var g = newGlobal({ newCompartment: true }); var dbg = new Debugger(g); var count = 0; dbg.onNewScript = script => { count++; }; var stencil = g.compileToStencil(`"a"`); g.evalStencil(stencil); assertEq(count, 1); count = 0; dbg.onNewScript = script => { count++; }; var stencilXDR = g.compileToStencilXDR(`"b"`); g.evalStencilXDR(stencilXDR); assertEq(count, 1);