/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "DisplayPortUtils.h" #include "FrameMetrics.h" #include "mozilla/dom/BrowserChild.h" #include "mozilla/dom/Document.h" #include "mozilla/gfx/Point.h" #include "mozilla/layers/APZPublicUtils.h" #include "mozilla/layers/CompositorBridgeChild.h" #include "mozilla/layers/LayersMessageUtils.h" #include "mozilla/layers/PAPZ.h" #include "mozilla/PresShell.h" #include "mozilla/StaticPrefs_layers.h" #include "mozilla/StaticPrefs_layout.h" #include "nsIScrollableFrame.h" #include "nsLayoutUtils.h" #include "nsPlaceholderFrame.h" #include "nsSubDocumentFrame.h" #include "RetainedDisplayListBuilder.h" #include "WindowRenderer.h" #include namespace mozilla { using gfx::IntSize; using layers::FrameMetrics; using layers::ScrollableLayerGuid; typedef ScrollableLayerGuid::ViewID ViewID; static LazyLogModule sDisplayportLog("apz.displayport"); /* static */ DisplayPortMargins DisplayPortMargins::FromAPZ(const ScreenMargin& aMargins, const CSSPoint& aVisualOffset, const CSSPoint& aLayoutOffset) { return DisplayPortMargins{aMargins, aVisualOffset, aLayoutOffset}; } /* static */ DisplayPortMargins DisplayPortMargins::ForScrollFrame( nsIScrollableFrame* aScrollFrame, const ScreenMargin& aMargins) { CSSPoint visualOffset; CSSPoint layoutOffset; if (aScrollFrame) { nsIFrame* scrollFrame = do_QueryFrame(aScrollFrame); PresShell* presShell = scrollFrame->PresShell(); layoutOffset = CSSPoint::FromAppUnits(aScrollFrame->GetScrollPosition()); if (aScrollFrame->IsRootScrollFrameOfDocument()) { visualOffset = CSSPoint::FromAppUnits(presShell->GetVisualViewportOffset()); } else { visualOffset = layoutOffset; } } return DisplayPortMargins{aMargins, visualOffset, layoutOffset}; } /* static */ DisplayPortMargins DisplayPortMargins::ForContent( nsIContent* aContent, const ScreenMargin& aMargins) { return ForScrollFrame( aContent ? nsLayoutUtils::FindScrollableFrameFor(aContent) : nullptr, aMargins); } ScreenMargin DisplayPortMargins::GetRelativeToLayoutViewport( ContentGeometryType aGeometryType, nsIScrollableFrame* aScrollableFrame, const CSSToScreenScale2D& aDisplayportScale) const { // APZ wants |mMargins| applied relative to the visual viewport. // The main-thread painting code applies margins relative to // the layout viewport. To get the main thread to paint the // area APZ wants, apply a translation between the two. The // magnitude of the translation depends on whether we are // applying the displayport to scrolled or fixed content. CSSPoint scrollDeltaCss = ComputeAsyncTranslation(aGeometryType, aScrollableFrame); ScreenPoint scrollDelta = scrollDeltaCss * aDisplayportScale; ScreenMargin margins = mMargins; margins.left -= scrollDelta.x; margins.right += scrollDelta.x; margins.top -= scrollDelta.y; margins.bottom += scrollDelta.y; return margins; } std::ostream& operator<<(std::ostream& aOs, const DisplayPortMargins& aMargins) { if (aMargins.mVisualOffset == CSSPoint() && aMargins.mLayoutOffset == CSSPoint()) { aOs << aMargins.mMargins; } else { aOs << "{" << aMargins.mMargins << "," << aMargins.mVisualOffset << "," << aMargins.mLayoutOffset << "}"; } return aOs; } CSSPoint DisplayPortMargins::ComputeAsyncTranslation( ContentGeometryType aGeometryType, nsIScrollableFrame* aScrollableFrame) const { // If we are applying the displayport to scrolled content, the // translation is the entire difference between the visual and // layout offsets. if (aGeometryType == ContentGeometryType::Scrolled) { return mVisualOffset - mLayoutOffset; } // If we are applying the displayport to fixed content, only // part of the difference between the visual and layout offsets // should be applied. This is because fixed content remains fixed // to the layout viewport, and some of the async delta between // the visual and layout offsets can drag the layout viewport // with it. We want only the remaining delta, i.e. the offset of // the visual viewport relative to the (async-scrolled) layout // viewport. if (!aScrollableFrame) { // Displayport on a non-scrolling frame for some reason. // There will be no divergence between