// Different objects get different Debugger.Object wrappers. var g = newGlobal({newCompartment: true}); var dbg = Debugger(g); var hits = 0; dbg.onDebuggerStatement = function (frame) { assertEq(frame.arguments[0] === frame.arguments[1], false); hits++; }; g.eval("function f(a, b) { debugger; } f({}, {});"); assertEq(hits, 1);