// frame.eval returns null if the eval code fails with an uncatchable error. var g = newGlobal({newCompartment: true}); var dbg = Debugger(g); var hits = 0; dbg.onDebuggerStatement = function (frame) { if (hits++ === 0) assertEq(frame.eval("debugger;"), null); else return null; }; assertEq(g.eval("debugger; 'ok';"), "ok"); assertEq(hits, 2);