setJitCompilerOption('ion.forceinlineCaches', 1); function warmup(fun, input_array, output_array) { assertEq(output_array.length, input_array.length); for (var index = 0; index < input_array.length; index++) { input = input_array[index]; output = output_array[index]; for (var i = 0; i < 30; i++) { var y = fun(input); assertEq(y, output) } } } // Unary - operator with transition between string representations of int32 and double. var fun_neg_int32_double = (x) => { return -x; } var fun_neg_double_int32 = (x) => { return -x; } // Unary ~ operator using string representations of either int32 or double. var fun_bitnot_int32 = (x) => { return ~x; } var fun_bitnot_double = (x) => { return ~x; } // Unary ++ operator using string representations of either int32 or double. var fun_inc_int32 = (x) => { return ++x; } var fun_inc_double = (x) => { return ++x; } // Unary -- operator using string representations of either int32 or double. var fun_dec_int32 = (x) => { return --x; } var fun_dec_double = (x) => { return --x; } // Unary + operator using string representations of either int32 or double. var fun_pos_int32 = (x) => { return +x; } var fun_pos_double = (x) => { return +x; } // JSOp::ToNumeric using string representations of either int32 or double. var fun_tonumeric_int32 = (x) => { return x++; } var fun_tonumeric_double = (x) => { return x++; } warmup(fun_neg_int32_double, ["1", "2", "-3"], [-1, -2, 3]); warmup(fun_neg_double_int32, ["0"], [-0]); warmup(fun_neg_double_int32, ["3", "4", "-5"], [-3, -4, 5]); warmup(fun_neg_int32_double, ["1.2", "1.4"], [-1.2, -1.4]); warmup(fun_bitnot_int32, ["-1", "0"], [0, -1]); warmup(fun_bitnot_double, ["-1.0", "0.0", "1.2", "3"], [0, -1, -2, -4]); warmup(fun_inc_int32, ["-1", "0"], [0, 1]); warmup(fun_inc_double, ["-1.0", "0.0", "1.2", "3"], [0, 1, 2.2, 4]); warmup(fun_dec_int32, ["-1", "0"], [-2, -1]); warmup(fun_dec_double, ["-1.0", "0.0", "1.5", "3"], [-2, -1, 0.5, 2]); warmup(fun_pos_int32, ["-1", "0"], [-1, 0]); warmup(fun_pos_double, ["-1.0", "0.0", "1.2", "3"], [-1.0, 0.0, 1.2, 3]); warmup(fun_tonumeric_int32, ["-1", "0"], [-1, 0]); warmup(fun_tonumeric_double, ["-1.0", "0.0", "1.2", "3"], [-1.0, 0.0, 1.2, 3]);