/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ // Copyright (c) 2006-2008 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef BASE_MESSAGE_PUMP_LIBEVENT_H_ #define BASE_MESSAGE_PUMP_LIBEVENT_H_ #include "base/message_pump.h" #include "base/time.h" // Declare structs we need from libevent.h rather than including it struct event_base; struct event; namespace base { // Class to monitor sockets and issue callbacks when sockets are ready for I/O // TODO(dkegel): add support for background file IO somehow class MessagePumpLibevent : public MessagePump { public: // Object returned by WatchFileDescriptor to manage further watching. class FileDescriptorWatcher { public: FileDescriptorWatcher(); ~FileDescriptorWatcher(); // Implicitly calls StopWatchingFileDescriptor. // NOTE: These methods aren't called StartWatching()/StopWatching() to // avoid confusion with the win32 ObjectWatcher class. // Stop watching the FD, always safe to call. No-op if there's nothing // to do. bool StopWatchingFileDescriptor(); private: // Called by MessagePumpLibevent, ownership of |e| is transferred to this // object. void Init(event* e, bool is_persistent); // Used by MessagePumpLibevent to take ownership of event_. event* ReleaseEvent(); friend class MessagePumpLibevent; private: bool is_persistent_; // false if this event is one-shot. event* event_; DISALLOW_COPY_AND_ASSIGN(FileDescriptorWatcher); }; // Used with WatchFileDescptor to asynchronously monitor the I/O readiness of // a File Descriptor. class Watcher { public: virtual ~Watcher() {} // Called from MessageLoop::Run when an FD can be read from/written to // without blocking virtual void OnFileCanReadWithoutBlocking(int fd) = 0; virtual void OnFileCanWriteWithoutBlocking(int fd) = 0; }; MessagePumpLibevent(); enum Mode { WATCH_READ = 1 << 0, WATCH_WRITE = 1 << 1, WATCH_READ_WRITE = WATCH_READ | WATCH_WRITE }; // Have the current thread's message loop watch for a a situation in which // reading/writing to the FD can be performed without Blocking. // Callers must provide a preallocated FileDescriptorWatcher object which // can later be used to manage the Lifetime of this event. // If a FileDescriptorWatcher is passed in which is already attached to // an event, then the effect is cumulative i.e. after the call |controller| // will watch both the previous event and the new one. // If an error occurs while calling this method in a cumulative fashion, the // event previously attached to |controller| is aborted. // Returns true on success. // TODO(dkegel): switch to edge-triggered readiness notification bool WatchFileDescriptor(int fd, bool persistent, Mode mode, FileDescriptorWatcher* controller, Watcher* delegate); // This is analagous to FileDescriptorWatcher above, which really is // just a wrapper around libevent's |struct event|. This class acts // as a sort of "scoped event watcher" in that it guarantees that // when this class is out of scope, the signal-event it wraps is // removed from libevent's guts. // // XXX/cjones: this isn't my favorite API, but preserving it in // order to match code above class SignalEvent { friend class MessagePumpLibevent; public: SignalEvent(); ~SignalEvent(); // implicitly calls StopCatching() // Have libevent forget this event. bool StopCatching(); private: void Init(event* e); event* ReleaseEvent(); event* event_; DISALLOW_COPY_AND_ASSIGN(SignalEvent); }; class SignalWatcher { public: virtual ~SignalWatcher() {} // Called from MessageLoop::Run when |sig| has been delivered to // this process virtual void OnSignal(int sig) = 0; }; // Have the current thread's message loop catch the signal |sig|. // Multiple watchers can catch the same signal; they're all notified // upon its delivery. Callers must provide a preallocated // SignalEvent object which can be used to manage the lifetime of // this event. Returns true on success. bool CatchSignal(int sig, SignalEvent* sigevent, SignalWatcher* delegate); // MessagePump methods: virtual void Run(Delegate* delegate) override; virtual void Quit() override; virtual void ScheduleWork() override; virtual void ScheduleDelayedWork(const TimeTicks& delayed_work_time) override; protected: virtual ~MessagePumpLibevent(); private: // Risky part of constructor. Returns true on success. bool Init(); // This flag is set to false when Run should return. bool keep_running_; // This flag is set when inside Run. bool in_run_; // The time at which we should call DoDelayedWork. TimeTicks delayed_work_time_; // Libevent dispatcher. Watches all sockets registered with it, and sends // readiness callbacks when a socket is ready for I/O. event_base* event_base_; // Called by libevent to tell us a registered FD can be read/written to. static void OnLibeventNotification(int fd, short flags, void* context); // Called by libevent upon receiving a signal static void OnLibeventSignalNotification(int sig, short flags, void* context); // Unix pipe used to implement ScheduleWork() // ... callback; called by libevent inside Run() when pipe is ready to read static void OnWakeup(int socket, short flags, void* context); // ... write end; ScheduleWork() writes a single byte to it int wakeup_pipe_in_; // ... read end; OnWakeup reads it and then breaks Run() out of its sleep int wakeup_pipe_out_; // ... libevent wrapper for read end event* wakeup_event_; // Set to false when calling event_base_loop and to true when either of the // OnWakeup, OnLibeventNotification or OnLibeventSignalNotification callbacks // is called. // Used to ensure our calls to profiler_thread_sleep and profiler_thread_wake // are paired correctly. static bool awake_; DISALLOW_COPY_AND_ASSIGN(MessagePumpLibevent); }; } // namespace base #endif // BASE_MESSAGE_PUMP_LIBEVENT_H_