways, since 32 is more than 24. // * DEPTH_SIZE is sorted largest first, including for `0` inputs. // * STENCIL_SIZE is smallest first, but it might return `8` even though we // ask for // `0`. // For now, we don't care about these. We *will* care when we do XPixmap // sharing. for (int i = 0; i < numConfigs; ++i) { GLXFBConfig curConfig = scopedConfigArr[i]; int visid; if (glx->fGetFBConfigAttrib(display, curConfig, LOCAL_GLX_VISUAL_ID, &visid) != Success) { continue; } if (!visid) continue; *out_config = curConfig; *out_visid = visid; return true; } return false; } bool GLContextGLX::FindVisual(Display* display, int screen, int* const out_visualId) { if (!sGLXLibrary.EnsureInitialized(display)) { return false; } XVisualInfo visualTemplate; visualTemplate.screen = screen; // Get all visuals of screen int visualsLen = 0; XVisualInfo* xVisuals = XGetVisualInfo(display, VisualScreenMask, &visualTemplate, &visualsLen); if (!xVisuals) { return false; } const Range visualInfos(xVisuals, visualsLen); auto cleanupVisuals = MakeScopeExit([&] { XFree(xVisuals); }); // Get default visual info Visual* defaultVisual = DefaultVisual(display, screen); const auto defaultVisualInfo = [&]() -> const XVisualInfo* { for (const auto& cur : visualInfos) { if (cur.visual == defaultVisual) { return &cur; } } return nullptr; }(); if (!defaultVisualInfo) { MOZ_ASSERT(false); return false; } const int bpp = 32; for (auto& cur : visualInfos) { const auto fnConfigMatches = [&](const int pname, const int expected) { int actual; if (sGLXLibrary.fGetConfig(display, &cur, pname, &actual)) { return false; } return actual == expected; }; // Check if visual is compatible. if (cur.depth != bpp || cur.c_class != defaultVisualInfo->c_class) { continue; } // Check if visual is compatible to GL requests. if (fnConfigMatches(LOCAL_GLX_USE_GL, 1) && fnConfigMatches(LOCAL_GLX_DOUBLEBUFFER, 1) && fnConfigMatches(LOCAL_GLX_RED_SIZE, 8) && fnConfigMatches(LOCAL_GLX_GREEN_SIZE, 8) && fnConfigMatches(LOCAL_GLX_BLUE_SIZE, 8) && fnConfigMatches(LOCAL_GLX_ALPHA_SIZE, 8)) { *out_visualId = cur.visualid; return true; } } return false; } bool GLContextGLX::FindFBConfigForWindow( Display* display, int screen, Window window, GLXFBConfig* const out_config, int* const out_visid, bool aWebRender) { // XXX the visual ID is almost certainly the LOCAL_GLX_FBCONFIG_ID, so // we could probably do this first and replace the glXGetFBConfigs // with glXChooseConfigs. Docs are sparklingly clear as always. XWindowAttributes windowAttrs; if (!XGetWindowAttributes(display, window, &windowAttrs)) { NS_WARNING("[GLX] XGetWindowAttributes() failed"); return false; } GLXFBConfig* cfgs = nullptr; const auto freeConfigList = MakeScopeExit([&]() { if (cfgs) { XFree(cfgs); } }); int numConfigs; const int webrenderAttribs[] = {LOCAL_GLX_ALPHA_SIZE, windowAttrs.depth == 32 ? 8 : 0, LOCAL_GLX_DOUBLEBUFFER, X11True, 0}; if (aWebRender) { cfgs = sGLXLibrary.fChooseFBConfig(display, screen, webrenderAttribs, &numConfigs); } else { cfgs = sGLXLibrary.fGetFBConfigs(display, screen, &numConfigs); } if (!cfgs) { NS_WARNING("[GLX] glXGetFBConfigs() failed"); return false; } NS_ASSERTION(numConfigs > 0, "No FBConfigs found!"); const VisualID windowVisualID = XVisualIDFromVisual(windowAttrs.visual); #ifdef DEBUG printf("[GLX] window %lx has VisualID 0x%lx\n", window, windowVisualID); #endif for (int i = 0; i < numConfigs; i++) { int visid = X11None; sGLXLibrary.fGetFBConfigAttrib(display, cfgs[i], LOCAL_GLX_VISUAL_ID, &visid); if (visid) { // WebRender compatible GLX visual is configured // at nsWindow::Create() by GLContextGLX::FindVisual(), // just reuse it here. if (windowVisualID == static_cast(visid)) { *out_config = cfgs[i]; *out_visid = visid; return true; } } } // We don't have a frame buffer visual which matches the GLX visual // from GLContextGLX::FindVisual(). Let's try to find a near one and hope // we're not on NVIDIA (Bug 1478454) as it causes X11 BadMatch error there. for (int i = 0; i < numConfigs; i++) { int visid = X11None; sGLXLibrary.fGetFBConfigAttrib(display, cfgs[i], LOCAL_GLX_VISUAL_ID, &visid); if (visid) { int depth; Visual* visual; FindVisualAndDepth(display, visid, &visual, &depth); if (depth == windowAttrs.depth && AreCompatibleVisuals(windowAttrs.visual, visual)) { *out_config = cfgs[i]; *out_visid = visid; return true; } } } NS_WARNING("[GLX] Couldn't find a FBConfig matching window visual"); return false; } static already_AddRefed CreateOffscreenPixmapContext( const GLContextCreateDesc& desc, const IntSize& size, nsACString* const out_failureId) { GLXLibrary* glx = &sGLXLibrary; auto display = glx->GetDisplay(); if (!display || !glx->EnsureInitialized(*display)) return nullptr; int screen = DefaultScreen(display->get()); GLXFBConfig config; int visid; if (!ChooseConfig(glx, *display, screen, &config, &visid)) { NS_WARNING("Failed to find a compatible config."); return nullptr; } Visual* visual; int depth; FindVisualAndDepth(*display, visid, &visual, &depth); gfx::IntSize dummySize(16, 16); const auto drawable = XCreatePixmap(*display, DefaultRootWindow(display->get()), dummySize.width, dummySize.height, depth); if (!drawable) { return nullptr; } // Handle slightly different signature between glXCreatePixmap and // its pre-GLX-1.3 extension equivalent (though given the ABI, we // might not need to). const auto pixmap = glx->fCreatePixmap(*display, config, drawable, nullptr); if (pixmap == 0) { XFreePixmap(*display, drawable); return nullptr; } auto fullDesc = GLContextDesc{desc}; fullDesc.isOffscreen = true; return GLContextGLX::CreateGLContext(fullDesc, display, pixmap, config, drawable); } /*static*/ already_AddRefed GLContextProviderGLX::CreateHeadless( const GLContextCreateDesc& desc, nsACString* const out_failureId) { IntSize dummySize = IntSize(16, 16); return CreateOffscreenPixmapContext(desc, dummySize, out_failureId); } /*static*/ GLContext* GLContextProviderGLX::GetGlobalContext() { // Context sharing not supported. return nullptr; } /*static*/ void GLContextProviderGLX::Shutdown() {} } // namespace mozilla::gl