/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "CompositorThread.h" #include "CompositorBridgeParent.h" #include "gfxGradientCache.h" #include "MainThreadUtils.h" #include "VRManagerParent.h" #include "mozilla/BackgroundHangMonitor.h" #include "mozilla/SpinEventLoopUntil.h" #include "mozilla/gfx/gfxVars.h" #include "mozilla/layers/CompositorManagerParent.h" #include "mozilla/layers/ImageBridgeParent.h" #include "mozilla/layers/VideoBridgeParent.h" #include "mozilla/media/MediaSystemResourceService.h" #include "nsThread.h" #include "nsThreadUtils.h" namespace mozilla { namespace layers { static StaticRefPtr sCompositorThreadHolder; static Atomic sFinishedCompositorShutDown(false); static mozilla::BackgroundHangMonitor* sBackgroundHangMonitor; static ProfilerThreadId sProfilerThreadId; nsIThread* CompositorThread() { return sCompositorThreadHolder ? sCompositorThreadHolder->GetCompositorThread() : nullptr; } CompositorThreadHolder* CompositorThreadHolder::GetSingleton() { return sCompositorThreadHolder; } CompositorThreadHolder::CompositorThreadHolder() : mCompositorThread(CreateCompositorThread()) { MOZ_ASSERT(NS_IsMainThread()); } CompositorThreadHolder::~CompositorThreadHolder() { sFinishedCompositorShutDown = true; } /* static */ already_AddRefed CompositorThreadHolder::CreateCompositorThread() { MOZ_ASSERT(NS_IsMainThread()); MOZ_ASSERT(!sCompositorThreadHolder, "The compositor thread has already been started!"); // When the CanvasRenderer thread is disabled, WebGL may be handled on this // thread, requiring a bigger stack size. See: CanvasManagerParent::Init // // This is 4M, which is higher than the default 256K. // Increased with bug 1753349 to accommodate the `chromium/5359` branch of // ANGLE, which has large peak stack usage for some pathological shader // compilations. // // Previously increased to 512K to accommodate Mesa in bug 1753340. // // Previously increased to 320K to avoid a stack overflow in the // Intel Vulkan driver initialization in bug 1716120. // // Note: we only override it if it's limited already. uint32_t stackSize = nsIThreadManager::DEFAULT_STACK_SIZE; if (stackSize) { stackSize = std::max(stackSize, gfx::gfxVars::SupportsThreadsafeGL() && !gfx::gfxVars::UseCanvasRenderThread() ? 4096U << 10 : 512U << 10); } nsCOMPtr compositorThread; nsresult rv = NS_NewNamedThread( "Compositor", getter_AddRefs(compositorThread), NS_NewRunnableFunction( "CompositorThreadHolder::CompositorThreadHolderSetup", []() { sProfilerThreadId = profiler_current_thread_id(); sBackgroundHangMonitor = new mozilla::BackgroundHangMonitor( "Compositor", /* Timeout values are powers-of-two to enable us get better data. 128ms is chosen for transient hangs because 8Hz should be the minimally acceptable goal for Compositor responsiveness (normal goal is 60Hz). */ 128, /* 2048ms is chosen for permanent hangs because it's longer than * most Compositor hangs seen in the wild, but is short enough * to not miss getting native hang stacks. */ 2048); nsCOMPtr thread = NS_GetCurrentThread(); static_cast(thread.get())->SetUseHangMonitor(true); }), {.stackSize = stackSize}); if (NS_FAILED(rv)) { return nullptr; } CompositorBridgeParent::Setup(); ImageBridgeParent::Setup(); return compositorThread.forget(); } void CompositorThreadHolder::Start() { MOZ_ASSERT(NS_IsMainThread(), "Should be on the main Thread!"); MOZ_ASSERT(!sCompositorThreadHolder, "The compositor thread has already been started!"); // We unset the holder instead of asserting because failing to start the // compositor thread may not be a fatal error. As long as this succeeds in // either the GPU process or the UI process, the user will have a usable // browser. If we get neither, it will crash as soon as we try to post to the // compositor thread for the first time. sProfilerThreadId = ProfilerThreadId(); sCompositorThreadHolder = new CompositorThreadHolder(); if (!sCompositorThreadHolder->GetCompositorThread()) { gfxCriticalNote << "Compositor thread not started (" << XRE_IsParentProcess() << ")"; sCompositorThreadHolder = nullptr; } } void CompositorThreadHolder::Shutdown() { MOZ_ASSERT(NS_IsMainThread(), "Should be on the main Thread!"); if (!sCompositorThreadHolder) { // We've already shutdown or never started. return; } ImageBridgeParent::Shutdown(); gfx::VRManagerParent::Shutdown(); MediaSystemResourceService::Shutdown(); CompositorManagerParent::Shutdown(); gfx::gfxGradientCache::Shutdown(); // Ensure there are no pending tasks that would cause an access to the // thread's HangMonitor. APZ and Canvas can keep a reference to the compositor // thread and may continue to dispatch tasks on it as the system shuts down. CompositorThread()->Dispatch(NS_NewRunnableFunction( "CompositorThreadHolder::Shutdown", [compositorThreadHolder = RefPtr(sCompositorThreadHolder), backgroundHangMonitor = UniquePtr( sBackgroundHangMonitor)]() { VideoBridgeParent::UnregisterExternalImages(); nsCOMPtr thread = NS_GetCurrentThread(); static_cast(thread.get())->SetUseHangMonitor(false); })); sCompositorThreadHolder = nullptr; sBackgroundHangMonitor = nullptr; SpinEventLoopUntil("CompositorThreadHolder::Shutdown"_ns, [&]() { bool finished = sFinishedCompositorShutDown; return finished; }); // At this point, the CompositorThreadHolder instance will have been // destroyed, but the compositor thread itself may still be running due to // APZ/Canvas code holding a reference to the underlying // nsIThread/nsISerialEventTarget. Any tasks scheduled to run on the // compositor thread earlier in this function will have been run to // completion. CompositorBridgeParent::FinishShutdown(); } /* static */ bool CompositorThreadHolder::IsInCompositorThread() { if (!CompositorThread()) { return false; } bool in = false; MOZ_ALWAYS_SUCCEEDS(CompositorThread()->IsOnCurrentThread(&in)); return in; } /* static */ ProfilerThreadId CompositorThreadHolder::GetThreadId() { return sCompositorThreadHolder ? sProfilerThreadId : ProfilerThreadId(); } } // namespace layers } // namespace mozilla bool NS_IsInCompositorThread() { return mozilla::layers::CompositorThreadHolder::IsInCompositorThread(); }