/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this file, * You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "BackgroundChild.h" #include "BackgroundParent.h" #include "BackgroundChildImpl.h" #include "BackgroundParentImpl.h" #include "MainThreadUtils.h" #include "base/process_util.h" #include "base/task.h" #include "FileDescriptor.h" #include "GeckoProfiler.h" #include "InputStreamUtils.h" #include "mozilla/Assertions.h" #include "mozilla/Atomics.h" #include "mozilla/ClearOnShutdown.h" #include "mozilla/DebugOnly.h" #include "mozilla/MozPromise.h" #include "mozilla/Services.h" #include "mozilla/SpinEventLoopUntil.h" #include "mozilla/StaticPtr.h" #include "mozilla/Unused.h" #include "mozilla/dom/ContentChild.h" #include "mozilla/dom/ContentParent.h" #include "mozilla/dom/File.h" #include "mozilla/dom/WorkerPrivate.h" #include "mozilla/dom/WorkerRef.h" #include "mozilla/ipc/BackgroundStarterChild.h" #include "mozilla/ipc/BackgroundStarterParent.h" #include "mozilla/ipc/Endpoint.h" #include "mozilla/ipc/PBackgroundStarter.h" #include "mozilla/ipc/ProtocolTypes.h" #include "nsCOMPtr.h" #include "nsIEventTarget.h" #include "nsIObserver.h" #include "nsIObserverService.h" #include "nsIRunnable.h" #include "nsISupportsImpl.h" #include "nsIThread.h" #include "nsITimer.h" #include "nsTArray.h" #include "nsThreadUtils.h" #include "nsTraceRefcnt.h" #include "nsXULAppAPI.h" #include "nsXPCOMPrivate.h" #include "prthread.h" #include #ifdef RELEASE_OR_BETA # define THREADSAFETY_ASSERT MOZ_ASSERT #else # define THREADSAFETY_ASSERT MOZ_RELEASE_ASSERT #endif #define CRASH_IN_CHILD_PROCESS(_msg) \ do { \ if (XRE_IsParentProcess()) { \ MOZ_ASSERT(false, _msg); \ } else { \ MOZ_CRASH(_msg); \ } \ } while (0) using namespace mozilla; using namespace mozilla::dom; using namespace mozilla::ipc; using namespace mozilla::net; namespace { class ChildImpl; // ----------------------------------------------------------------------------- // Utility Functions // ----------------------------------------------------------------------------- void AssertIsOnMainThread() { THREADSAFETY_ASSERT(NS_IsMainThread()); } // ----------------------------------------------------------------------------- // ParentImpl Declaration // ----------------------------------------------------------------------------- class ParentImpl final : public BackgroundParentImpl { friend class ChildImpl; friend class mozilla::ipc::BackgroundParent; friend class mozilla::ipc::BackgroundStarterParent; private: class ShutdownObserver; struct MOZ_STACK_CLASS TimerCallbackClosure { nsIThread* mThread; nsTArray* mLiveActors; TimerCallbackClosure(nsIThread* aThread, nsTArray* aLiveActors) : mThread(aThread), mLiveActors(aLiveActors) { AssertIsInMainProcess(); AssertIsOnMainThread(); MOZ_ASSERT(aThread); MOZ_ASSERT(aLiveActors); } }; // The length of time we will wait at shutdown for all actors to clean // themselves up before forcing them to be destroyed. static const uint32_t kShutdownTimerDelayMS = 10000; // This is only modified on the main thread. It is null if the thread does not // exist or is shutting down. static StaticRefPtr sBackgroundThread; // This is created and destroyed on the main thread but only modified on the // background thread. It is specific to each instance of sBackgroundThread. static nsTArray* sLiveActorsForBackgroundThread; // This is only modified on the main thread. static StaticRefPtr sShutdownTimer; // This exists so that that [Assert]IsOnBackgroundThread() can continue to // work during shutdown. static Atomic sBackgroundPRThread; // Maintains a count of live actors so that the background thread can be shut // down when it is no longer needed. // May be incremented on either the background thread (by an existing actor) // or on the main thread, but must be decremented on the main thread. static Atomic sLiveActorCount; // This is only modified on the main thread. It is true after the shutdown // observer is registered and is never unset thereafter. static bool sShutdownObserverRegistered; // This is only modified on the main thread. It prevents us from trying to // create the background thread after application shutdown has started. static bool