/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #pragma once #include class nsPIDOMWindowOuter; class nsWindow; // FxRWindowManager is a singleton that is responsible for tracking all of // the top-level windows created for Firefox Reality on Desktop. Only a // single window is initially supported. class FxRWindowManager final { public: static FxRWindowManager* GetInstance(); void AddWindow(nsPIDOMWindowOuter* aWindow); bool IsFxRWindow(uint64_t aOuterWindowID); bool IsFxRWindow(const nsWindow* aWindow) const; uint64_t GetWindowID() const; private: FxRWindowManager(); // Only a single window is supported for tracking. Support for multiple // windows will require a data structure to collect windows as they are // created. nsPIDOMWindowOuter* mWindow; };