the two viewports. return CSSPoint(); } // Fixed content is always fixed to an RSF. MOZ_ASSERT(aScrollableFrame->IsRootScrollFrameOfDocument()); nsIFrame* scrollFrame = do_QueryFrame(aScrollableFrame); if (!scrollFrame->PresShell()->IsVisualViewportSizeSet()) { // Zooming is disabled, so the layout viewport tracks the // visual viewport completely. return CSSPoint(); } // Use KeepLayoutViewportEnclosingViewportVisual() to compute // an async layout viewport the way APZ would. const CSSRect visualViewport{ mVisualOffset, // TODO: There are probably some edge cases here around async zooming // that are not currently being handled properly. For proper handling, // we'd likely need to save APZ's async zoom when populating // mVisualOffset, and using it to adjust the visual viewport size here. // Note that any incorrectness caused by this will only occur transiently // during async zooming. CSSSize::FromAppUnits(scrollFrame->PresShell()->GetVisualViewportSize())}; const CSSRect scrollableRect = CSSRect::FromAppUnits( nsLayoutUtils::CalculateExpandedScrollableRect(scrollFrame)); CSSRect asyncLayoutViewport{ mLayoutOffset, CSSSize::FromAppUnits(aScrollableFrame->GetScrollPortRect().Size())}; FrameMetrics::KeepLayoutViewportEnclosingVisualViewport( visualViewport, scrollableRect, /* out */ asyncLayoutViewport); return mVisualOffset - asyncLayoutViewport.TopLeft(); } static nsRect GetDisplayPortFromRectData(nsIContent* aContent, DisplayPortPropertyData* aRectData) { // In the case where the displayport is set as a rect, we assume it is // already aligned and clamped as necessary. The burden to do that is // on the setter of the displayport. In practice very few places set the // displayport directly as a rect (mostly tests). return aRectData->mRect; } static nsRect GetDisplayPortFromMarginsData( nsIContent* aContent, DisplayPortMarginsPropertyData* aMarginsData, const DisplayPortOptions& aOptions) { // In the case where the displayport is set via margins, we apply the margins // to a base rect. Then we align the expanded rect based on the alignment // requested, and finally, clamp it to the size of the scrollable rect. nsRect base; if (nsRect* baseData = static_cast( aContent->GetProperty(nsGkAtoms::DisplayPortBase))) { base = *baseData; } else { // In theory we shouldn't get here, but we do sometimes (see bug 1212136). // Fall through for graceful handling. } nsIFrame* frame = nsLayoutUtils::GetScrollFrameFromContent(aContent); if (!frame) { // Turns out we can't really compute it. Oops. We still should return // something sane. NS_WARNING( "Attempting to get a displayport from a content with no primary " "frame!"); return base; } bool isRoot = false; if (aContent->OwnerDoc()->GetRootElement() == aContent) { isRoot = true; } nsIScrollableFrame* scrollableFrame = frame->GetScrollTargetFrame(); nsPoint scrollPos; if (scrollableFrame) { scrollPos = scrollableFrame->GetScrollPosition(); } nsPresContext* presContext = frame->PresContext(); int32_t auPerDevPixel = presContext->AppUnitsPerDevPixel(); LayoutDeviceToScreenScale2D res = LayoutDeviceToParentLayerScale( presContext->PresShell()->GetCumulativeResolution()) * nsLayoutUtils::GetTransformToAncestorScaleCrossProcessForFrameMetrics( frame); // Calculate the expanded scrollable rect, which we'll be clamping the // displayport to. nsRect expandedScrollableRect = nsLayoutUtils::CalculateExpandedScrollableRect(frame); // GetTransformToAncestorScale() can return 0. In this case, just return the // base rect (clamped to the expanded scrollable rect), as other calculations // would run into divisions by zero. if (res == LayoutDeviceToScreenScale2D(0, 0)) { // Make sure the displayport remains within the scrollable rect. return base.MoveInsideAndClamp(expandedScrollableRect - scrollPos); } // First convert the base rect to screen pixels LayoutDeviceToScreenScale2D parentRes = res; if (isRoot) { // the base rect for root scroll frames is specified in the parent document // coordinate space, so it doesn't include the local resolution. float localRes = presContext->PresShell()->GetResolution(); parentRes.xScale /= localRes; parentRes.yScale /= localRes; } ScreenRect screenRect = LayoutDeviceRect::FromAppUnits(base, auPerDevPixel) * parentRes; // Note on the correctness of applying the alignment in Screen space: // The correct space to apply the alignment in would be Layer space, but // we don't necessarily know the scale to convert to Layer space at this // point because Layout may not yet have chosen the resolution at which to // render (it chooses that in FrameLayerBuilder, but this can be called // during display list building). Therefore, we perform the alignment in // Screen space, which basically assumes that Layout chose to render at // screen resolution; since this is what Layout does most of the time, // this is a good approximation. A proper solution would involve moving // the choosing of the resolution to display-list building time. ScreenSize alignment; PresShell* presShell = presContext->PresShell(); MOZ_ASSERT(presShell); ScreenMargin margins = aMarginsData->mMargins.GetRelativeToLayoutViewport( aOptions.mGeometryType, scrollableFrame, presContext->CSSToDevPixelScale() * res); if (presShell->IsDisplayportSuppressed() || aContent->GetProperty(nsGkAtoms::MinimalDisplayPort)) { alignment = ScreenSize(1, 1); } else { // Moving the displayport is relatively expensive with WR so we use a larger // alignment that causes the displayport to move less frequently. The // alignment scales up with the size of the base rect so larger scrollframes // use a larger alignment, but we clamp the alignment to a power of two // between 128 and 1024 (inclusive). // This naturally also increases the size of the displayport compared to // always using a 128 alignment, so the displayport multipliers are also // correspondingly smaller when WR is enabled to prevent the displayport // from becoming too big. IntSize multiplier = layers::apz::GetDisplayportAlignmentMultiplier(screenRect.Size()); alignment = ScreenSize(128 * multiplier.width, 128 * multiplier.height); } // Avoid division by zero. if (alignment.width == 0) { alignment.width = 128; } if (alignment.height == 0) { alignment.height = 128; } // Expand the rect by the margins screenRect.Inflate(margins); ScreenPoint scrollPosScreen = LayoutDevicePoint::FromAppUnits(scrollPos, auPerDevPixel) * res; // Align the display port. screenRect += scrollPosScreen; float x = alignment.width * floor(screenRect.x / alignment.width); float y = alignment.height * floor(screenRect.y / alignment.height); float w = alignment.width * ceil(screenRect.width / alignment.width + 1); float h = alignment.height * ceil(screenRect.height / alignment.height + 1); screenRect = ScreenRect(x, y, w, h); screenRect -= scrollPosScreen; // Convert the aligned rect back into app units. nsRect result = LayoutDeviceRect::ToAppUnits(screenRect / res, auPerDevPixel); // Make sure the displayport remains within the scrollable rect. result = result.MoveInsideAndClamp(expandedScrollableRect - scrollPos); return result; } static bool GetDisplayPortData( nsIContent* aContent, DisplayPortPropertyData** aOutRectData, DisplayPortMarginsPropertyData** aOutMarginsData) { MOZ_ASSERT(aOutRectData && aOutMarginsData); *aOutRectData = static_cast( aContent->GetProperty(nsGkAtoms::DisplayPort)); *aOutMarginsData = static_cast( aContent->GetProperty(nsGkAtoms::DisplayPortMargins)); if (!*aOutRectData && !*aOutMarginsData) { // This content element has no displayport data at all return false; } if (*aOutRectData && *aOutMarginsData) { // choose margins if equal priority if ((*aOutRectData)->mPriority > (*aOutMarginsData)->mPriority) { *aOutMarginsData = nullptr; } else { *aOutRectData = nullptr; } } NS_ASSERTION((*aOutRectData == nullptr) != (*aOutMarginsData == nullptr), "Only one of aOutRectData or aOutMarginsData should be set!"); return true; } static bool GetWasDisplayPortPainted(nsIContent* aContent) { DisplayPortPropertyData* rectData = nullptr; DisplayPortMarginsPropertyData* marginsData = nullptr; if (!GetDisplayPortData(aContent, &rectData, &marginsData)) { return false; } return rectData ? rectData->mPainted : marginsData->mPainted; } bool DisplayPortUtils::IsMissingDisplayPortBaseRect(nsIContent* aContent) { DisplayPortPropertyData* rectData = nullptr; DisplayPortMarginsPropertyData* marginsData = nullptr; if (GetDisplayPortData(aContent, &rectData, &marginsData) && marginsData) { return !aContent->GetProperty(nsGkAtoms::DisplayPortBase); } return false; } static void TranslateFromScrollPortToScrollFrame(nsIContent* aContent, nsRect* aRect) { MOZ_ASSERT(aRect); if (nsIScrollableFrame* scrollableFrame = nsLayoutUtils::FindScrollableFrameFor(aContent)) { *aRect += scrollableFrame->GetScrollPortRect().TopLeft(); } } static bool GetDisplayPortImpl(nsIContent* aContent, nsRect* aResult, const DisplayPortOptions& aOptions) { DisplayPortPropertyData* rectData = nullptr; DisplayPortMarginsPropertyData* marginsData = nullptr; if (!GetDisplayPortData(aContent, &rectData, &marginsData)) { return false; } nsIFrame* frame = aContent->GetPrimaryFrame(); if (frame && !frame->PresShell()->AsyncPanZoomEnabled()) { return false; } if (!aResult) { // We have displayport data, but the caller doesn't want the actual // rect, so we don't need to actually compute it. return true; } bool isDisplayportSuppressed = false; if (frame) { nsPresContext* presContext = frame->PresContext(); MOZ_ASSERT(presContext); PresShell* presShell = presContext->PresShell(); MOZ_ASSERT(presShell); isDisplayportSuppressed = presShell->IsDisplayportSuppressed(); } nsRect result; if (rectData) { result = GetDisplayPortFromRectData(aContent, rectData); } else if (isDisplayportSuppressed || nsLayoutUtils::ShouldDisableApzForElement(aContent) || aContent->GetProperty(nsGkAtoms::MinimalDisplayPort)) { // Note: the above conditions should be in sync with the conditions in // WillUseEmptyDisplayPortMargins. // Make a copy of the margins data but set the margins to empty. // Do not create a new DisplayPortMargins object with // DisplayPortMargins::Empty(), because that will record the visual // and layout scroll offsets in place right now on the DisplayPortMargins, // and those are only meant to be recorded when the margins are stored. DisplayPortMarginsPropertyData noMargins = *marginsData; noMargins.mMargins.mMargins = ScreenMargin(); result = GetDisplayPortFromMarginsData(aContent, &noMargins, aOptions); } else { result = GetDisplayPortFromMarginsData(aContent, marginsData, aOptions); } if (aOptions.mRelativeTo == DisplayportRelativeTo::ScrollFrame) { TranslateFromScrollPortToScrollFrame(aContent, &result); } *aResult = result; return true; } bool DisplayPortUtils::GetDisplayPort(nsIContent* aContent, nsRect* aResult, const DisplayPortOptions& aOptions) { return GetDisplayPortImpl(aContent, aResult, aOptions); } bool DisplayPortUtils::HasDisplayPort(nsIContent* aContent) { return GetDisplayPort(aContent, nullptr); } bool DisplayPortUtils::HasPaintedDisplayPort(nsIContent* aContent) { DisplayPortPropertyData* rectData = nullptr; DisplayPortMarginsPropertyData* marginsData = nullptr; GetDisplayPortData(aContent, &rectData, &marginsData); if (rectData) { return rectData->mPainted; } if (marginsData) { return marginsData->mPainted; } return false; } void DisplayPortUtils::MarkDisplayPortAsPainted(nsIContent* aContent) { DisplayPortPropertyData* rectData = nullptr; DisplayPortMarginsPropertyData* marginsData = nullptr; GetDisplayPortData(aContent, &rectData, &marginsData); MOZ_ASSERT(rectData || marginsData, "MarkDisplayPortAsPainted should only be called for an element " "with a displayport"); if (rectData) { rectData->mPainted = true; } if (marginsData) { marginsData->mPainted = true; } } bool DisplayPortUtils::HasNonMinimalDisplayPort(nsIContent* aContent) { return HasDisplayPort(aContent) && !aContent->GetProperty(nsGkAtoms::MinimalDisplayPort); } bool DisplayPortUtils::HasNonMinimalNonZeroDisplayPort(nsIContent* aContent) { if (!HasDisplayPort(aContent)) { return false; } if (aContent->GetProperty(nsGkAtoms::MinimalDisplayPort)) { return false; } DisplayPortMarginsPropertyData* currentData = static_cast( aContent->GetProperty(nsGkAtoms::DisplayPortMargins)); if (!currentData) { // We