sShutdownHasStarted; // null if this is a same-process actor. const RefPtr mContent; // Set when the actor is opened successfully and used to handle shutdown // hangs. Only touched on the background thread. nsTArray* mLiveActorArray; // Set at construction to indicate whether this parent actor corresponds to a // child actor in another process or to a child actor from a different thread // in the same process. const bool mIsOtherProcessActor; // Set after ActorDestroy has been called. Only touched on the background // thread. bool mActorDestroyed; public: static bool IsOnBackgroundThread() { return PR_GetCurrentThread() == sBackgroundPRThread; } static void AssertIsOnBackgroundThread() { THREADSAFETY_ASSERT(IsOnBackgroundThread()); } // `ParentImpl` instances need to be deleted on the main thread, despite IPC // controlling them on a background thread. Use `_WITH_DELETE_ON_MAIN_THREAD` // to force destruction to occur on the desired thread. NS_INLINE_DECL_THREADSAFE_REFCOUNTING_WITH_DELETE_ON_MAIN_THREAD(ParentImpl, override) void Destroy(); private: // Forwarded from BackgroundParent. static bool IsOtherProcessActor(PBackgroundParent* aBackgroundActor); // Forwarded from BackgroundParent. static ThreadsafeContentParentHandle* GetContentParentHandle( PBackgroundParent* aBackgroundActor); // Forwarded from BackgroundParent. static uint64_t GetChildID(PBackgroundParent* aBackgroundActor); // Forwarded from BackgroundParent. static void KillHardAsync(PBackgroundParent* aBackgroundActor, const nsACString& aReason); // Forwarded from BackgroundParent. static bool AllocStarter(ContentParent* aContent, Endpoint&& aEndpoint, bool aCrossProcess = true); static bool CreateBackgroundThread(); static void ShutdownBackgroundThread(); static void ShutdownTimerCallback(nsITimer* aTimer, void* aClosure); // NOTE: ParentImpl could be used in 2 cases below. // 1. Within the parent process. // 2. Between parent process and content process. // |aContent| should be not null for case 2. For cases 1, it's null. explicit ParentImpl(ThreadsafeContentParentHandle* aContent, bool aIsOtherProcessActor) : mContent(aContent), mLiveActorArray(nullptr), mIsOtherProcessActor(aIsOtherProcessActor), mActorDestroyed(false) { AssertIsInMainProcess(); MOZ_ASSERT_IF(!aIsOtherProcessActor, XRE_IsParentProcess()); } ~ParentImpl() { AssertIsInMainProcess(); AssertIsOnMainThread(); } void MainThreadActorDestroy(); void SetLiveActorArray(nsTArray* aLiveActorArray) { AssertIsInMainProcess(); AssertIsOnBackgroundThread(); MOZ_ASSERT(aLiveActorArray); MOZ_ASSERT(!aLiveActorArray->Contains(this)); MOZ_ASSERT(!mLiveActorArray); MOZ_ASSERT(mIsOtherProcessActor); mLiveActorArray = aLiveActorArray; mLiveActorArray->AppendElement(this); } // These methods are only called by IPDL. virtual void ActorDestroy(ActorDestroyReason aWhy) override; }; // ----------------------------------------------------------------------------- // ChildImpl Declaration // ----------------------------------------------------------------------------- class ChildImpl final : public BackgroundChildImpl { friend class mozilla::ipc::BackgroundChild; friend class mozilla::ipc::BackgroundChildImpl; friend class mozilla::ipc::BackgroundStarterChild; typedef base::ProcessId ProcessId; class ShutdownObserver; public: struct ThreadLocalInfo { ThreadLocalInfo() #ifdef DEBUG : mClosed(false) #endif { } RefPtr mActor; UniquePtr mConsumerThreadLocal; #ifdef DEBUG bool mClosed; #endif }; private: // A thread-local index that is not valid. static constexpr unsigned int kBadThreadLocalIndex = static_cast(-1); // ThreadInfoWrapper encapsulates ThreadLocalInfo and ThreadLocalIndex and // also provides some common functions for creating PBackground IPC actor. class ThreadInfoWrapper final { friend class ChildImpl; public: using ActorCreateFunc = void (*)(ThreadLocalInfo*, unsigned int, nsIEventTarget*, ChildImpl**); ThreadInfoWrapper() = default; void Startup() { MOZ_ASSERT(mThreadLocalIndex == kBadThreadLocalIndex, "ThreadInfoWrapper::Startup() called more than once!"); PRStatus status = PR_NewThreadPrivateIndex(&mThreadLocalIndex, ThreadLocalDestructor); MOZ_RELEASE_ASSERT(status == PR_SUCCESS, "PR_NewThreadPrivateIndex