/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef MOZILLA_GFX_TEXTURECLIENTOGL_H #define MOZILLA_GFX_TEXTURECLIENTOGL_H #include "GLContextTypes.h" // for SharedTextureHandle, etc #include "GLImages.h" #include "gfxTypes.h" #include "mozilla/Attributes.h" // for override #include "mozilla/gfx/Point.h" // for IntSize #include "mozilla/gfx/Types.h" // for SurfaceFormat #include "mozilla/layers/CompositorTypes.h" #include "mozilla/layers/LayersSurfaces.h" // for SurfaceDescriptor #include "mozilla/layers/TextureClient.h" // for TextureClient, etc #ifdef MOZ_WIDGET_ANDROID # include "AndroidSurfaceTexture.h" # include "AndroidNativeWindow.h" # include "mozilla/java/GeckoSurfaceWrappers.h" # include "mozilla/layers/AndroidHardwareBuffer.h" #endif namespace mozilla { namespace gfx { class DrawTarget; } // namespace gfx namespace layers { #ifdef MOZ_WIDGET_ANDROID class AndroidHardwareBuffer; class AndroidSurfaceTextureData : public TextureData { public: static already_AddRefed CreateTextureClient( AndroidSurfaceTextureHandle aHandle, gfx::IntSize aSize, bool aContinuous, gl::OriginPos aOriginPos, bool aHasAlpha, bool aForceBT709ColorSpace, Maybe aTransformOverride, LayersIPCChannel* aAllocator, TextureFlags aFlags); virtual ~AndroidSurfaceTextureData(); void FillInfo(TextureData::Info& aInfo) const override; bool Serialize(SurfaceDescriptor& aOutDescriptor) override; // Useless functions. bool Lock(OpenMode) override { return true; } void Unlock() override {} // Our data is always owned externally. void Deallocate(LayersIPCChannel*) override {} protected: AndroidSurfaceTextureData(AndroidSurfaceTextureHandle aHandle, gfx::IntSize aSize, bool aContinuous, bool aHasAlpha, bool aForceBT709ColorSpace, Maybe aTransformOverride); const AndroidSurfaceTextureHandle mHandle; const gfx::IntSize mSize; const bool mContinuous; const bool mHasAlpha; const bool mForceBT709ColorSpace; const Maybe mTransformOverride; }; class AndroidNativeWindowTextureData : public TextureData { public: static AndroidNativeWindowTextureData* Create(gfx::IntSize aSize, gfx::SurfaceFormat aFormat); TextureType GetTextureType() const override { return TextureType::AndroidNativeWindow; } void FillInfo(TextureData::Info& aInfo) const override; bool Serialize(SurfaceDescriptor& aOutDescriptor) override; bool Lock(OpenMode) override; void Unlock() override; void Forget(LayersIPCChannel*) override; void Deallocate(LayersIPCChannel*) override {} already_AddRefed BorrowDrawTarget() override; void OnForwardedToHost() override; protected: AndroidNativeWindowTextureData(java::GeckoSurface::Param aSurface, gfx::IntSize aSize, gfx::SurfaceFormat aFormat); private: java::GeckoSurface::GlobalRef mSurface; ANativeWindow* mNativeWindow; ANativeWindow_Buffer mBuffer; // Keeps track of whether the underlying NativeWindow is actually locked. bool mIsLocked; const gfx::IntSize mSize; const gfx::SurfaceFormat mFormat; }; class AndroidHardwareBufferTextureData : public TextureData { public: static AndroidHardwareBufferTextureData* Create(gfx::IntSize aSize, gfx::SurfaceFormat aFormat); virtual ~AndroidHardwareBufferTextureData(); void FillInfo(TextureData::Info& aInfo) const override; bool Serialize(SurfaceDescriptor& aOutDescriptor) override; bool Lock(OpenMode aMode) override; void Unlock() override; void Forget(LayersIPCChannel*) override; void Deallocate(LayersIPCChannel*) override {} already_AddRefed BorrowDrawTarget() override; void OnForwardedToHost() override; TextureFlags GetTextureFlags() const override; Maybe GetBufferId() const override; mozilla::ipc::FileDescriptor GetAcquireFence() override; AndroidHardwareBufferTextureData* AsAndroidHardwareBufferTextureData() override { return this; } AndroidHardwareBuffer* GetBuffer() { return mAndroidHardwareBuffer; } protected: AndroidHardwareBufferTextureData( AndroidHardwareBuffer* aAndroidHardwareBuffer, gfx::IntSize aSize, gfx::SurfaceFormat aFormat); RefPtr mAndroidHardwareBuffer; const gfx::IntSize mSize; const gfx::SurfaceFormat mFormat; void* mAddress; // Keeps track of whether the underlying NativeWindow is actually locked. bool mIsLocked; }; #endif // MOZ_WIDGET_ANDROID } // namespace layers } // namespace mozilla #endif