have a display port, so if we don't have margin data we must have rect // data. We consider such as non zero and non minimal, it's probably not too // important as display port rects are only used in tests. return true; } if (currentData->mMargins.mMargins != ScreenMargin()) { return true; } return false; } /* static */ bool DisplayPortUtils::GetDisplayPortForVisibilityTesting(nsIContent* aContent, nsRect* aResult) { MOZ_ASSERT(aResult); return GetDisplayPortImpl( aContent, aResult, DisplayPortOptions().With(DisplayportRelativeTo::ScrollFrame)); } void DisplayPortUtils::InvalidateForDisplayPortChange( nsIContent* aContent, bool aHadDisplayPort, const nsRect& aOldDisplayPort, const nsRect& aNewDisplayPort, RepaintMode aRepaintMode) { if (aRepaintMode != RepaintMode::Repaint) { return; } bool changed = !aHadDisplayPort || !aOldDisplayPort.IsEqualEdges(aNewDisplayPort); nsIFrame* frame = nsLayoutUtils::GetScrollFrameFromContent(aContent); if (frame) { frame = do_QueryFrame(frame->GetScrollTargetFrame()); } if (changed && frame) { // It is important to call SchedulePaint on the same frame that we set the // dirty rect properties on so we can find the frame later to remove the // properties. frame->SchedulePaint(); if (!nsLayoutUtils::AreRetainedDisplayListsEnabled()) { return; } if (StaticPrefs::layout_display_list_retain_sc()) { // DisplayListBuildingDisplayPortRect property is not used when retain sc // mode is enabled. return; } auto* builder = nsLayoutUtils::GetRetainedDisplayListBuilder(frame); if (!builder) { return; } bool found; nsRect* rect = frame->GetProperty( nsDisplayListBuilder::DisplayListBuildingDisplayPortRect(), &found); if (!found) { rect = new nsRect(); frame->AddProperty( nsDisplayListBuilder::DisplayListBuildingDisplayPortRect(), rect); frame->SetHasOverrideDirtyRegion(true); DL_LOGV("Adding display port building rect for frame %p\n", frame); RetainedDisplayListData* data = builder->Data(); data->Flags(frame) += RetainedDisplayListData::FrameFlag::HasProps; } else { MOZ_ASSERT(rect, "this property should only store non-null values"); } if (aHadDisplayPort) { // We only need to build a display list for any new areas added nsRegion newRegion(aNewDisplayPort); newRegion.SubOut(aOldDisplayPort); rect->UnionRect(*rect, newRegion.GetBounds()); } else { rect->UnionRect(*rect, aNewDisplayPort); } } } bool DisplayPortUtils::SetDisplayPortMargins( nsIContent* aContent, PresShell* aPresShell, const DisplayPortMargins& aMargins, ClearMinimalDisplayPortProperty aClearMinimalDisplayPortProperty, uint32_t aPriority, RepaintMode aRepaintMode) { MOZ_ASSERT(aContent); MOZ_ASSERT(aContent->GetComposedDoc() == aPresShell->GetDocument()); DisplayPortMarginsPropertyData* currentData = static_cast( aContent->GetProperty(nsGkAtoms::DisplayPortMargins)); if (currentData && currentData->mPriority > aPriority) { return false; } if (currentData && currentData->mMargins.mVisualOffset != CSSPoint() && aMargins.mVisualOffset == CSSPoint()) { // If we hit this, then it's possible that we're setting a displayport // that is wrong because the old one had a layout/visual adjustment and // the new one does not. MOZ_LOG(sDisplayportLog, LogLevel::Warning, ("Dropping visual offset %s", ToString(currentData->mMargins.mVisualOffset).c_str())); } nsIFrame* scrollFrame = nsLayoutUtils::GetScrollFrameFromContent(aContent); nsRect oldDisplayPort; bool hadDisplayPort = false; bool wasPainted = GetWasDisplayPortPainted(aContent); if (scrollFrame) { // We only use the two return values from this function to call // InvalidateForDisplayPortChange. InvalidateForDisplayPortChange does // nothing if aContent does not have a frame. So getting the displayport is // useless if the content has no frame, so we avoid calling this to avoid // triggering a warning about not having a frame. hadDisplayPort = GetDisplayPort(aContent, &oldDisplayPort); } aContent->SetProperty( nsGkAtoms::DisplayPortMargins, new DisplayPortMarginsPropertyData(aMargins, aPriority, wasPainted), nsINode::DeleteProperty); if (aClearMinimalDisplayPortProperty == ClearMinimalDisplayPortProperty::Yes) { if (MOZ_LOG_TEST(sDisplayportLog, LogLevel::Debug) && aContent->GetProperty(nsGkAtoms::MinimalDisplayPort)) { mozilla::layers::ScrollableLayerGuid::ViewID viewID = mozilla::layers::ScrollableLayerGuid::NULL_SCROLL_ID; nsLayoutUtils::FindIDFor(aContent, &viewID); MOZ_LOG(sDisplayportLog, LogLevel::Debug, ("SetDisplayPortMargins removing MinimalDisplayPort prop on " "scrollId=%" PRIu64 "\n", viewID)); } aContent->RemoveProperty(nsGkAtoms::MinimalDisplayPort); } nsIScrollableFrame* scrollableFrame = scrollFrame ? scrollFrame->GetScrollTargetFrame() : nullptr; if (!scrollableFrame) { return true; } nsRect newDisplayPort; DebugOnly hasDisplayPort = GetDisplayPort(aContent, &newDisplayPort); MOZ_ASSERT(hasDisplayPort); if (MOZ_LOG_TEST(sDisplayportLog, LogLevel::Debug)) { mozilla::layers::ScrollableLayerGuid::ViewID viewID = mozilla::layers::ScrollableLayerGuid::NULL_SCROLL_ID; nsLayoutUtils::FindIDFor(aContent, &viewID); if (!hadDisplayPort) { MOZ_LOG(sDisplayportLog, LogLevel::Debug, ("SetDisplayPortMargins %s on scrollId=%" PRIu64 ", newDp=%s\n", ToString(aMargins).c_str(), viewID, ToString(newDisplayPort).c_str())); } else { // Use verbose level logging for when an existing displayport got its // margins updated. MOZ_LOG(sDisplayportLog, LogLevel::Verbose, ("SetDisplayPortMargins %s on scrollId=%" PRIu64 ", newDp=%s\n", ToString(aMargins).c_str(), viewID, ToString(newDisplayPort).c_str())); } } InvalidateForDisplayPortChange(aContent, hadDisplayPort, oldDisplayPort, newDisplayPort, aRepaintMode); scrollableFrame->TriggerDisplayPortExpiration(); // Display port margins changing means that the set of visible frames may // have drastically changed. Check if we should schedule an update. hadDisplayPort = scrollableFrame->GetDisplayPortAtLastApproximateFrameVisibilityUpdate( &oldDisplayPort); bool needVisibilityUpdate = !hadDisplayPort; // Check if the total size has changed by a large factor. if (!needVisibilityUpdate) { if ((newDisplayPort.width > 2 * oldDisplayPort.width) || (oldDisplayPort.width > 2 * newDisplayPort.width) || (newDisplayPort.height > 2 * oldDisplayPort.height) || (oldDisplayPort.height > 2 * newDisplayPort.height)) { needVisibilityUpdate = true; } } // Check if it's moved by a significant amount. if (!needVisibilityUpdate) { if (nsRect* baseData = static_cast( aContent->GetProperty(nsGkAtoms::DisplayPortBase))) { nsRect base = *baseData; if ((std::abs(newDisplayPort.X() - oldDisplayPort.X()) > base.width) || (std::abs(newDisplayPort.XMost() - oldDisplayPort.XMost()) > base.width) || (std::abs(newDisplayPort.Y() - oldDisplayPort.Y()) > base.height) || (std::abs(newDisplayPort.YMost() - oldDisplayPort.YMost()) > base.height)) { needVisibilityUpdate = true; } } } if (needVisibilityUpdate) { aPresShell->ScheduleApproximateFrameVisibilityUpdateNow(); } return true; } void DisplayPortUtils::SetDisplayPortBase(nsIContent* aContent, const nsRect& aBase) { if (MOZ_LOG_TEST(sDisplayportLog, LogLevel::Verbose)) { ViewID viewId = nsLayoutUtils::FindOrCreateIDFor(aContent); MOZ_LOG(sDisplayportLog, LogLevel::Verbose, ("Setting base rect %s for scrollId=%" PRIu64 "\n", ToString(aBase).c_str(), viewId)); } aContent->SetProperty(nsGkAtoms::DisplayPortBase, new nsRect(aBase), nsINode::DeleteProperty); } void DisplayPortUtils::SetDisplayPortBaseIfNotSet(nsIContent* aContent, const nsRect& aBase) { if (!aContent->GetProperty(nsGkAtoms::DisplayPortBase)) { SetDisplayPortBase(aContent, aBase); } } void DisplayPortUtils::RemoveDisplayPort(nsIContent* aContent) { aContent->RemoveProperty(nsGkAtoms::DisplayPort); aContent->RemoveProperty(nsGkAtoms::DisplayPortMargins); } bool DisplayPortUtils::ViewportHasDisplayPort(nsPresContext* aPresContext) { nsIFrame* rootScrollFrame = aPresContext->PresShell()->GetRootScrollFrame(); return rootScrollFrame && HasDisplayPort(rootScrollFrame->GetContent()); } bool DisplayPortUtils::IsFixedPosFrameInDisplayPort(const nsIFrame* aFrame) { // Fixed-pos frames are parented by the viewport frame or the page content // frame. We'll assume that printing/print preview don't have