/* * Copyright (c) 2010 The WebM project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ /*!\defgroup vp8_decoder WebM VP8/VP9 Decoder * \ingroup vp8 * * @{ */ /*!\file * \brief Provides definitions for using VP8 or VP9 within the vpx Decoder * interface. */ #ifndef VPX_VPX_VP8DX_H_ #define VPX_VPX_VP8DX_H_ #ifdef __cplusplus extern "C" { #endif /* Include controls common to both the encoder and decoder */ #include "./vp8.h" /*!\name Algorithm interface for VP8 * * This interface provides the capability to decode VP8 streams. * @{ */ /*!\brief A single instance of the VP8 decoder. *\deprecated This access mechanism is provided for backwards compatibility; * prefer vpx_codec_vp8_dx(). */ extern vpx_codec_iface_t vpx_codec_vp8_dx_algo; /*!\brief The interface to the VP8 decoder. */ extern vpx_codec_iface_t *vpx_codec_vp8_dx(void); /*!@} - end algorithm interface member group*/ /*!\name Algorithm interface for VP9 * * This interface provides the capability to decode VP9 streams. * @{ */ /*!\brief A single instance of the VP9 decoder. *\deprecated This access mechanism is provided for backwards compatibility; * prefer vpx_codec_vp9_dx(). */ extern vpx_codec_iface_t vpx_codec_vp9_dx_algo; /*!\brief The interface to the VP9 decoder. */ extern vpx_codec_iface_t *vpx_codec_vp9_dx(void); /*!@} - end algorithm interface member group*/ /*!\enum vp8_dec_control_id * \brief VP8 decoder control functions * * This set of macros define the control functions available for the VP8 * decoder interface. * * \sa #vpx_codec_control */ enum vp8_dec_control_id { /** control function to get info on which reference frames were updated * by the last decode */ VP8D_GET_LAST_REF_UPDATES = VP8_DECODER_CTRL_ID_START, /** check if the indicated frame is corrupted */ VP8D_GET_FRAME_CORRUPTED, /** control function to get info on which reference frames were used * by the last decode */ VP8D_GET_LAST_REF_USED, /** decryption function to decrypt encoded buffer data immediately * before decoding. Takes a vpx_decrypt_init, which contains * a callback function and opaque context pointer. */ VPXD_SET_DECRYPTOR, VP8D_SET_DECRYPTOR = VPXD_SET_DECRYPTOR, /** control function to get the dimensions that the current frame is decoded * at. This may be different to the intended display size for the frame as * specified in the wrapper or frame header (see VP9D_GET_DISPLAY_SIZE). */ VP9D_GET_FRAME_SIZE, /** control function to get the current frame's intended display dimensions * (as specified in the wrapper or frame header). This may be different to * the decoded dimensions of this frame (see VP9D_GET_FRAME_SIZE). */ VP9D_GET_DISPLAY_SIZE, /** control function to get the bit depth of the stream. */ VP9D_GET_BIT_DEPTH, /** control function to set the byte alignment of the planes in the reference * buffers. Valid values are power of 2, from 32 to 1024. A value of 0 sets * legacy alignment. I.e. Y plane is aligned to 32 bytes, U plane directly * follows Y plane, and V plane directly follows U plane. Default value is 0. */ VP9_SET_BYTE_ALIGNMENT, /** control function to invert the decoding order to from right to left. The * function is used in a test to confirm the decoding independence of tile * columns. The function may be used in application where this order * of decoding is desired. * * TODO(yaowu): Rework the unit test that uses this control, and in a