//////////////////////////////////////////////////////////////////////////////// /// /// Sample rate transposer. Changes sample rate by using linear interpolation /// together with anti-alias filtering (first order interpolation with anti- /// alias filtering should be quite adequate for this application) /// /// Author : Copyright (c) Olli Parviainen /// Author e-mail : oparviai 'at' iki.fi /// SoundTouch WWW: http://www.surina.net/soundtouch /// //////////////////////////////////////////////////////////////////////////////// // // License : // // SoundTouch audio processing library // Copyright (c) Olli Parviainen // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public // License as published by the Free Software Foundation; either // version 2.1 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // //////////////////////////////////////////////////////////////////////////////// #include #include #include #include #include "RateTransposer.h" #include "InterpolateLinear.h" #include "InterpolateCubic.h" #include "InterpolateShannon.h" #include "AAFilter.h" using namespace soundtouch; // Define default interpolation algorithm here TransposerBase::ALGORITHM TransposerBase::algorithm = TransposerBase::CUBIC; // Constructor RateTransposer::RateTransposer() : FIFOProcessor(&outputBuffer) { bUseAAFilter = #ifndef SOUNDTOUCH_PREVENT_CLICK_AT_RATE_CROSSOVER true; #else // Disable Anti-alias filter if desirable to avoid click at rate change zero value crossover false; #endif // Instantiates the anti-alias filter pAAFilter = new AAFilter(64); pTransposer = TransposerBase::newInstance(); clear(); } RateTransposer::~RateTransposer() { delete pAAFilter; delete pTransposer; } /// Enables/disables the anti-alias filter. Zero to disable, nonzero to enable void RateTransposer::enableAAFilter(bool newMode) { #ifndef SOUNDTOUCH_PREVENT_CLICK_AT_RATE_CROSSOVER // Disable Anti-alias filter if desirable to avoid click at rate change zero value crossover bUseAAFilter = newMode; clear(); #endif } /// Returns nonzero if anti-alias filter is enabled. bool RateTransposer::isAAFilterEnabled() const { return bUseAAFilter; } AAFilter *RateTransposer::getAAFilter() { return pAAFilter; } // Sets new target iRate. Normal iRate = 1.0, smaller values represent slower // iRate, larger faster iRates. void RateTransposer::setRate(double newRate) { double fCutoff; pTransposer->setRate(newRate); // design a new anti-alias filter if (newRate > 1.0) { fCutoff = 0.5 / newRate; } else { fCutoff = 0.5 * newRate; } pAAFilter->setCutoffFreq(fCutoff); } // Adds 'nSamples' pcs of samples from the 'samples' memory position into // the input of the object. void RateTransposer::putSamples(const SAMPLETYPE *samples, uint nSamples) { processSamples(samples, nSamples); } // Transposes sample rate by applying anti-alias filter to prevent folding. // Returns amount of samples returned in the "dest" buffer. // The maximum amount of samples that can be returned at a time is set by // the 'set_returnBuffer_size' function. void RateTransposer::processSamples(const SAMPLETYPE *src, uint nSamples) { uint count; if (nSamples == 0) return; // Store samples to input buffer inputBuffer.putSamples(src, nSamples); // If anti-alias filter is turned off, simply transpose without applying // the filter if (bUseAAFilter == false) { count = pTransposer->transpose(outputBuffer, inputBuffer); return; } assert(pAAFilter); // Transpose with anti-alias filter if (pTransposer->rate < 1.0f) { // If the parameter 'Rate' value is smaller than 1, first transpose // the samples and then apply the anti-alias filter to remove aliasing. // Transpose the samples, store the result to end of "midBuffer" pTransposer->transpose(midBuffer, inputBuffer); // Apply the anti-alias filter for transposed samples in midBuffer pAAFilter->evaluate(outputBuffer, midBuffer); } else { // If the parameter 'Rate' value is larger than 1, first apply the // anti-alias filter to remove high frequencies (prevent them from folding // over the lover frequencies), then transpose. // Apply the anti-alias filter for samples in inputBuffer pAAFilter->evaluate(midBuffer, inputBuffer); // Transpose the AA-filtered samples in "midBuffer" pTransposer->transpose(outputBuffer, midBuffer); } } // Sets the number of channels, 1 = mono, 2 = stereo void RateTransposer::setChannels(int nChannels) { if (!verifyNumberOfChannels(nChannels) || (pTransposer->numChannels == nChannels)) return; pTransposer->setChannels(nChannels); inputBuffer.setChannels(nChannels); midBuffer.setChannels(nChannels); outputBuffer.setChannels(nChannels); } // Clears all the samples in the object void RateTransposer::clear() { outputBuffer.clear(); midBuffer.clear(); inputBuffer.clear(); pTransposer->resetRegisters(); // prefill buffer to avoid losing first samples at beginning of stream int prefill = getLatency(); inputBuffer.addSilent(prefill); } // Returns nonzero if there aren't any samples available for outputting. int RateTransposer::isEmpty() const { int res; res = FIFOProcessor::isEmpty(); if (res == 0) return 0; return inputBuffer.isEmpty(); } /// Return approximate initial input-output latency int RateTransposer::getLatency() const { return pTransposer->getLatency() + ((bUseAAFilter) ? (pAAFilter->getLength() / 2) : 0); } ////////////////////////////////////////////////////////////////////////////// // // TransposerBase - Base class for interpolation // // static function to set interpolation algorithm void TransposerBase::setAlgorithm(TransposerBase::ALGORITHM a) { TransposerBase::algorithm = a; } // Transposes the sample rate of the given samples using linear interpolation. // Returns the number of samples returned in the "dest" buffer int TransposerBase::transpose(FIFOSampleBuffer &dest, FIFOSampleBuffer &src) { int numSrcSamples = src.numSamples(); int sizeDemand = (int)((double)numSrcSamples / rate) + 8; int numOutput; SAMPLETYPE *psrc = src.ptrBegin(); SAMPLETYPE *pdest = dest.ptrEnd(sizeDemand); #ifndef USE_MULTICH_ALWAYS if (numChannels == 1) { numOutput = transposeMono(pdest, psrc, numSrcSamples); } else if (numChannels == 2) { numOutput = transposeStereo(pdest, psrc, numSrcSamples); } else #endif // USE_MULTICH_ALWAYS { assert(numChannels > 0); numOutput = transposeMulti(pdest, psrc, numSrcSamples); } dest.putSamples(numOutput); src.receiveSamples(numSrcSamples); return numOutput; } TransposerBase::TransposerBase() { numChannels = 0; rate = 1.0f; } TransposerBase::~TransposerBase() { } void TransposerBase::setChannels(int channels) { numChannels = channels; resetRegisters(); } void TransposerBase::setRate(double newRate) { rate = newRate; } // static factory function TransposerBase *TransposerBase::newInstance() { #ifdef SOUNDTOUCH_INTEGER_SAMPLES // Notice: For integer arithmetic support only linear algorithm (due to simplest calculus) return ::new InterpolateLinearInteger; #else switch (algorithm) { case LINEAR: return new InterpolateLinearFloat; case CUBIC: return new InterpolateCubic; case SHANNON: return new InterpolateShannon; default: assert(false); return NULL; } #endif }