/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef nsHttpConnection_h__ #define nsHttpConnection_h__ #include #include "HttpConnectionBase.h" #include "nsHttpConnectionInfo.h" #include "nsHttpResponseHead.h" #include "nsAHttpTransaction.h" #include "nsCOMPtr.h" #include "nsProxyRelease.h" #include "prinrval.h" #include "mozilla/Mutex.h" #include "ARefBase.h" #include "TimingStruct.h" #include "HttpTrafficAnalyzer.h" #include "TlsHandshaker.h" #include "nsIAsyncInputStream.h" #include "nsIAsyncOutputStream.h" #include "nsIInterfaceRequestor.h" #include "nsISocketTransport.h" #include "nsISupportsPriority.h" #include "nsITimer.h" #include "nsITlsHandshakeListener.h" class nsISocketTransport; class nsITLSSocketControl; namespace mozilla { namespace net { class nsHttpHandler; class ASpdySession; // 1dcc863e-db90-4652-a1fe-13fea0b54e46 #define NS_HTTPCONNECTION_IID \ { \ 0x1dcc863e, 0xdb90, 0x4652, { \ 0xa1, 0xfe, 0x13, 0xfe, 0xa0, 0xb5, 0x4e, 0x46 \ } \ } //----------------------------------------------------------------------------- // nsHttpConnection - represents a connection to a HTTP server (or proxy) // // NOTE: this objects lives on the socket thread only. it should not be // accessed from any other thread. //----------------------------------------------------------------------------- class nsHttpConnection final : public HttpConnectionBase, public nsAHttpSegmentReader, public nsAHttpSegmentWriter, public nsIInputStreamCallback, public nsIOutputStreamCallback, public nsITransportEventSink, public nsIInterfaceRequestor { private: virtual ~nsHttpConnection(); public: NS_DECLARE_STATIC_IID_ACCESSOR(NS_HTTPCONNECTION_IID) NS_DECL_HTTPCONNECTIONBASE NS_DECL_THREADSAFE_ISUPPORTS NS_DECL_NSAHTTPSEGMENTREADER NS_DECL_NSAHTTPSEGMENTWRITER NS_DECL_NSIINPUTSTREAMCALLBACK NS_DECL_NSIOUTPUTSTREAMCALLBACK NS_DECL_NSITRANSPORTEVENTSINK NS_DECL_NSIINTERFACEREQUESTOR nsHttpConnection(); // Initialize the connection: // info - specifies the connection parameters. // maxHangTime - limits the amount of time this connection can spend on a // single transaction before it should no longer be kept // alive. a value of 0xffff indicates no limit. [[nodiscard]] virtual nsresult Init(nsHttpConnectionInfo* info, uint16_t maxHangTime, nsISocketTransport*, nsIAsyncInputStream*, nsIAsyncOutputStream*, bool connectedTransport, nsresult status, nsIInterfaceRequestor*, PRIntervalTime, bool forWebSocket); //------------------------------------------------------------------------- // XXX document when these are ok to call bool IsKeepAlive() { return (mUsingSpdyVersion != SpdyVersion::NONE) || (mKeepAliveMask && mKeepAlive); } // Returns time in seconds for how long connection can be reused. uint32_t TimeToLive(); bool NeedSpdyTunnel() { return mConnInfo->UsingHttpsProxy() && !mHasTLSTransportLayer && mConnInfo->UsingConnect(); } // A connection is forced into plaintext when it is intended to be used as a // CONNECT tunnel but the setup fails. The plaintext only carries the CONNECT // error. void ForcePlainText() { mForcePlainText = true; } bool IsUrgentStartPreferred() const { return mUrgentStartPreferredKnown && mUrgentStartPreferred; } void SetUrgentStartPreferred(bool urgent); void SetIsReusedAfter(uint32_t afterMilliseconds); int64_t MaxBytesRead() { return mMaxBytesRead; } HttpVersion GetLastHttpResponseVersion() { return mLastHttpResponseVersion; } friend class HttpConnectionForceIO; friend class TlsHandshaker; // When a persistent connection is in the connection manager idle // connection pool, the nsHttpConnection still reads errors and hangups // on the socket so that it can be proactively released if the server // initiates a termination. Only call on socket thread. void BeginIdleMonitoring(); void EndIdleMonitoring(); bool UsingSpdy() override { return (mUsingSpdyVersion != SpdyVersion::NONE); } SpdyVersion GetSpdyVersion() { return mUsingSpdyVersion; } bool EverUsedSpdy() { return mEverUsedSpdy; } bool UsingHttp3() override { return false; } // true when connection SSL NPN phase is complete and we know // authoritatively whether UsingSpdy() or not. bool ReportedNPN() { return mReportedSpdy; } // When the connection is active this is called up to once every 1 second // return the interval (in seconds) that the connection next wants to // have this invoked. It might happen sooner depending on the needs of // other connections. uint32_t ReadTimeoutTick(PRIntervalTime now); // For Active and Idle connections, this will be called when // mTCPKeepaliveTransitionTimer fires, to check if the TCP keepalive config // should move from short-lived (fast-detect) to long-lived. static void UpdateTCPKeepalive(nsITimer* aTimer, void* aClosure); // When the connection