/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef GFX_VR_GPU_CHILD_H #define GFX_VR_GPU_CHILD_H #include "mozilla/gfx/PVRGPUChild.h" namespace mozilla { namespace gfx { class VRGPUChild final : public PVRGPUChild { public: NS_INLINE_DECL_THREADSAFE_REFCOUNTING(VRGPUChild, final); static VRGPUChild* Get(); static bool InitForGPUProcess(Endpoint&& aEndpoint); static bool IsCreated(); static void Shutdown(); mozilla::ipc::IPCResult RecvNotifyPuppetComplete(); mozilla::ipc::IPCResult RecvNotifyServiceStarted(); virtual void ActorDestroy(ActorDestroyReason aWhy) override; bool IsClosed(); protected: explicit VRGPUChild() : mClosed(false) {} ~VRGPUChild() = default; private: DISALLOW_COPY_AND_ASSIGN(VRGPUChild); bool mClosed; }; } // namespace gfx } // namespace mozilla #endif // GFX_VR_GPU_CHILD_H