/* vim:set ts=2 sw=2 sts=2 et: */ /* Any copyright is dedicated to the Public Domain. * http://creativecommons.org/publicdomain/zero/1.0/ */ #include "gtest/gtest.h" #include "gmock/gmock.h" #include "mozilla/gfx/2D.h" #include "mozilla/gfx/Tools.h" #include "mozilla/layers/BufferTexture.h" #include "mozilla/layers/ImageBridgeChild.h" // for ImageBridgeChild #include "mozilla/layers/TextureClient.h" #include "mozilla/layers/TextureHost.h" #include "mozilla/RefPtr.h" #include "gfx2DGlue.h" #include "gfxImageSurface.h" #include "gfxPlatform.h" #include "gfxTypes.h" #include "ImageContainer.h" #include "mozilla/layers/ImageDataSerializer.h" using namespace mozilla; using namespace mozilla::gfx; using namespace mozilla::layers; /* * This test performs the following actions: * - creates a surface * - initialize a texture client with it * - serilaizes the texture client * - deserializes the data into a texture host * - reads the surface from the texture host. * * The surface in the end should be equal to the inital one. * This test is run for different combinations of texture types and * image formats. */ namespace mozilla { namespace layers { class TestSurfaceAllocator final : public ISurfaceAllocator { public: TestSurfaceAllocator() = default; virtual ~TestSurfaceAllocator() = default; bool IsSameProcess() const override { return true; } }; // fills the surface with values betwee 0 and 100. static void SetupSurface(gfxImageSurface* surface) { int bpp = gfxASurface::BytePerPixelFromFormat(surface->Format()); int stride = surface->Stride(); uint8_t val = 0; uint8_t* data = surface->Data(); for (int y = 0; y < surface->Height(); ++y) { for (int x = 0; x < surface->Height(); ++x) { for (int b = 0; b < bpp; ++b) { data[y * stride + x * bpp + b] = val; if (val == 100) { val = 0; } else { ++val; } } } } } // return true if two surfaces contain the same data static void AssertSurfacesEqual(gfxImageSurface* surface1, gfxImageSurface* surface2) { ASSERT_EQ(surface1->GetSize(), surface2->GetSize()); ASSERT_EQ(surface1->Format(), surface2->Format()); uint8_t* data1 = surface1->Data(); uint8_t* data2 = surface2->Data(); int stride1 = surface1->Stride(); int stride2 = surface2->Stride(); int bpp = gfxASurface::BytePerPixelFromFormat(surface1->Format()); for (int y = 0; y < surface1->Height(); ++y) { for (int x = 0; x < surface1->Width(); ++x) { for (int b = 0; b < bpp; ++b) { ASSERT_EQ(data1[y * stride1 + x * bpp + b], data2[y * stride2 + x * bpp + b]); } } } } static void AssertSurfacesEqual(SourceSurface* surface1, SourceSurface* surface2) { ASSERT_EQ(surface1->GetSize(), surface2->GetSize()); ASSERT_EQ(surface1->GetFormat(), surface2->GetFormat()); RefPtr dataSurface1 = surface1->GetDataSurface(); RefPtr dataSurface2 = surface2->GetDataSurface(); DataSourceSurface::MappedSurface map1; DataSourceSurface::MappedSurface map2; if (!dataSurface1->Map(DataSourceSurface::READ, &map1)) { return; } if (!dataSurface2->Map(DataSourceSurface::READ, &map2)) { dataSurface1->Unmap(); return; } uint8_t* data1 = map1.mData; uint8_t* data2 = map2.mData; int stride1 = map1.mStride; int stride2 = map2.mStride; int bpp = BytesPerPixel(surface1->GetFormat()); int width = surface1->GetSize().width; int height = surface1->GetSize().height; for (int y = 0; y < height; ++y) { for (int x = 0; x < width; ++x) { for (int b = 0; b < bpp; ++b) { ASSERT_EQ(data1[y * stride1 + x * bpp + b], data2[y * stride2 + x * bpp + b]); } } } dataSurface1->Unmap(); dataSurface2->Unmap(); } // Run the test for a texture client and a surface void TestTextureClientSurface(TextureClient* texture, gfxImageSurface* surface) { // client allocation ASSERT_TRUE(texture->CanExposeDrawTarget()); ASSERT_TRUE(texture->Lock(OpenMode::OPEN_READ_WRITE)); // client painting RefPtr dt = texture->BorrowDrawTarget(); RefPtr source = gfxPlatform::GetPlatform()->GetSourceSurfaceForSurface(dt, surface); dt->CopySurface(source, IntRect(IntPoint(), source->GetSize()), IntPoint()); RefPtr snapshot = dt->Snapshot(); AssertSurfacesEqual(snapshot, source); dt = nullptr; // drop reference before calling Unlock() texture->Unlock(); // client serialization SurfaceDescriptor