// Hitting a breakpoint with no hit method does nothing. var g = newGlobal({newCompartment: true}); g.s = ''; g.eval("var line0 = Error().lineNumber;\n" + "function f() {\n" + // line0 + 1 " debugger;\n" + // line0 + 2 " s += 'x';\n" + // line0 + 3 "}\n") var dbg = Debugger(g); var bp = []; dbg.onDebuggerStatement = function (frame) { g.s += 'D'; var arr = frame.script.getLineOffsets(g.line0 + 3); for (var i = 0; i < arr.length; i++) { var obj = {}; bp[i] = obj; frame.script.setBreakpoint(arr[i], obj); } }; g.f(); assertEq(g.s, "Dx"); dbg.onDebuggerStatement = undefined; for (var i = 0; i < bp.length; i++) bp[i].hit = function () { g.s += 'B'; }; g.f(); assertEq(g.s, "DxBx");