/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef js_loader_LoadedScript_h #define js_loader_LoadedScript_h #include "js/AllocPolicy.h" #include "js/Transcoding.h" #include "mozilla/Maybe.h" #include "mozilla/MaybeOneOf.h" #include "mozilla/MemoryReporting.h" #include "mozilla/Utf8.h" // mozilla::Utf8Unit #include "mozilla/Variant.h" #include "mozilla/Vector.h" #include "nsCOMPtr.h" #include "nsCycleCollectionParticipant.h" #include "nsIMemoryReporter.h" #include "jsapi.h" #include "ScriptKind.h" #include "ScriptFetchOptions.h" class nsIURI; namespace JS::loader { class ScriptLoadRequest; using Utf8Unit = mozilla::Utf8Unit; void HostAddRefTopLevelScript(const JS::Value& aPrivate); void HostReleaseTopLevelScript(const JS::Value& aPrivate); class ClassicScript; class ModuleScript; class EventScript; class LoadContextBase; // A LoadedScript is a place where the Script is stored once it is loaded. It is // not unique to a load, and can be shared across loads as long as it is // properly ref-counted by each load instance. // // When the load is not performed, the URI represents the resource to be loaded, // and it is replaced by the absolute resource location once loaded. // // As the LoadedScript can be shared, using the SharedSubResourceCache, it is // exposed to the memory reporter such that sharing might be accounted for // properly. class LoadedScript : public nsIMemoryReporter { ScriptKind mKind; const mozilla::dom::ReferrerPolicy mReferrerPolicy; RefPtr mFetchOptions; nsCOMPtr mURI; nsCOMPtr mBaseURL; protected: LoadedScript(ScriptKind aKind, mozilla::dom::ReferrerPolicy aReferrerPolicy, ScriptFetchOptions* aFetchOptions, nsIURI* aURI); virtual ~LoadedScript(); public: // When the memory should be reported, register it using RegisterMemoryReport, // and make sure to call SizeOfIncludingThis in the enclosing container. // // Each reported script would be listed under // `explicit/js/script/loaded-script/`. void RegisterMemoryReport(); size_t SizeOfIncludingThis(mozilla::MallocSizeOf aMallocSizeOf) const; public: NS_DECL_CYCLE_COLLECTING_ISUPPORTS; NS_DECL_NSIMEMORYREPORTER; NS_DECL_CYCLE_COLLECTION_CLASS(LoadedScript) bool IsClassicScript() const { return mKind == ScriptKind::eClassic; } bool IsModuleScript() const { return mKind == ScriptKind::eModule; } bool IsEventScript() const { return mKind == ScriptKind::eEvent; } inline ClassicScript* AsClassicScript(); inline ModuleScript* AsModuleScript(); inline EventScript* AsEventScript(); // Used to propagate Fetch Options to child modules ScriptFetchOptions* GetFetchOptions() const { return mFetchOptions; } mozilla::dom::ReferrerPolicy ReferrerPolicy() const { return mReferrerPolicy; } nsIURI* GetURI() const { return mURI; } void SetBaseURL(nsIURI* aBaseURL) { MOZ_ASSERT(!mBaseURL); mBaseURL = aBaseURL; } nsIURI* BaseURL() const { return mBaseURL; } void AssociateWithScript(JSScript* aScript); public: // =========================================================================== // Encoding of the content provided by the network, or refined by the JS // engine. template using Variant = mozilla::Variant; template using VariantType = mozilla::VariantType; // Type of data provided by the nsChannel. enum class DataType : uint8_t { eUnknown, eTextSource, eBytecode }; // Use a vector backed by the JS allocator for script text so that contents // can be transferred in constant time to the JS engine, not copied in linear // time. template using ScriptTextBuffer = mozilla::Vector; using MaybeSourceText = mozilla::MaybeOneOf, JS::SourceText>; bool IsUnknownDataType() const { return mDataType == DataType::eUnknown; } bool IsTextSource() const { return mDataType == DataType::eTextSource; } bool IsSource() const { return IsTextSource(); } bool IsBytecode() const { return mDataType == DataType::eBytecode; } void SetUnknownDataType() { mDataType = DataType::eUnknown; mScriptData.reset(); } void SetTextSource(LoadContextBase* maybeLoadContext) { MOZ_ASSERT(IsUnknownDataType()); mDataType = DataType::eTextSource; mScriptData.emplace(VariantType>()); } void SetBytecode() { MOZ_ASSERT(IsUnknownDataType()); mDataType = DataType::eBytecode; } bool IsUTF16Text() const { return mScriptData->is>(); } bool IsUTF8Text() const { return mScriptData->is>(); } template const ScriptTextBuffer& ScriptText() const { MOZ_ASSERT(IsTextSource()); return mScriptData->as>(); } template ScriptTextBuffer& ScriptText() { MOZ_ASSERT(IsTextSource()); return mScriptData->as>(); } size_t ScriptTextLength() const { MOZ_ASSERT(IsTextSource()); return IsUTF16Text() ? ScriptText().length() : ScriptText().length(); } // Get source text. On success |aMaybeSource| will contain either UTF-8 or // UTF-16 source; on failure it will remain in its initial state. nsresult GetScriptSource(JSContext* aCx, MaybeSourceText* aMaybeSource, LoadContextBase* aMaybeLoadContext); void ClearScriptSource() { if (IsTextSource()) { ClearScriptText(); } } void ClearScriptText() { MOZ_ASSERT(IsTextSource()); return IsUTF16Text() ? ScriptText().clearAndFree() : ScriptText().clearAndFree(); } size_t ReceivedScriptTextLength() const { return mReceivedScriptTextLength; } void SetReceivedScriptTextLength(size_t aLength) { mReceivedScriptTextLength = aLength; } JS::TranscodeBuffer& SRIAndBytecode() { // Note: SRIAndBytecode might be called even if the IsSource() returns true, // as we want to be able to save the bytecode content when we are loading // from source. MOZ_ASSERT(IsBytecode() || IsSource()); return mScriptBytecode; } JS::TranscodeRange Bytecode() const { MOZ_ASSERT(IsBytecode()); const auto& bytecode = mScriptBytecode; auto offset = mBytecodeOffset; return JS::TranscodeRange(bytecode.begin() + offset, bytecode.length() - offset); } size_t GetSRILength() const { MOZ_ASSERT(IsBytecode() || IsSource()); return mBytecodeOffset; } void SetSRILength(size_t sriLength) { MOZ_ASSERT(IsBytecode() || IsSource()); mBytecodeOffset = JS::AlignTranscodingBytecodeOffset(sriLength); } void DropBytecode() { MOZ_ASSERT(IsBytecode() || IsSource()); mScriptBytecode.clearAndFree(); } // Determine whether the mScriptData or mScriptBytecode is used. DataType mDataType; // Holds script source data for non-inline scripts. mozilla::Maybe< Variant, ScriptTextBuffer>> mScriptData; // The length of script source text, set when reading completes. This is used // since mScriptData is cleared when the source is passed to the JS engine. size_t mReceivedScriptTextLength; // Holds the SRI serialized hash and the script bytecode for non-inline // scripts. The data is laid out according to ScriptBytecodeDataLayout // or, if compression is enabled, ScriptBytecodeCompressedDataLayout. JS::TranscodeBuffer mScriptBytecode; uint32_t mBytecodeOffset; // Offset of the bytecode in mScriptBytecode }; // Provide accessors for any classes `Derived` which is providing the // `getLoadedScript` function as interface. The accessors are meant to be // inherited by the `Derived` class. template class LoadedScriptDelegate { private: // Use a static_cast instead of declaring virtual functions. This is // meant to avoid relying on virtual table, and improve inlining for non-final // classes. const LoadedScript* GetLoadedScript() const { return static_cast(this)->getLoadedScript(); } LoadedScript* GetLoadedScript() { return static_cast(this)->getLoadedScript(); } public: template using ScriptTextBuffer = LoadedScript::ScriptTextBuffer; using MaybeSourceText = LoadedScript::MaybeSourceText; bool IsModuleScript() const { return GetLoadedScript()->IsModuleScript(); } bool IsEventScript() const { return GetLoadedScript()->IsEventScript(); } bool IsUnknownDataType() const { return GetLoadedScript()->IsUnknownDataType(); } bool IsTextSource() const { return GetLoadedScript()->IsTextSource(); } bool IsSource() const { return GetLoadedScript()->IsSource(); } bool IsBytecode() const { return GetLoadedScript()->IsBytecode(); } void