/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef GFX_DIRECTIONUTILS_H #define GFX_DIRECTIONUTILS_H #include "LayersTypes.h" // for ScrollDirection #include "Units.h" // for Coord, Point, and Rect types namespace mozilla { namespace layers { template CoordOf GetAxisStart(ScrollDirection aDir, const PointOrRect& aValue) { if (aDir == ScrollDirection::eHorizontal) { return aValue.X(); } else { return aValue.Y(); } } template CoordOf GetAxisEnd(ScrollDirection aDir, const Rect& aValue) { if (aDir == ScrollDirection::eHorizontal) { return aValue.XMost(); } else { return aValue.YMost(); } } template CoordOf GetAxisLength(ScrollDirection aDir, const Rect& aValue) { if (aDir == ScrollDirection::eHorizontal) { return aValue.Width(); } else { return aValue.Height(); } } template float GetAxisScale(ScrollDirection aDir, const gfx::ScaleFactors2D& aValue) { if (aDir == ScrollDirection::eHorizontal) { return aValue.xScale; } else { return aValue.yScale; } } inline ScrollDirection GetPerpendicularDirection(ScrollDirection aDir) { return aDir == ScrollDirection::eHorizontal ? ScrollDirection::eVertical : ScrollDirection::eHorizontal; } } // namespace layers } // namespace mozilla #endif /* GFX_DIRECTIONUTILS_H */