/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef LAYOUT_SVG_AUTOREFERENCECHAINGUARD_H_ #define LAYOUT_SVG_AUTOREFERENCECHAINGUARD_H_ #include "Element.h" #include "mozilla/Assertions.h" #include "mozilla/Attributes.h" #include "mozilla/ReentrancyGuard.h" #include "mozilla/Likely.h" #include "nsDebug.h" #include "mozilla/dom/Document.h" #include "nsIFrame.h" namespace mozilla { /** * This helper class helps us to protect against two related issues that can * occur in SVG content: reference loops, and reference chains that we deem to * be too long. * * Some SVG effects can reference another effect of the same type to produce * a chain of effects to be applied (e.g. clipPath), while in other cases it is * possible that while processing an effect of a certain type another effect * of the same type may be encountered indirectly (e.g. pattern). In order to * avoid stack overflow crashes and performance issues we need to impose an * arbitrary limit on the length of the reference chains that SVG content may * try to create. (Some SVG authoring tools have been known to create absurdly * long reference chains. For example, bug 1253590 details a case where Adobe * Illustrator was used to created an SVG with a chain of 5000 clip paths which * could cause us to run out of stack space and crash.) * * This class is intended to be used with the nsIFrame's of SVG effects that * may involve reference chains. To use it add a boolean member, something * like this: * * // Flag used to indicate whether a methods that may reenter due to * // following a reference to another instance is currently executing. * bool mIsBeingProcessed; * * Make sure to initialize the member to false in the class' constructons. * * Then add the following to the top of any methods that may be reentered due * to following a reference: * * static int16_t sRefChainLengthCounter = AutoReferenceChainGuard::noChain; * * AutoReferenceChainGuard refChainGuard(this, &mIsBeingProcessed, * &sRefChainLengthCounter); * if (MOZ_UNLIKELY(!refChainGuard.Reference())) { * return; // Break reference chain * } * * Note that mIsBeingProcessed and sRefChainLengthCounter should never be used * by the frame except when it initialize them as indicated above. */ class MOZ_RAII AutoReferenceChainGuard { static const int16_t sDefaultMaxChainLength = 10; // arbitrary length public: static const int16_t noChain = -2; /** * @param aFrame The frame for an effect that may involve a reference chain. * @param aFrameInUse The member variable on aFrame that is used to indicate * whether one of aFrame's methods that may involve following a reference * to another effect of the same type is currently being executed. * @param aChainCounter A static variable in the method in which this class * is instantiated that is used to keep track of how many times the method * is reentered (and thus how long the a reference chain is). * @param aMaxChainLength The maximum number of links that are allowed in * a reference chain. */ AutoReferenceChainGuard(nsIFrame* aFrame, bool* aFrameInUse, int16_t* aChainCounter, int16_t aMaxChainLength = sDefaultMaxChainLength) : mFrame(aFrame), mFrameInUse(aFrameInUse), mChainCounter(aChainCounter), mMaxChainLength(aMaxChainLength), mBrokeReference(false) { MOZ_ASSERT(aFrame && aFrameInUse && aChainCounter); MOZ_ASSERT(aMaxChainLength > 0); MOZ_ASSERT(*aChainCounter == noChain || (*aChainCounter >= 0 && *aChainCounter < aMaxChainLength)); } ~AutoReferenceChainGuard() { if (mBrokeReference) { // We didn't change mFrameInUse or mChainCounter return; } *mFrameInUse = false; // If we fail this assert then there were more destructor calls than // Reference() calls (a consumer forgot to to call Reference()), or else // someone messed with the variable pointed to by mChainCounter. MOZ_ASSERT(*mChainCounter < mMaxChainLength); (*mChainCounter)++; if (*mChainCounter == mMaxChainLength) { *mChainCounter = noChain; // reset ready for use next time } } /** * Returns true on success (no reference loop/reference chain length is * within the specified limits), else returns false on failure (there is a * reference loop/the reference chain has exceeded the specified limits). * If it returns false then an error message will be reported to the DevTools * console (only once). */ [[nodiscard]] bool Reference() { if (MOZ_UNLIKELY(*mFrameInUse)) { mBrokeReference = true; ReportErrorToConsole(); return false; } if (*mChainCounter == noChain) { // Initialize - we start at aMaxChainLength and decrement towards zero. *mChainCounter = mMaxChainLength; } else { // If we fail this assertion then either a consumer failed to break a // reference loop/chain, or else they called Reference() more than once MOZ_ASSERT(*mChainCounter >= 0); if (MOZ_UNLIKELY(*mChainCounter < 1)) { mBrokeReference = true; ReportErrorToConsole(); return false; } } // We only set these once we know we're returning true. *mFrameInUse = true; (*mChainCounter)--; return true; } private: void ReportErrorToConsole() { AutoTArray params; dom::Element* element = mFrame->GetContent()->AsElement(); element->GetTagName(*params.AppendElement()); element->GetId(*params.AppendElement()); auto doc = mFrame->GetContent()->OwnerDoc(); auto warning = *mFrameInUse ? dom::Document::eSVGRefLoop : dom::Document::eSVGRefChainLengthExceeded; doc->WarnOnceAbout(warning, /* asError */ true, params); } nsIFrame* mFrame; bool* mFrameInUse; int16_t* mChainCounter; const int16_t mMaxChainLength; bool mBrokeReference; }; } // namespace mozilla #endif // LAYOUT_SVG_AUTOREFERENCECHAINGUARD_H_