descriptor; ASSERT_TRUE(texture->ToSurfaceDescriptor(descriptor)); ASSERT_NE(descriptor.type(), SurfaceDescriptor::Tnull_t); // host deserialization RefPtr deallocator = new TestSurfaceAllocator(); RefPtr host = CreateBackendIndependentTextureHost( descriptor, deallocator, LayersBackend::LAYERS_NONE, texture->GetFlags()); ASSERT_TRUE(host.get() != nullptr); ASSERT_EQ(host->GetFlags(), texture->GetFlags()); } // Same as above, for YCbCr surfaces void TestTextureClientYCbCr(TextureClient* client, PlanarYCbCrData& ycbcrData) { client->Lock(OpenMode::OPEN_READ_WRITE); UpdateYCbCrTextureClient(client, ycbcrData); client->Unlock(); // client serialization SurfaceDescriptor descriptor; ASSERT_TRUE(client->ToSurfaceDescriptor(descriptor)); ASSERT_EQ(descriptor.type(), SurfaceDescriptor::TSurfaceDescriptorBuffer); auto bufferDesc = descriptor.get_SurfaceDescriptorBuffer(); ASSERT_EQ(bufferDesc.desc().type(), BufferDescriptor::TYCbCrDescriptor); auto ycbcrDesc = bufferDesc.desc().get_YCbCrDescriptor(); ASSERT_EQ(ycbcrDesc.ySize(), ycbcrData.YDataSize()); ASSERT_EQ(ycbcrDesc.cbCrSize(), ycbcrData.CbCrDataSize()); ASSERT_EQ(ycbcrDesc.stereoMode(), ycbcrData.mStereoMode); // host deserialization RefPtr deallocator = new TestSurfaceAllocator(); RefPtr textureHost = CreateBackendIndependentTextureHost( descriptor, deallocator, LayersBackend::LAYERS_NONE, client->GetFlags()); RefPtr host = static_cast(textureHost.get()); ASSERT_TRUE(host.get() != nullptr); ASSERT_EQ(host->GetFlags(), client->GetFlags()); } } // namespace layers } // namespace mozilla TEST(Layers, TextureSerialization) { // the test is run on all the following image formats gfxImageFormat formats[3] = { SurfaceFormat::A8R8G8B8_UINT32, SurfaceFormat::X8R8G8B8_UINT32, SurfaceFormat::A8, }; for (int f = 0; f < 3; ++f) { RefPtr surface = new gfxImageSurface(IntSize(400, 300), formats[f]); SetupSurface(surface.get()); AssertSurfacesEqual(surface, surface); auto texData = BufferTextureData::Create( surface->GetSize(), gfx::ImageFormatToSurfaceFormat(surface->Format()), gfx::BackendType::CAIRO, LayersBackend::LAYERS_NONE, TextureFlags::DEALLOCATE_CLIENT, ALLOC_DEFAULT, nullptr); ASSERT_TRUE(!!texData); RefPtr client = new TextureClient(texData, TextureFlags::DEALLOCATE_CLIENT, nullptr); TestTextureClientSurface(client, surface); // XXX - Test more texture client types. } } TEST(Layers, TextureYCbCrSerialization) { RefPtr ySurface = new gfxImageSurface(IntSize(400, 300), SurfaceFormat::A8); RefPtr cbSurface = new gfxImageSurface(IntSize(200, 150), SurfaceFormat::A8); RefPtr crSurface = new gfxImageSurface(IntSize(200, 150), SurfaceFormat::A8); SetupSurface(ySurface.get()); SetupSurface(cbSurface.get()); SetupSurface(crSurface.get()); PlanarYCbCrData clientData; clientData.mYChannel = ySurface->Data(); clientData.mCbChannel = cbSurface->Data(); clientData.mCrChannel = crSurface->Data(); clientData.mPictureRect = IntRect(IntPoint(0, 0), ySurface->GetSize()); clientData.mYStride = ySurface->Stride(); clientData.mCbCrStride = cbSurface->Stride(); clientData.mStereoMode = StereoMode::MONO; clientData.mYUVColorSpace = YUVColorSpace::BT601; clientData.mColorDepth = ColorDepth::COLOR_8; clientData.mChromaSubsampling = ChromaSubsampling::HALF_WIDTH_AND_HEIGHT; clientData.mYSkip = 0; clientData.mCbSkip = 0; clientData.mCrSkip = 0; clientData.mCrSkip = 0; uint32_t namespaceId = 1; ImageBridgeChild::InitSameProcess(namespaceId); RefPtr imageBridge = ImageBridgeChild::GetSingleton(); static int retry = 5; while (!imageBridge->IPCOpen() && retry) { // IPDL connection takes time especially in slow testing environment, like // VM machines. Here we added retry mechanism to wait for IPDL connnection. #ifdef XP_WIN Sleep(1); #else sleep(1); #endif retry--; } // Skip this testing if IPDL connection is not ready if (!retry && !imageBridge->IPCOpen()) { return; } RefPtr client = TextureClient::CreateForYCbCr( imageBridge, clientData.mPictureRect, clientData.YDataSize(), clientData.mYStride, clientData.CbCrDataSize(), clientData.mCbCrStride, StereoMode::MONO, ColorDepth::COLOR_8, YUVColorSpace::BT601, ColorRange::LIMITED, clientData.mChromaSubsampling, TextureFlags::DEALLOCATE_CLIENT); TestTextureClientYCbCr(client, clientData); // XXX - Test more texture client types. }