failed!"); MOZ_ASSERT(mThreadLocalIndex != kBadThreadLocalIndex); } void Shutdown() { if (sShutdownHasStarted) { MOZ_ASSERT_IF(mThreadLocalIndex != kBadThreadLocalIndex, !PR_GetThreadPrivate(mThreadLocalIndex)); return; } if (mThreadLocalIndex == kBadThreadLocalIndex) { return; } RefPtr starter; { auto lock = mStarter.Lock(); starter = lock->forget(); } if (starter) { CloseStarter(starter); } ThreadLocalInfo* threadLocalInfo; #ifdef DEBUG threadLocalInfo = static_cast(PR_GetThreadPrivate(mThreadLocalIndex)); MOZ_ASSERT(!threadLocalInfo); #endif threadLocalInfo = mMainThreadInfo; if (threadLocalInfo) { #ifdef DEBUG MOZ_ASSERT(!threadLocalInfo->mClosed); threadLocalInfo->mClosed = true; #endif ThreadLocalDestructor(threadLocalInfo); mMainThreadInfo = nullptr; } } template void InitStarter(Actor* aActor) { AssertIsOnMainThread(); // Create a pair of endpoints and send them to the other process. Endpoint parent; Endpoint child; MOZ_ALWAYS_SUCCEEDS(PBackgroundStarter::CreateEndpoints( aActor->OtherPid(), base::GetCurrentProcId(), &parent, &child)); MOZ_ALWAYS_TRUE(aActor->SendInitBackground(std::move(parent))); InitStarter(std::move(child)); } void InitStarter(Endpoint&& aEndpoint) { AssertIsOnMainThread(); base::ProcessId otherPid = aEndpoint.OtherPid(); nsCOMPtr taskQueue; MOZ_ALWAYS_SUCCEEDS(NS_CreateBackgroundTaskQueue( "PBackgroundStarter Queue", getter_AddRefs(taskQueue))); RefPtr starter = new BackgroundStarterChild(otherPid, taskQueue); taskQueue->Dispatch(NS_NewRunnableFunction( "PBackgroundStarterChild Init", [starter, endpoint = std::move(aEndpoint)]() mutable { MOZ_ALWAYS_TRUE(endpoint.Bind(starter)); })); // Swap in the newly initialized `BackgroundStarterChild`, and close the // previous one if we're replacing an existing PBackgroundStarterChild // instance. RefPtr prevStarter; { auto lock = mStarter.Lock(); prevStarter = lock->forget(); *lock = starter.forget(); } if (prevStarter) { CloseStarter(prevStarter); } } void CloseForCurrentThread() { MOZ_ASSERT(!NS_IsMainThread()); if (mThreadLocalIndex == kBadThreadLocalIndex) { return; } auto* threadLocalInfo = static_cast(PR_GetThreadPrivate(mThreadLocalIndex)); if (!threadLocalInfo) { return; } #ifdef DEBUG MOZ_ASSERT(!threadLocalInfo->mClosed); threadLocalInfo->mClosed = true; #endif // Clearing the thread local will synchronously close the actor. DebugOnly status = PR_SetThreadPrivate(mThreadLocalIndex, nullptr); MOZ_ASSERT(status == PR_SUCCESS); } PBackgroundChild* GetOrCreateForCurrentThread() { // Processes can be told to do final CC's during shutdown even though // they never finished starting (and thus call this), because they // hadn't gotten far enough to call Startup() before shutdown began. if (mThreadLocalIndex == kBadThreadLocalIndex) { NS_ERROR("BackgroundChild::Startup() was never called"); return nullptr; } if (NS_IsMainThread() && ChildImpl::sShutdownHasStarted) { return nullptr; } auto* threadLocalInfo = NS_IsMainThread() ? mMainThreadInfo : static_cast( PR_GetThreadPrivate(mThreadLocalIndex)); if (!threadLocalInfo) { auto newInfo = MakeUnique(); if (NS_IsMainThread()) { mMainThreadInfo = newInfo.get(); } else { if (PR_SetThreadPrivate(mThreadLocalIndex, newInfo.get()) != PR_SUCCESS) { CRASH_IN_CHILD_PROCESS("PR_SetThreadPrivate failed!"); return nullptr; } } threadLocalInfo = newInfo.release(); } if (threadLocalInfo->mActor) { return threadLocalInfo->mActor; } RefPtr starter; { auto lock = mStarter.Lock(); starter = *lock; } if (!starter) { CRASH_IN_CHILD_PROCESS("No BackgroundStarterChild"); return nullptr; } Endpoint parent; Endpoint child; nsresult rv; rv = PBackground::CreateEndpoints( starter->mOtherPid, base::GetCurrentProcId(), &parent, &child); if (NS_FAILED(rv)) { NS_WARNING("Failed to create top level actor!"); return nullptr; } RefPtr strongActor = new ChildImpl(); if (!child.Bind(strongActor)) { CRASH_IN_CHILD_PROCESS("Failed to bind ChildImpl!"); return nullptr; } strongActor->SetActorAlive(); threadLocalInfo->mActor = strongActor; // Dispatch to the background task queue to create the relevant actor in // the remote process. starter->mTaskQueue->Dispatch(NS_NewRunnableFunction( "PBackground GetOrCreateForCurrentThread", [starter, endpoint = std::move(parent)]() mutable { if (!starter->SendInitBackground(std::move(endpoint))) { NS_WARNING("Failed to create toplevel actor"); } })); return strongActor; } private: static void CloseStarter(BackgroundStarterChild* aStarter) { aStarter->mTaskQueue->Dispatch(NS_NewRunnableFunction( "PBackgroundStarterChild Close", [starter = RefPtr{aStarter}] { starter->Close(); })); } // This is only modified on the main thread. It is the thread-local index // that we use to store the BackgroundChild for each thread. unsigned int mThreadLocalIndex = kBadThreadLocalIndex; // On the main thread, we store TLS in this global instead of in // mThreadLocalIndex. That way, cooperative main threads all share the same // thread info. ThreadLocalInfo* mMainThreadInfo = nullptr; // The starter which will be used to launch PBackground instances of this // type. Only modified on the main thread, but may be read by any thread // wanting to start background actors. StaticDataMutex> mStarter{"mStarter"}; }; // For PBackground between parent and content process. static ThreadInfoWrapper sParentAndContentProcessThreadInfo; // This is only modified on the main thread. It prevents us from trying to // create the background thread after application shutdown has started. static bool sShutdownHasStarted; #if defined(DEBUG) || !defined(RELEASE_OR_BETA) nsISerialEventTarget* mOwningEventTarget; #endif #ifdef DEBUG bool mActorWasAlive; bool mActorDestroyed; #endif public: static void Shutdown(); void AssertIsOnOwningThread() { THREADSAFETY_ASSERT(mOwningEventTarget); #ifdef RELEASE_OR_BETA DebugOnly current; #else bool current; #endif THREADSAFETY_ASSERT( NS_SUCCEEDED(mOwningEventTarget->IsOnCurrentThread(¤t))); THREADSAFETY_ASSERT(current); } void AssertActorDestroyed() { MOZ_ASSERT(mActorDestroyed, "ChildImpl::ActorDestroy not called in time"); } explicit ChildImpl() #if defined(DEBUG) || !defined(RELEASE_OR_BETA) : mOwningEventTarget(GetCurrentSerialEventTarget()) #endif #ifdef DEBUG , mActorWasAlive(false), mActorDestroyed(false) #endif { AssertIsOnOwningThread(); } void SetActorAlive() { AssertIsOnOwningThread(); MOZ_ASSERT(!mActorWasAlive); MOZ_ASSERT(!mActorDestroyed); #ifdef DEBUG mActorWasAlive = true; #endif } NS_INLINE_DECL_REFCOUNTING(ChildImpl, override) private: // Forwarded from BackgroundChild. static void Startup(); // Forwarded from BackgroundChild. static PBackgroundChild* GetForCurrentThread(); // Forwarded from BackgroundChild. static PBackgroundChild* GetOrCreateForCurrentThread(); static void CloseForCurrentThread(); // Forwarded from BackgroundChildImpl. static BackgroundChildImpl::ThreadLocal* GetThreadLocalForCurrentThread(); // Forwarded from BackgroundChild. static void InitContentStarter(mozilla::dom::ContentChild* aContent); static void ThreadLocalDestructor(void* aThreadLocal); // This class is reference counted. ~ChildImpl() { MOZ_ASSERT_IF(mActorWasAlive, mActorDestroyed); } // Only called by IPDL. virtual void ActorDestroy(ActorDestroyReason aWhy) override; }; // ----------------------------------------------------------------------------- // ParentImpl Helper Declarations // ----------------------------------------------------------------------------- class ParentImpl::ShutdownObserver final : public nsIObserver { public: ShutdownObserver() { AssertIsOnMainThread(); } NS_DECL_ISUPPORTS NS_DECL_NSIOBSERVER private: ~ShutdownObserver() { AssertIsOnMainThread(); } }; // ----------------------------------------------------------------------------- // ChildImpl Helper Declarations // ----------------------------------------------------------------------------- class ChildImpl::ShutdownObserver final : public nsIObserver { public: ShutdownObserver() { AssertIsOnMainThread(); } NS_DECL_ISUPPORTS NS_DECL_NSIOBSERVER private: ~ShutdownObserver() { AssertIsOnMainThread(); } }; } // namespace namespace mozilla { namespace ipc { bool IsOnBackgroundThread() { return ParentImpl::IsOnBackgroundThread(); } #ifdef DEBUG void AssertIsOnBackgroundThread() { ParentImpl::AssertIsOnBackgroundThread(); } #endif // DEBUG } // namespace ipc } // namespace mozilla // ----------------------------------------------------------------------------- // BackgroundParent Public