displayports for // their pages! nsIFrame* parent = aFrame->GetParent(); if (!parent || parent->GetParent() || aFrame->StyleDisplay()->mPosition != StylePositionProperty::Fixed) { return false; } return ViewportHasDisplayPort(aFrame->PresContext()); } // We want to this return true for the scroll frame, but not the // scrolled frame (which has the same content). bool DisplayPortUtils::FrameHasDisplayPort(nsIFrame* aFrame, const nsIFrame* aScrolledFrame) { if (!aFrame->GetContent() || !HasDisplayPort(aFrame->GetContent())) { return false; } nsIScrollableFrame* sf = do_QueryFrame(aFrame); if (sf) { if (aScrolledFrame && aScrolledFrame != sf->GetScrolledFrame()) { return false; } return true; } return false; } bool DisplayPortUtils::CalculateAndSetDisplayPortMargins( nsIScrollableFrame* aScrollFrame, RepaintMode aRepaintMode) { nsIFrame* frame = do_QueryFrame(aScrollFrame); MOZ_ASSERT(frame); nsIContent* content = frame->GetContent(); MOZ_ASSERT(content); FrameMetrics metrics = nsLayoutUtils::CalculateBasicFrameMetrics(aScrollFrame); ScreenMargin displayportMargins = layers::apz::CalculatePendingDisplayPort( metrics, ParentLayerPoint(0.0f, 0.0f)); PresShell* presShell = frame->PresContext()->GetPresShell(); DisplayPortMargins margins = DisplayPortMargins::ForScrollFrame(aScrollFrame, displayportMargins); return SetDisplayPortMargins(content, presShell, margins, ClearMinimalDisplayPortProperty::Yes, 0, aRepaintMode); } bool DisplayPortUtils::MaybeCreateDisplayPort( nsDisplayListBuilder* aBuilder, nsIFrame* aScrollFrame, nsIScrollableFrame* aScrollFrameAsScrollable, RepaintMode aRepaintMode) { MOZ_ASSERT(aBuilder->IsPaintingToWindow()); nsIContent* content = aScrollFrame->GetContent(); if (!content) { return false; } // We perform an optimization where we ensure that at least one // async-scrollable frame (i.e. one that WantsAsyncScroll()) has a // displayport. If that's not the case yet, and we are async-scrollable, we // will get a displayport. MOZ_ASSERT(nsLayoutUtils::AsyncPanZoomEnabled(aScrollFrame)); if (!aBuilder->HaveScrollableDisplayPort() && aScrollFrameAsScrollable->WantAsyncScroll()) { bool haveDisplayPort = HasNonMinimalNonZeroDisplayPort(content); // If we don't already have a displayport, calculate and set one. if (!haveDisplayPort) { // We only use the viewId for logging purposes, but create it // unconditionally to minimize impact of enabling logging. If we don't // assign a viewId here it will get assigned later anyway so functionally // there should be no difference. ViewID viewId = nsLayoutUtils::FindOrCreateIDFor(content); MOZ_LOG( sDisplayportLog, LogLevel::Debug, ("Setting DP on first-encountered scrollId=%" PRIu64 "\n", viewId)); CalculateAndSetDisplayPortMargins(aScrollFrameAsScrollable, aRepaintMode); #ifdef DEBUG haveDisplayPort = HasNonMinimalDisplayPort(content); MOZ_ASSERT(haveDisplayPort, "should have a displayport after having just set it"); #endif } // Record that the we now have a scrollable display port. aBuilder->SetHaveScrollableDisplayPort(); return true; } return false; } void DisplayPortUtils::SetZeroMarginDisplayPortOnAsyncScrollableAncestors( nsIFrame* aFrame) { nsIFrame* frame = aFrame; while (frame) { frame = nsLayoutUtils::GetParentOrPlaceholderForCrossDoc(frame); if (!frame) { break; } nsIScrollableFrame* scrollAncestor = nsLayoutUtils::GetAsyncScrollableAncestorFrame(frame); if (!scrollAncestor) { break; } frame = do_QueryFrame(scrollAncestor); MOZ_ASSERT(frame); MOZ_ASSERT(scrollAncestor->WantAsyncScroll() || frame->PresShell()->GetRootScrollFrame() == frame); if (nsLayoutUtils::AsyncPanZoomEnabled(frame) && !HasDisplayPort(frame->GetContent())) { SetDisplayPortMargins(frame->GetContent(), frame->PresShell(), DisplayPortMargins::Empty(frame->GetContent()), ClearMinimalDisplayPortProperty::No, 0, RepaintMode::Repaint); } } } bool DisplayPortUtils::MaybeCreateDisplayPortInFirstScrollFrameEncountered( nsIFrame* aFrame, nsDisplayListBuilder* aBuilder) { // Don't descend into the tab bar in chrome, it can be very large and does not // contain any async scrollable elements. if (XRE_IsParentProcess() && aFrame->GetContent() && aFrame->GetContent()->GetID() == nsGkAtoms::tabbrowser_arrowscrollbox) { return false; } if (aFrame->IsScrollContainer()) { if (nsIScrollableFrame* sf = do_QueryFrame(aFrame)) { if (MaybeCreateDisplayPort(aBuilder, aFrame, sf, RepaintMode::Repaint)) { // If this was the first displayport found in the first scroll frame // encountered, mark the scroll frame with the current paint sequence // number. This is used later to ensure the displayport created is // never expired. When there is a scrollable frame with a first // scrollable sequence number found that does not match the current // paint sequence number (may occur if the dom was mutated in some way), // the value will be reset. sf->SetIsFirstScrollableFrameSequenceNumber( Some(nsDisplayListBuilder::GetPaintSequenceNumber())); return true; } } } else if (aFrame->IsPlaceholderFrame()) { nsPlaceholderFrame* placeholder = static_cast(aFrame); nsIFrame* oof = placeholder->GetOutOfFlowFrame(); if (oof && !nsLayoutUtils::IsPopup(oof) && MaybeCreateDisplayPortInFirstScrollFrameEncountered(oof, aBuilder)) { return true; } } else if (aFrame->IsSubDocumentFrame()) { PresShell* presShell = static_cast(aFrame) ->GetSubdocumentPresShellForPainting(0); if (nsIFrame* root = presShell ? presShell->GetRootFrame() : nullptr) { if (MaybeCreateDisplayPortInFirstScrollFrameEncountered(root, aBuilder)) { return true; } } } if (aFrame->StyleUIReset()->mMozSubtreeHiddenOnlyVisually) { // Only descend the visible card of deck / tabpanels return false; } for (nsIFrame* child : aFrame->PrincipalChildList()) { if (MaybeCreateDisplayPortInFirstScrollFrameEncountered(child, aBuilder)) { return true; } } return false; } void DisplayPortUtils::ExpireDisplayPortOnAsyncScrollableAncestor( nsIFrame* aFrame) { nsIFrame* frame = aFrame; while (frame) { frame = nsLayoutUtils::GetCrossDocParentFrameInProcess(frame); if (!frame) { break; } nsIScrollableFrame* scrollAncestor = nsLayoutUtils::GetAsyncScrollableAncestorFrame(frame); if (!scrollAncestor) { break; } frame = do_QueryFrame(scrollAncestor); MOZ_ASSERT(frame); if (!frame) { break; } MOZ_ASSERT(scrollAncestor->WantAsyncScroll() || frame->PresShell()->GetRootScrollFrame() == frame); if (HasDisplayPort(frame->GetContent())) { scrollAncestor->TriggerDisplayPortExpiration(); // Stop after the first trigger. If it failed, there's no point in // continuing because all the rest of the frames we encounter are going // to be ancestors of |scrollAncestor| which will keep its displayport. // If the trigger succeeded, we stop because when the trigger executes // it will call this function again to trigger the next ancestor up the // chain. break; } } } Maybe DisplayPortUtils::GetRootDisplayportBase(PresShell* aPresShell) { DebugOnly pc = aPresShell->GetPresContext(); MOZ_ASSERT(pc, "this function should be called after PresShell::Init"); MOZ_ASSERT(pc->IsRootContentDocumentCrossProcess() || !pc->GetParentPresContext()); dom::BrowserChild* browserChild = dom::BrowserChild::GetFrom(aPresShell); if (browserChild && !browserChild->IsTopLevel()) { // If this is an in-process root in on OOP iframe, use the visible rect if // it's been set. return browserChild->GetVisibleRect(); } nsIFrame* frame = aPresShell->GetRootScrollFrame(); if (!frame) { frame = aPresShell->GetRootFrame(); } nsRect baseRect; if (frame) { baseRect = nsRect(nsPoint(0, 0), nsLayoutUtils::CalculateCompositionSizeForFrame(frame)); } else { baseRect = nsRect(nsPoint(0, 0), aPresShell->GetPresContext()->GetVisibleArea().Size()); } return Some(baseRect); } bool DisplayPortUtils::WillUseEmptyDisplayPortMargins(nsIContent* aContent) { MOZ_ASSERT(HasDisplayPort(aContent)); nsIFrame* frame = aContent->GetPrimaryFrame(); if (!frame) { return false; } // Note these conditions should be in sync with the conditions where we use // empty margins to calculate display port in GetDisplayPortImpl return aContent->GetProperty(nsGkAtoms::MinimalDisplayPort) || frame->PresShell()->IsDisplayportSuppressed() || nsLayoutUtils::ShouldDisableApzForElement(aContent); } } // namespace mozilla