/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ // Main header first: #include "SVGImageContext.h" // Keep others in (case-insensitive) order: #include "gfxUtils.h" #include "mozilla/LookAndFeel.h" #include "mozilla/StaticPrefs_svg.h" #include "mozilla/dom/Document.h" #include "nsIFrame.h" #include "nsPresContext.h" #include "nsStyleStruct.h" namespace mozilla { /* static */ void SVGImageContext::MaybeStoreContextPaint(SVGImageContext& aContext, nsIFrame* aFromFrame, imgIContainer* aImgContainer) { return MaybeStoreContextPaint(aContext, *aFromFrame->PresContext(), *aFromFrame->Style(), aImgContainer); } /* static */ void SVGImageContext::MaybeStoreContextPaint(SVGImageContext& aContext, const nsPresContext& aPresContext, const ComputedStyle& aStyle, imgIContainer* aImgContainer) { if (aImgContainer->GetType() != imgIContainer::TYPE_VECTOR) { // Avoid this overhead for raster images. return; } if (StaticPrefs::svg_embedder_prefers_color_scheme_content_enabled() || aPresContext.Document()->ChromeRulesEnabled()) { auto scheme = LookAndFeel::ColorSchemeForStyle( *aPresContext.Document(), aStyle.StyleUI()->mColorScheme.bits, ColorSchemeMode::Preferred); aContext.SetColorScheme(Some(scheme)); } const nsStyleSVG* style = aStyle.StyleSVG(); if (!style->ExposesContextProperties()) { // Content must have '-moz-context-properties' set to the names of the // properties it wants to expose to images it links to. return; } bool haveContextPaint = false; auto contextPaint = MakeRefPtr(); if ((style->mMozContextProperties.bits & StyleContextPropertyBits::FILL) && style->mFill.kind.IsColor()) { haveContextPaint = true; contextPaint->SetFill(style->mFill.kind.AsColor().CalcColor(aStyle)); } if ((style->mMozContextProperties.bits & StyleContextPropertyBits::STROKE) && style->mStroke.kind.IsColor()) { haveContextPaint = true; contextPaint->SetStroke(style->mStroke.kind.AsColor().CalcColor(aStyle)); } if (style->mMozContextProperties.bits & StyleContextPropertyBits::FILL_OPACITY) { haveContextPaint = true; contextPaint->SetFillOpacity(style->mFillOpacity.IsOpacity() ? style->mFillOpacity.AsOpacity() : 1.0f); } if (style->mMozContextProperties.bits & StyleContextPropertyBits::STROKE_OPACITY) { haveContextPaint = true; contextPaint->SetStrokeOpacity(style->mStrokeOpacity.IsOpacity() ? style->mStrokeOpacity.AsOpacity() : 1.0f); } if (haveContextPaint) { aContext.mContextPaint = std::move(contextPaint); } } } // namespace mozilla