/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "ImageClient.h" #include // for uint32_t #include "ImageContainer.h" // for Image, PlanarYCbCrImage, etc #include "ImageTypes.h" // for ImageFormat::PLANAR_YCBCR, etc #include "GLImages.h" // for SurfaceTextureImage::Data, etc #include "gfx2DGlue.h" // for ImageFormatToSurfaceFormat #include "gfxPlatform.h" // for gfxPlatform #include "mozilla/Assertions.h" // for MOZ_ASSERT, etc #include "mozilla/RefPtr.h" // for RefPtr, already_AddRefed #include "mozilla/gfx/2D.h" #include "mozilla/gfx/BaseSize.h" // for BaseSize #include "mozilla/gfx/Point.h" // for IntSize #include "mozilla/gfx/Types.h" // for SurfaceFormat, etc #include "mozilla/layers/CompositableClient.h" // for CompositableClient #include "mozilla/layers/CompositableForwarder.h" #include "mozilla/layers/CompositorTypes.h" // for CompositableType, etc #include "mozilla/layers/ISurfaceAllocator.h" #include "mozilla/layers/LayersSurfaces.h" // for SurfaceDescriptor, etc #include "mozilla/layers/TextureForwarder.h" #include "mozilla/layers/TextureClient.h" // for TextureClient, etc #include "mozilla/layers/TextureClientOGL.h" // for SurfaceTextureClient #include "mozilla/mozalloc.h" // for operator delete, etc #include "nsCOMPtr.h" // for already_AddRefed #include "nsDebug.h" // for NS_WARNING, NS_ASSERTION #include "nsISupportsImpl.h" // for Image::Release, etc #include "nsRect.h" // for mozilla::gfx::IntRect namespace mozilla { namespace layers { using namespace mozilla::gfx; /* static */ already_AddRefed ImageClient::CreateImageClient( CompositableType aCompositableHostType, CompositableForwarder* aForwarder, TextureFlags aFlags) { RefPtr result = nullptr; switch (aCompositableHostType) { case CompositableType::IMAGE: result = new ImageClientSingle(aForwarder, aFlags, CompositableType::IMAGE); break; case CompositableType::UNKNOWN: result = nullptr; break; default: MOZ_CRASH("GFX: unhandled program type image"); } NS_ASSERTION(result, "Failed to create ImageClient"); return result.forget(); } void ImageClient::RemoveTexture(TextureClient* aTexture) { GetForwarder()->RemoveTextureFromCompositable(this, aTexture); } ImageClientSingle::ImageClientSingle(CompositableForwarder* aFwd, TextureFlags aFlags, CompositableType aType) : ImageClient(aFwd, aFlags, aType) {} TextureInfo ImageClientSingle::GetTextureInfo() const { return TextureInfo(CompositableType::IMAGE); } void ImageClientSingle::FlushAllImages() { for (auto& b : mBuffers) { // It should be safe to just assume a default render root here, even if // the texture actually presents in a content render root, as the only // risk would be if the content render root has not / is not going to // generate a frame before the texture gets cleared. RemoveTexture(b.mTextureClient); } mBuffers.Clear(); } /* static */ already_AddRefed ImageClient::CreateTextureClientForImage( Image* aImage, KnowsCompositor* aKnowsCompositor) { RefPtr texture; if (aImage->GetFormat() == ImageFormat::PLANAR_YCBCR) { PlanarYCbCrImage* ycbcr = static_cast(aImage); const PlanarYCbCrData* data = ycbcr->GetData(); if (!data) { return nullptr; } texture = TextureClient::CreateForYCbCr( aKnowsCompositor, data->mPictureRect, data->YDataSize(), data->mYStride, data->CbCrDataSize(), data->mCbCrStride, data->mStereoMode, data->mColorDepth, data->mYUVColorSpace, data->mColorRange, data->mChromaSubsampling, TextureFlags::DEFAULT); if (!texture) { return nullptr; } TextureClientAutoLock autoLock(texture, OpenMode::OPEN_WRITE_ONLY); if (!autoLock.Succeeded()) { return nullptr; } bool status = UpdateYCbCrTextureClient(texture, *data); MOZ_ASSERT(status); if (!status) { return nullptr; } #ifdef MOZ_WIDGET_ANDROID } else if (aImage->GetFormat() == ImageFormat::SURFACE_TEXTURE) { gfx::IntSize size = aImage->GetSize(); SurfaceTextureImage* typedImage = aImage->AsSurfaceTextureImage(); texture = AndroidSurfaceTextureData::CreateTextureClient( typedImage->GetHandle(), size, typedImage->GetContinuous(), typedImage->GetOriginPos(), typedImage->GetHasAlpha(), typedImage->GetForceBT709ColorSpace(), typedImage->GetTransformOverride(), aKnowsCompositor->GetTextureForwarder(), TextureFlags::DEFAULT); #endif } else { RefPtr surface = aImage->GetAsSourceSurface(); MOZ_ASSERT(surface); texture = TextureClient::CreateForDrawing( aKnowsCompositor, surface->GetFormat(), aImage->GetSize(), BackendSelector::Content, TextureFlags::DEFAULT); if (!texture) { return nullptr; } MOZ_ASSERT(texture->CanExposeDrawTarget()); if (!texture->Lock(OpenMode::OPEN_WRITE_ONLY)) { return nullptr; } { // We must not keep a reference to the DrawTarget after it has been // unlocked. DrawTarget* dt = texture->BorrowDrawTarget(); if (!dt) { gfxWarning() << "ImageClientSingle::UpdateImage failed in BorrowDrawTarget"; texture->Unlock(); return nullptr; } MOZ_ASSERT(surface.get()); dt->CopySurface(surface, IntRect(IntPoint(), surface->GetSize()), IntPoint()); } texture->Unlock(); } return texture.forget(); } bool ImageClientSingle::UpdateImage(ImageContainer* aContainer) { AutoTArray images; uint32_t generationCounter; aContainer->GetCurrentImages(&images, &generationCounter); if (mLastUpdateGenerationCounter == generationCounter) { return true; } mLastUpdateGenerationCounter = generationCounter; // Don't try to update to invalid images. images.RemoveElementsBy( [](const auto& image) { return !image.mImage->IsValid(); }); if (images.IsEmpty()) { // This can happen if a ClearAllImages raced with SetCurrentImages from // another thread and ClearImagesFromImageBridge ran after the // SetCurrentImages call but before UpdateImageClientNow. // This can also happen if all images in the list are invalid. // We return true because the caller would attempt to recreate the // ImageClient otherwise, and that isn't going to help. for (auto& b : mBuffers) { RemoveTexture(b.mTextureClient); } mBuffers.Clear(); return true; } nsTArray newBuffers; AutoTArray textures; for (auto& img : images) { Image* image = img.mImage; RefPtr texture = image->GetTextureClient(GetForwarder()); const bool hasTextureClient = !!texture; for (int32_t i = mBuffers.Length() - 1; i >= 0; --i) { if (mBuffers[i].mImageSerial == image->GetSerial()) { if (hasTextureClient) { MOZ_ASSERT(image->GetTextureClient(GetForwarder()) == mBuffers[i].mTextureClient); } else { texture = mBuffers[i].mTextureClient; } // Remove this element from mBuffers so mBuffers only contains // images that aren't present in 'images' mBuffers.RemoveElementAt(i); } } if (!texture) { // Slow path, we should not be hitting it very often and if we do it means // we are using an Image class that is not backed by textureClient and we // should fix it. texture = CreateTextureClientForImage(image, GetForwarder()); } if (!texture) { return false; } // We check if the texture's allocator is still open, since in between media // decoding a frame and adding it to the compositable, we could have // restarted the GPU process. if (!texture->GetAllocator()->IPCOpen()) { continue; } if (!AddTextureClient(texture)) { return false; } CompositableForwarder::TimedTextureClient* t = textures.AppendElement(); t->mTextureClient = texture; t->mTimeStamp = img.mTimeStamp; t->mPictureRect = image->GetPictureRect(); t->mFrameID = img.mFrameID; t->mProducerID = img.mProducerID; Buffer* newBuf = newBuffers.AppendElement(); newBuf->mImageSerial = image->GetSerial(); newBuf->mTextureClient = texture; texture->SyncWithObject(GetForwarder()->GetSyncObject()); } GetForwarder()->UseTextures(this, textures); for (auto& b : mBuffers) { RemoveTexture(b.mTextureClient); } mBuffers = std::move(newBuffers); return true; } RefPtr ImageClientSingle::GetForwardedTexture() { if (mBuffers.Length() == 0) { return nullptr; } return mBuffers[0].mTextureClient; } bool ImageClientSingle::AddTextureClient(TextureClient* aTexture) { MOZ_ASSERT((mTextureFlags & aTexture->GetFlags()) == mTextureFlags); return CompositableClient::AddTextureClient(aTexture); } void ImageClientSingle::OnDetach() { mBuffers.Clear(); } ImageClient::ImageClient(CompositableForwarder* aFwd, TextureFlags aFlags, CompositableType aType) : CompositableClient(aFwd, aFlags), mType(aType), mLastUpdateGenerationCounter(0) {} } // namespace layers } // namespace mozilla