Methods // ----------------------------------------------------------------------------- // static bool BackgroundParent::IsOtherProcessActor( PBackgroundParent* aBackgroundActor) { return ParentImpl::IsOtherProcessActor(aBackgroundActor); } // static ThreadsafeContentParentHandle* BackgroundParent::GetContentParentHandle( PBackgroundParent* aBackgroundActor) { return ParentImpl::GetContentParentHandle(aBackgroundActor); } // static uint64_t BackgroundParent::GetChildID(PBackgroundParent* aBackgroundActor) { return ParentImpl::GetChildID(aBackgroundActor); } // static void BackgroundParent::KillHardAsync(PBackgroundParent* aBackgroundActor, const nsACString& aReason) { ParentImpl::KillHardAsync(aBackgroundActor, aReason); } // static bool BackgroundParent::AllocStarter( ContentParent* aContent, Endpoint&& aEndpoint) { return ParentImpl::AllocStarter(aContent, std::move(aEndpoint)); } // ----------------------------------------------------------------------------- // BackgroundChild Public Methods // ----------------------------------------------------------------------------- // static void BackgroundChild::Startup() { ChildImpl::Startup(); } // static PBackgroundChild* BackgroundChild::GetForCurrentThread() { return ChildImpl::GetForCurrentThread(); } // static PBackgroundChild* BackgroundChild::GetOrCreateForCurrentThread() { return ChildImpl::GetOrCreateForCurrentThread(); } // static void BackgroundChild::CloseForCurrentThread() { ChildImpl::CloseForCurrentThread(); } // static void BackgroundChild::InitContentStarter(ContentChild* aContent) { ChildImpl::InitContentStarter(aContent); } // ----------------------------------------------------------------------------- // BackgroundChildImpl Public Methods // ----------------------------------------------------------------------------- // static BackgroundChildImpl::ThreadLocal* BackgroundChildImpl::GetThreadLocalForCurrentThread() { return ChildImpl::GetThreadLocalForCurrentThread(); } // ----------------------------------------------------------------------------- // ParentImpl Static Members // ----------------------------------------------------------------------------- StaticRefPtr ParentImpl::sBackgroundThread; nsTArray* ParentImpl::sLiveActorsForBackgroundThread; StaticRefPtr ParentImpl::sShutdownTimer; Atomic ParentImpl::sBackgroundPRThread; Atomic ParentImpl::sLiveActorCount; bool ParentImpl::sShutdownObserverRegistered = false; bool ParentImpl::sShutdownHasStarted = false; // ----------------------------------------------------------------------------- // ChildImpl Static Members // ----------------------------------------------------------------------------- ChildImpl::ThreadInfoWrapper ChildImpl::sParentAndContentProcessThreadInfo; bool ChildImpl::sShutdownHasStarted = false; // ----------------------------------------------------------------------------- // ParentImpl Implementation // ----------------------------------------------------------------------------- // static bool ParentImpl::IsOtherProcessActor(PBackgroundParent* aBackgroundActor) { AssertIsOnBackgroundThread(); MOZ_ASSERT(aBackgroundActor); return static_cast(aBackgroundActor)->mIsOtherProcessActor; } // static ThreadsafeContentParentHandle* ParentImpl::GetContentParentHandle( PBackgroundParent* aBackgroundActor) { AssertIsOnBackgroundThread(); MOZ_ASSERT(aBackgroundActor); return static_cast(aBackgroundActor)->mContent.get(); } // static uint64_t ParentImpl::GetChildID(PBackgroundParent* aBackgroundActor) { AssertIsOnBackgroundThread(); MOZ_ASSERT(aBackgroundActor); auto actor = static_cast(aBackgroundActor); if (actor->mContent) { return actor->mContent->ChildID(); } return 0; } // static void ParentImpl::KillHardAsync(PBackgroundParent* aBackgroundActor, const nsACString& aReason) { AssertIsInMainProcess(); AssertIsOnBackgroundThread(); MOZ_ASSERT(aBackgroundActor); MOZ_ASSERT(BackgroundParent::IsOtherProcessActor(aBackgroundActor)); RefPtr handle = GetContentParentHandle(aBackgroundActor); MOZ_ASSERT(handle); MOZ_ALWAYS_SUCCEEDS(NS_DispatchToMainThread( NS_NewRunnableFunction( "ParentImpl::KillHardAsync", [handle = std::move(handle), reason = nsCString{aReason}]() { mozilla::AssertIsOnMainThread(); if (RefPtr contentParent = handle->GetContentParent()) { contentParent->KillHard(reason.get()); } }), NS_DISPATCH_NORMAL)); // After we've scheduled killing of the remote process, also ensure we induce // a connection error in the IPC channel to immediately stop all IPC // communication on this channel. if (aBackgroundActor->CanSend()) { aBackgroundActor->GetIPCChannel()->InduceConnectionError(); } } // static bool ParentImpl::AllocStarter(ContentParent* aContent, Endpoint&& aEndpoint, bool aCrossProcess) { AssertIsInMainProcess(); AssertIsOnMainThread(); MOZ_ASSERT(aEndpoint.IsValid()); if (!sBackgroundThread && !CreateBackgroundThread()) { NS_WARNING("Failed to create background thread!"); return false; } sLiveActorCount++; RefPtr actor = new BackgroundStarterParent( aContent ? aContent->ThreadsafeHandle() : nullptr, aCrossProcess); if (NS_FAILED(sBackgroundThread->Dispatch(NS_NewRunnableFunction( "BackgroundStarterParent::ConnectActorRunnable", [actor = std::move(actor), endpoint = std::move(aEndpoint), liveActorArray = sLiveActorsForBackgroundThread]() mutable { MOZ_ASSERT(endpoint.IsValid()); MOZ_ALWAYS_TRUE(endpoint.Bind(actor)); actor->SetLiveActorArray(liveActorArray); })))) { NS_WARNING("Failed to dispatch connect runnable!"); MOZ_ASSERT(sLiveActorCount); sLiveActorCount--; } return true; } // static bool ParentImpl::CreateBackgroundThread() { AssertIsInMainProcess(); AssertIsOnMainThread(); MOZ_ASSERT(!sBackgroundThread); MOZ_ASSERT(!sLiveActorsForBackgroundThread); if (sShutdownHasStarted) { NS_WARNING( "Trying to create background thread after shutdown has " "already begun!"); return false; } nsCOMPtr newShutdownTimer; if (!sShutdownTimer) { newShutdownTimer = NS_NewTimer(); if (!newShutdownTimer) { return false; } } if (!sShutdownObserverRegistered) { nsCOMPtr obs = services::GetObserverService(); if (NS_WARN_IF(!obs)) { return false; } nsCOMPtr observer = new ShutdownObserver(); nsresult rv = obs->AddObserver( observer, NS_XPCOM_SHUTDOWN_THREADS_OBSERVER_ID, false); if (NS_WARN_IF(NS_FAILED(rv))) { return false; } sShutdownObserverRegistered = true; } nsCOMPtr thread; if (NS_FAILED(NS_NewNamedThread( "IPDL Background", getter_AddRefs(thread), NS_NewRunnableFunction( "Background::ParentImpl::CreateBackgroundThreadRunnable", []() { DebugOnly oldBackgroundThread = sBackgroundPRThread.exchange(PR_GetCurrentThread()); MOZ_ASSERT_IF(oldBackgroundThread, PR_GetCurrentThread() != oldBackgroundThread); })))) { NS_WARNING("NS_NewNamedThread failed!"); return false; } sBackgroundThread = thread.forget(); sLiveActorsForBackgroundThread = new nsTArray(1); if (!sShutdownTimer) { MOZ_ASSERT(newShutdownTimer); sShutdownTimer = newShutdownTimer; } return true; } // static void ParentImpl::ShutdownBackgroundThread() { AssertIsInMainProcess(); AssertIsOnMainThread(); MOZ_ASSERT(sShutdownHasStarted); MOZ_ASSERT_IF(!sBackgroundThread, !sLiveActorCount); MOZ_ASSERT_IF(sBackgroundThread, sShutdownTimer); nsCOMPtr shutdownTimer = sShutdownTimer.get(); sShutdownTimer = nullptr; if (sBackgroundThread) { nsCOMPtr thread = sBackgroundThread.get(); sBackgroundThread = nullptr; UniquePtr> liveActors( sLiveActorsForBackgroundThread); sLiveActorsForBackgroundThread = nullptr; MOZ_ASSERT_IF(!sShutdownHasStarted, !sLiveActorCount); if (sLiveActorCount) { // We need to spin the event loop while we wait for all the actors to be // cleaned up. We also set a timeout to force-kill any hanging actors. TimerCallbackClosure closure(thread, liveActors.get()); MOZ_ALWAYS_SUCCEEDS(shutdownTimer->InitWithNamedFuncCallback( &ShutdownTimerCallback, &closure, kShutdownTimerDelayMS, nsITimer::TYPE_ONE_SHOT, "ParentImpl::ShutdownTimerCallback")); SpinEventLoopUntil("ParentImpl::ShutdownBackgroundThread"_ns, [&]() { return !sLiveActorCount; }); MOZ_ASSERT(liveActors->IsEmpty()); MOZ_ALWAYS_SUCCEEDS(shutdownTimer->Cancel()); } // Dispatch this runnable to unregister the PR thread from the profiler. MOZ_ALWAYS_SUCCEEDS(thread->Dispatch(NS_NewRunnableFunction( "Background::ParentImpl::ShutdownBackgroundThreadRunnable", []() { // It is possible that another background thread was created while // this thread was shutting down. In that case we can't assert // anything about