SetUnknownDataType() { GetLoadedScript()->SetUnknownDataType(); } void SetTextSource(LoadContextBase* maybeLoadContext) { GetLoadedScript()->SetTextSource(maybeLoadContext); } void SetBytecode() { GetLoadedScript()->SetBytecode(); } bool IsUTF16Text() const { return GetLoadedScript()->IsUTF16Text(); } bool IsUTF8Text() const { return GetLoadedScript()->IsUTF8Text(); } template const ScriptTextBuffer& ScriptText() const { const LoadedScript* loader = GetLoadedScript(); return loader->ScriptText(); } template ScriptTextBuffer& ScriptText() { LoadedScript* loader = GetLoadedScript(); return loader->ScriptText(); } size_t ScriptTextLength() const { return GetLoadedScript()->ScriptTextLength(); } size_t ReceivedScriptTextLength() const { return GetLoadedScript()->ReceivedScriptTextLength(); } void SetReceivedScriptTextLength(size_t aLength) { GetLoadedScript()->SetReceivedScriptTextLength(aLength); } // Get source text. On success |aMaybeSource| will contain either UTF-8 or // UTF-16 source; on failure it will remain in its initial state. nsresult GetScriptSource(JSContext* aCx, MaybeSourceText* aMaybeSource, LoadContextBase* aLoadContext) { return GetLoadedScript()->GetScriptSource(aCx, aMaybeSource, aLoadContext); } void ClearScriptSource() { GetLoadedScript()->ClearScriptSource(); } void ClearScriptText() { GetLoadedScript()->ClearScriptText(); } JS::TranscodeBuffer& SRIAndBytecode() { return GetLoadedScript()->SRIAndBytecode(); } JS::TranscodeRange Bytecode() const { return GetLoadedScript()->Bytecode(); } size_t GetSRILength() const { return GetLoadedScript()->GetSRILength(); } void SetSRILength(size_t sriLength) { GetLoadedScript()->SetSRILength(sriLength); } void DropBytecode() { GetLoadedScript()->DropBytecode(); } }; class ClassicScript final : public LoadedScript { ~ClassicScript() = default; private: // Scripts can be created only by ScriptLoadRequest::NoCacheEntryFound. ClassicScript(mozilla::dom::ReferrerPolicy aReferrerPolicy, ScriptFetchOptions* aFetchOptions, nsIURI* aURI); friend class ScriptLoadRequest; }; class EventScript final : public LoadedScript { ~EventScript() = default; public: EventScript(mozilla::dom::ReferrerPolicy aReferrerPolicy, ScriptFetchOptions* aFetchOptions, nsIURI* aURI); }; // A single module script. May be used to satisfy multiple load requests. class ModuleScript final : public LoadedScript { JS::Heap mModuleRecord; JS::Heap mParseError; JS::Heap mErrorToRethrow; bool mForPreload; bool mHadImportMap; bool mDebuggerDataInitialized; ~ModuleScript(); public: NS_DECL_ISUPPORTS_INHERITED NS_DECL_CYCLE_COLLECTION_SCRIPT_HOLDER_CLASS_INHERITED(ModuleScript, LoadedScript) private: // Scripts can be created only by ScriptLoadRequest::NoCacheEntryFound. ModuleScript(mozilla::dom::ReferrerPolicy aReferrerPolicy, ScriptFetchOptions* aFetchOptions, nsIURI* aURI); friend class ScriptLoadRequest; public: void SetModuleRecord(JS::Handle aModuleRecord); void SetParseError(const JS::Value& aError); void SetErrorToRethrow(const JS::Value& aError); void SetForPreload(bool aValue); void SetHadImportMap(bool aValue); void SetDebuggerDataInitialized(); JSObject* ModuleRecord() const { return mModuleRecord; } JS::Value ParseError() const { return mParseError; } JS::Value ErrorToRethrow() const { return mErrorToRethrow; } bool HasParseError() const { return !mParseError.isUndefined(); } bool HasErrorToRethrow() const { return !mErrorToRethrow.isUndefined(); } bool ForPreload() const { return mForPreload; } bool HadImportMap() const { return mHadImportMap; } bool DebuggerDataInitialized() const { return mDebuggerDataInitialized; } void Shutdown(); void UnlinkModuleRecord(); friend void CheckModuleScriptPrivate(LoadedScript*, const JS::Value&); }; ClassicScript* LoadedScript::AsClassicScript() { MOZ_ASSERT(!IsModuleScript()); return static_cast(this); } ModuleScript* LoadedScript::AsModuleScript() { MOZ_ASSERT(IsModuleScript()); return static_cast(this); } } // namespace JS::loader #endif // js_loader_LoadedScript_h