/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef GFX_VR_LAYERPARENT_H #define GFX_VR_LAYERPARENT_H #include "mozilla/RefPtr.h" #include "mozilla/gfx/PVRLayerParent.h" #include "gfxVR.h" namespace mozilla { namespace gfx { class VRLayerParent : public PVRLayerParent { NS_INLINE_DECL_THREADSAFE_REFCOUNTING(VRLayerParent) public: VRLayerParent(uint32_t aVRDisplayID, const uint32_t aGroup); virtual mozilla::ipc::IPCResult RecvSubmitFrame( const layers::SurfaceDescriptor& aTexture, const uint64_t& aFrameId, const gfx::Rect& aLeftEyeRect, const gfx::Rect& aRightEyeRect) override; virtual mozilla::ipc::IPCResult RecvDestroy() override; uint32_t GetGroup() const { return mGroup; } protected: virtual void ActorDestroy(ActorDestroyReason aWhy) override; virtual ~VRLayerParent(); void Destroy(); bool mIPCOpen; bool mDestroyed; gfx::Rect mLeftEyeRect; gfx::Rect mRightEyeRect; uint32_t mGroup; }; } // namespace gfx } // namespace mozilla #endif