// |jit-test| --no-threads // This test case check's Ion ability to inline Array.prototype.push, when // fun.apply is used and inlined with the set of arguments of the current // function. Note, that the following are not equivalent in case of failures: // // arr = []; // arr.push(1,2,3); // OOM ---> arr == [] // // arr = []; // arr.push(1); // arr.push(2); // OOM --> arr == [1] // arr.push(3); function canIoncompile() { while (true) { var i = inIon(); if (i) return i; } } if (canIoncompile() != true) quit(); if ("gczeal" in this) gczeal(0); function pushLimits(limit, offset) { function pusher() { Array.prototype.push.apply(arr, arguments) } var arr = [0,1,2,3,4,5,6,7]; arr.length = offset; var l = arr.length; var was = inIon(); oomAtAllocation(limit); try { for (var i = 0; i < 100; i++) pusher(0,1,2,3,4,5,6,7); } catch (e) { // Catch OOM. } resetOOMFailure(); assertEq(arr.length % 8, l); // Check for a bailout. var is = inIon(); return was ? is ? 1 : 2 : 0; } // We need this limit to be high enough to be able to OSR in the for-loop of // pushLimits. var limit = 1024 * 1024 * 1024; while(true) { var res = pushLimits(limit, 0); print(limit, res); if (res == 0) { limit = 1024 * 1024 * 1024; } else if (res == 1) { // Started and finished in Ion. // We want to converge quickly to a state where the memory is limited // enough to cause failures in array.prototype.push. limit = (limit / 1.5) | 0; if (limit == 0) // If we are not in the Jit. break; } else if (res == 2) { // Started in Ion, and finished in Baseline. if (limit < 10) { // This is used to offset the OOM location, such that we can test // each steps of the Array.push function, when it is jitted. for (var off = 1; off < 8; off++) pushLimits(limit, off); } if (limit == 1) break; limit--; } }