sBackgroundPRThread and we should not modify it // here. sBackgroundPRThread.compareExchange(PR_GetCurrentThread(), nullptr); }))); MOZ_ALWAYS_SUCCEEDS(thread->Shutdown()); } } // static void ParentImpl::ShutdownTimerCallback(nsITimer* aTimer, void* aClosure) { AssertIsInMainProcess(); AssertIsOnMainThread(); MOZ_ASSERT(sShutdownHasStarted); MOZ_ASSERT(sLiveActorCount); auto closure = static_cast(aClosure); MOZ_ASSERT(closure); // Don't let the stack unwind until the ForceCloseBackgroundActorsRunnable has // finished. sLiveActorCount++; InvokeAsync( closure->mThread, __func__, [liveActors = closure->mLiveActors]() { MOZ_ASSERT(liveActors); if (!liveActors->IsEmpty()) { // Copy the array since calling Close() could mutate the // actual array. nsTArray actorsToClose(liveActors->Clone()); for (IToplevelProtocol* actor : actorsToClose) { actor->Close(); } } return GenericPromise::CreateAndResolve(true, __func__); }) ->Then(GetCurrentSerialEventTarget(), __func__, []() { MOZ_ASSERT(sLiveActorCount); sLiveActorCount--; }); } void ParentImpl::Destroy() { // May be called on any thread! AssertIsInMainProcess(); MOZ_ALWAYS_SUCCEEDS(NS_DispatchToMainThread( NewNonOwningRunnableMethod("ParentImpl::MainThreadActorDestroy", this, &ParentImpl::MainThreadActorDestroy))); } void ParentImpl::MainThreadActorDestroy() { AssertIsInMainProcess(); AssertIsOnMainThread(); MOZ_ASSERT_IF(!mIsOtherProcessActor, !mContent); MOZ_ASSERT(sLiveActorCount); sLiveActorCount--; // This may be the last reference! Release(); } void ParentImpl::ActorDestroy(ActorDestroyReason aWhy) { AssertIsInMainProcess(); AssertIsOnBackgroundThread(); MOZ_ASSERT(!mActorDestroyed); MOZ_ASSERT_IF(mIsOtherProcessActor, mLiveActorArray); BackgroundParentImpl::ActorDestroy(aWhy); mActorDestroyed = true; if (mLiveActorArray) { MOZ_ALWAYS_TRUE(mLiveActorArray->RemoveElement(this)); mLiveActorArray = nullptr; } // This is tricky. We should be able to call Destroy() here directly because // we're not going to touch 'this' or our MessageChannel any longer on this // thread. Destroy() dispatches the MainThreadActorDestroy runnable and when // it runs it will destroy 'this' and our associated MessageChannel. However, // IPDL is about to call MessageChannel::Clear() on this thread! To avoid // racing with the main thread we must ensure that the MessageChannel lives // long enough to be cleared in this call stack. MOZ_ALWAYS_SUCCEEDS(NS_DispatchToCurrentThread(NewNonOwningRunnableMethod( "ParentImpl::Destroy", this, &ParentImpl::Destroy))); } NS_IMPL_ISUPPORTS(ParentImpl::ShutdownObserver, nsIObserver) NS_IMETHODIMP ParentImpl::ShutdownObserver::Observe(nsISupports* aSubject, const char* aTopic, const char16_t* aData) { AssertIsInMainProcess(); AssertIsOnMainThread(); MOZ_ASSERT(!sShutdownHasStarted); MOZ_ASSERT(!strcmp(aTopic, NS_XPCOM_SHUTDOWN_THREADS_OBSERVER_ID)); sShutdownHasStarted = true; // Do this first before calling (and spinning the event loop in) // ShutdownBackgroundThread(). ChildImpl::Shutdown(); ShutdownBackgroundThread(); return NS_OK; } BackgroundStarterParent::BackgroundStarterParent( ThreadsafeContentParentHandle* aContent, bool aCrossProcess) : mCrossProcess(aCrossProcess), mContent(aContent) { AssertIsOnMainThread(); AssertIsInMainProcess(); MOZ_ASSERT_IF(!mCrossProcess, !mContent); MOZ_ASSERT_IF(!mCrossProcess, XRE_IsParentProcess()); } void BackgroundStarterParent::SetLiveActorArray( nsTArray* aLiveActorArray) { AssertIsInMainProcess(); AssertIsOnBackgroundThread(); MOZ_ASSERT(aLiveActorArray); MOZ_ASSERT(!aLiveActorArray->Contains(this)); MOZ_ASSERT(!mLiveActorArray); MOZ_ASSERT_IF(!mCrossProcess, OtherPid() == base::GetCurrentProcId()); mLiveActorArray = aLiveActorArray; mLiveActorArray->AppendElement(this); } IPCResult BackgroundStarterParent::RecvInitBackground( Endpoint&& aEndpoint) { AssertIsOnBackgroundThread(); if (!aEndpoint.IsValid()) { return IPC_FAIL(this, "Cannot initialize PBackground with invalid endpoint"); } ParentImpl* actor = new ParentImpl(mContent, mCrossProcess); // Take a reference on this thread. If Open() fails then we will release this // reference in Destroy. NS_ADDREF(actor); ParentImpl::sLiveActorCount++; if (!aEndpoint.Bind(actor)) { actor->Destroy(); return