// A breakpoint handler hit method can return {throw: exc} to throw an exception. var g = newGlobal({newCompartment: true}); var dbg = Debugger(g); dbg.onDebuggerStatement = function (frame) { function hit(frame) { return {throw: frame.eval("new Error('PASS')").return}; } var s = frame.script; var offs = s.getLineOffsets(g.line0 + 3); for (var i = 0; i < offs.length; i++) s.setBreakpoint(offs[i], {hit: hit}); }; g.s = null; g.eval("line0 = Error().lineNumber;\n" + "debugger;\n" + // line0 + 1 "try {\n" + // line0 + 2 " s = 'FAIL';\n" + // line0 + 3 "} catch (exc) {\n" + " assertEq(exc.constructor, Error);\n" + " s = exc.message;\n" + "}\n"); assertEq(g.s, 'PASS');