future * release, this test-only control shall be removed. */ VP9_INVERT_TILE_DECODE_ORDER, /** control function to set the skip loop filter flag. Valid values are * integers. The decoder will skip the loop filter when its value is set to * nonzero. If the loop filter is skipped the decoder may accumulate decode * artifacts. The default value is 0. */ VP9_SET_SKIP_LOOP_FILTER, /** control function to decode SVC stream up to the x spatial layers, * where x is passed in through the control, and is 0 for base layer. */ VP9_DECODE_SVC_SPATIAL_LAYER, /*!\brief Codec control function to get last decoded frame quantizer. * * Return value uses internal quantizer scale defined by the codec. * * Supported in codecs: VP8, VP9 */ VPXD_GET_LAST_QUANTIZER, /*!\brief Codec control function to set row level multi-threading. * * 0 : off, 1 : on * * Supported in codecs: VP9 */ VP9D_SET_ROW_MT, /*!\brief Codec control function to set loopfilter optimization. * * 0 : off, Loop filter is done after all tiles have been decoded * 1 : on, Loop filter is done immediately after decode without * waiting for all threads to sync. * * Supported in codecs: VP9 */ VP9D_SET_LOOP_FILTER_OPT, VP8_DECODER_CTRL_ID_MAX }; /** Decrypt n bytes of data from input -> output, using the decrypt_state * passed in VPXD_SET_DECRYPTOR. */ typedef void (*vpx_decrypt_cb)(void *decrypt_state, const unsigned char *input, unsigned char *output, int count); /*!\brief Structure to hold decryption state * * Defines a structure to hold the decryption state and access function. */ typedef struct vpx_decrypt_init { /*! Decrypt callback. */ vpx_decrypt_cb decrypt_cb; /*! Decryption state. */ void *decrypt_state; } vpx_decrypt_init; /*!\cond */ /*!\brief VP8 decoder control function parameter type * * Defines the data types that VP8D control functions take. Note that * additional common controls are defined in vp8.h * */ VPX_CTRL_USE_TYPE(VP8D_GET_LAST_REF_UPDATES, int *) #define VPX_CTRL_VP8D_GET_LAST_REF_UPDATES VPX_CTRL_USE_TYPE(VP8D_GET_FRAME_CORRUPTED, int *) #define VPX_CTRL_VP8D_GET_FRAME_CORRUPTED VPX_CTRL_USE_TYPE(VP8D_GET_LAST_REF_USED, int *) #define VPX_CTRL_VP8D_GET_LAST_REF_USED VPX_CTRL_USE_TYPE(VPXD_SET_DECRYPTOR, vpx_decrypt_init *) #define VPX_CTRL_VPXD_SET_DECRYPTOR VPX_CTRL_USE_TYPE(VP8D_SET_DECRYPTOR, vpx_decrypt_init *) #define VPX_CTRL_VP8D_SET_DECRYPTOR VPX_CTRL_USE_TYPE(VP9D_GET_FRAME_SIZE, int *) #define VPX_CTRL_VP9D_GET_FRAME_SIZE VPX_CTRL_USE_TYPE(VP9D_GET_DISPLAY_SIZE, int *) #define VPX_CTRL_VP9D_GET_DISPLAY_SIZE VPX_CTRL_USE_TYPE(VP9D_GET_BIT_DEPTH, unsigned int *) #define VPX_CTRL_VP9D_GET_BIT_DEPTH VPX_CTRL_USE_TYPE(VP9_SET_BYTE_ALIGNMENT, int) #define VPX_CTRL_VP9_SET_BYTE_ALIGNMENT VPX_CTRL_USE_TYPE(VP9_INVERT_TILE_DECODE_ORDER, int) #define VPX_CTRL_VP9_INVERT_TILE_DECODE_ORDER VPX_CTRL_USE_TYPE(VP9_SET_SKIP_LOOP_FILTER, int) #define VPX_CTRL_VP9_SET_SKIP_LOOP_FILTER VPX_CTRL_USE_TYPE(VP9_DECODE_SVC_SPATIAL_LAYER, int) #define VPX_CTRL_VP9_DECODE_SVC_SPATIAL_LAYER VPX_CTRL_USE_TYPE(VPXD_GET_LAST_QUANTIZER, int *) #define VPX_CTRL_VPXD_GET_LAST_QUANTIZER VPX_CTRL_USE_TYPE(VP9D_SET_ROW_MT, int) #define VPX_CTRL_VP9_DECODE_SET_ROW_MT VPX_CTRL_USE_TYPE(VP9D_SET_LOOP_FILTER_OPT, int) #define VPX_CTRL_VP9_SET_LOOP_FILTER_OPT /*!\endcond */ /*! @} - end defgroup vp8_decoder */ #ifdef __cplusplus } // extern "C" #endif #endif // VPX_VPX_VP8DX_H_