IPC_OK(); } if (mCrossProcess) { actor->SetLiveActorArray(mLiveActorArray); } return IPC_OK(); } void BackgroundStarterParent::ActorDestroy(ActorDestroyReason aReason) { AssertIsOnBackgroundThread(); if (mLiveActorArray) { MOZ_ALWAYS_TRUE(mLiveActorArray->RemoveElement(this)); mLiveActorArray = nullptr; } // Make sure to decrement `sLiveActorCount` on the main thread. MOZ_ALWAYS_SUCCEEDS(NS_DispatchToMainThread( NS_NewRunnableFunction("BackgroundStarterParent::MainThreadDestroy", [] { ParentImpl::sLiveActorCount--; }))); } // ----------------------------------------------------------------------------- // ChildImpl Implementation // ----------------------------------------------------------------------------- // static void ChildImpl::Startup() { // This happens on the main thread but before XPCOM has started so we can't // assert that we're being called on the main thread here. sParentAndContentProcessThreadInfo.Startup(); nsCOMPtr observerService = services::GetObserverService(); MOZ_RELEASE_ASSERT(observerService); nsCOMPtr observer = new ShutdownObserver(); nsresult rv = observerService->AddObserver( observer, NS_XPCOM_SHUTDOWN_THREADS_OBSERVER_ID, false); MOZ_RELEASE_ASSERT(NS_SUCCEEDED(rv)); // Initialize a starter actor to allow starting PBackground within the parent // process. if (XRE_IsParentProcess()) { Endpoint parent; Endpoint child; MOZ_ALWAYS_SUCCEEDS(PBackgroundStarter::CreateEndpoints( base::GetCurrentProcId(), base::GetCurrentProcId(), &parent, &child)); MOZ_ALWAYS_TRUE(ParentImpl::AllocStarter(nullptr, std::move(parent), /* aCrossProcess */ false)); sParentAndContentProcessThreadInfo.InitStarter(std::move(child)); } } // static void ChildImpl::Shutdown() { AssertIsOnMainThread(); sParentAndContentProcessThreadInfo.Shutdown(); sShutdownHasStarted = true; } // static PBackgroundChild* ChildImpl::GetForCurrentThread() { MOZ_ASSERT(sParentAndContentProcessThreadInfo.mThreadLocalIndex != kBadThreadLocalIndex); auto threadLocalInfo = NS_IsMainThread() ? sParentAndContentProcessThreadInfo.mMainThreadInfo : static_cast(PR_GetThreadPrivate( sParentAndContentProcessThreadInfo.mThreadLocalIndex)); if (!threadLocalInfo) { return nullptr; } return threadLocalInfo->mActor; } /* static */ PBackgroundChild* ChildImpl::GetOrCreateForCurrentThread() { return sParentAndContentProcessThreadInfo.GetOrCreateForCurrentThread(); } // static void ChildImpl::CloseForCurrentThread() { MOZ_ASSERT(!NS_IsMainThread(), "PBackground for the main thread should be shut down via " "ChildImpl::Shutdown()."); sParentAndContentProcessThreadInfo.CloseForCurrentThread(); } // static BackgroundChildImpl::ThreadLocal* ChildImpl::GetThreadLocalForCurrentThread() { MOZ_ASSERT(sParentAndContentProcessThreadInfo.mThreadLocalIndex != kBadThreadLocalIndex, "BackgroundChild::Startup() was never called!"); auto threadLocalInfo = NS_IsMainThread() ? sParentAndContentProcessThreadInfo.mMainThreadInfo : static_cast(PR_GetThreadPrivate( sParentAndContentProcessThreadInfo.mThreadLocalIndex)); if (!threadLocalInfo) { return nullptr; } if (!threadLocalInfo->mConsumerThreadLocal) { threadLocalInfo->mConsumerThreadLocal = MakeUnique(); } return threadLocalInfo->mConsumerThreadLocal.get(); } // static void ChildImpl::InitContentStarter(mozilla::dom::ContentChild* aContent) { sParentAndContentProcessThreadInfo.InitStarter(aContent); } // static void ChildImpl::ThreadLocalDestructor(void* aThreadLocal) { auto threadLocalInfo = static_cast(aThreadLocal); if (threadLocalInfo) { MOZ_ASSERT(threadLocalInfo->mClosed); if (threadLocalInfo->mActor) { threadLocalInfo->mActor->Close(); threadLocalInfo->mActor->AssertActorDestroyed(); } delete threadLocalInfo; } } void ChildImpl::ActorDestroy(ActorDestroyReason aWhy) { AssertIsOnOwningThread(); #ifdef DEBUG MOZ_ASSERT(!mActorDestroyed); mActorDestroyed = true; #endif BackgroundChildImpl::ActorDestroy(aWhy); } NS_IMPL_ISUPPORTS(ChildImpl::ShutdownObserver, nsIObserver) NS_IMETHODIMP ChildImpl::ShutdownObserver::Observe(nsISupports* aSubject, const char* aTopic, const char16_t* aData) { AssertIsOnMainThread(); MOZ_ASSERT(!strcmp(aTopic, NS_XPCOM_SHUTDOWN_THREADS_OBSERVER_ID)); ChildImpl::Shutdown(); return NS_OK; }