is active this is called every second void ReadTimeoutTick(); int64_t ContentBytesWritten() { return mContentBytesWritten; } void SetupSecondaryTLS(); void SetInSpdyTunnel(); // Check active connections for traffic (or not). SPDY connections send a // ping, ordinary HTTP connections get some time to get traffic to be // considered alive. void CheckForTraffic(bool check); // NoTraffic() returns true if there's been no traffic on the (non-spdy) // connection since CheckForTraffic() was called. bool NoTraffic() { return mTrafficStamp && (mTrafficCount == (mTotalBytesWritten + mTotalBytesRead)); } // Return true when the socket this connection is using has not been // authenticated using a client certificate. Before SSL negotiation // has finished this returns false. bool NoClientCertAuth() const override; WebSocketSupport GetWebSocketSupport() override; int64_t BytesWritten() override { return mTotalBytesWritten; } nsISocketTransport* Transport() override { return mSocketTransport; } nsresult GetSelfAddr(NetAddr* addr) override; nsresult GetPeerAddr(NetAddr* addr) override; bool ResolvedByTRR() override; bool GetEchConfigUsed() override; nsIRequest::TRRMode EffectiveTRRMode() override; TRRSkippedReason TRRSkipReason() override; bool IsForWebSocket() { return mForWebSocket; } // The following functions are related to setting up a tunnel. [[nodiscard]] static nsresult MakeConnectString( nsAHttpTransaction* trans, nsHttpRequestHead* request, nsACString& result, bool h2ws, bool aShouldResistFingerprinting); [[nodiscard]] static nsresult ReadFromStream(nsIInputStream*, void*, const char*, uint32_t, uint32_t, uint32_t*); nsresult CreateTunnelStream(nsAHttpTransaction* httpTransaction, nsHttpConnection** aHttpConnection, bool aIsWebSocket = false); bool RequestDone() { return mRequestDone; } private: enum HttpConnectionState { UNINITIALIZED, SETTING_UP_TUNNEL, REQUEST, } mState{HttpConnectionState::UNINITIALIZED}; void ChangeState(HttpConnectionState newState); // Tunnel retated functions: bool TunnelSetupInProgress() { return mState == SETTING_UP_TUNNEL; } void SetTunnelSetupDone(); nsresult CheckTunnelIsNeeded(); nsresult SetupProxyConnectStream(); nsresult SendConnectRequest(void* closure, uint32_t* transactionBytes); void HandleTunnelResponse(uint16_t responseStatus, bool* reset); void HandleWebSocketResponse(nsHttpRequestHead* requestHead, nsHttpResponseHead* responseHead, uint16_t responseStatus); void ResetTransaction(RefPtr&& trans); // Value (set in mTCPKeepaliveConfig) indicates which set of prefs to use. enum TCPKeepaliveConfig { kTCPKeepaliveDisabled = 0, kTCPKeepaliveShortLivedConfig, kTCPKeepaliveLongLivedConfig }; [[nodiscard]] nsresult OnTransactionDone(nsresult reason); [[nodiscard]] nsresult OnSocketWritable(); [[nodiscard]] nsresult OnSocketReadable(); PRIntervalTime IdleTime(); bool IsAlive(); // Start the Spdy transaction handler when NPN indicates spdy/* void StartSpdy(nsITLSSocketControl* ssl, SpdyVersion spdyVersion); // Like the above, but do the bare minimum to do 0RTT data, so we can back // it out, if necessary void Start0RTTSpdy(SpdyVersion spdyVersion); // Helpers for Start*Spdy nsresult TryTakeSubTransactions(nsTArray >& list); nsresult MoveTransactionsToSpdy(nsresult status, nsTArray >& list); // Directly Add a transaction to an active connection for SPDY [[nodiscard]] nsresult AddTransaction(nsAHttpTransaction*, int32_t); // Used to set TCP keepalives for fast detection of dead connections during // an initial period, and slower detection for long-lived connections. [[nodiscard]] nsresult StartShortLivedTCPKeepalives(); [[nodiscard]] nsresult StartLongLivedTCPKeepalives(); [[nodiscard]] nsresult DisableTCPKeepalives(); bool CheckCanWrite0RTTData(); void PostProcessNPNSetup(bool handshakeSucceeded, bool hasSecurityInfo, bool earlyDataUsed); void Reset0RttForSpdy(); void HandshakeDoneInternal(); uint32_t TransactionCaps() const { return mTransactionCaps; } void MarkAsDontReuse(); private: // mTransaction only points to the HTTP Transaction callbacks if the // transaction is open, otherwise it is null. RefPtr mTransaction; RefPtr mTlsHandshaker; nsCOMPtr mSocketIn; nsCOMPtr mSocketOut; nsresult mSocketInCondition{NS_ERROR_NOT_INITIALIZED}; nsresult mSocketOutCondition{NS_ERROR_NOT_INITIALIZED}; RefPtr mHttpHandler; // keep gHttpHandler alive PRIntervalTime mLastReadTime{0}; PRIntervalTime mLastWriteTime{0}; // max download time before dropping keep-alive status PRIntervalTime mMaxHangTime{0}; PRIntervalTime mIdleTimeout; // value of keep-alive: timeout= PRIntervalTime mConsiderReusedAfterInterval{0}; PRIntervalTime mConsiderReusedAfterEpoch{0}; int64_t mCurrentBytesRead{0}; // data read per activation int64_t mMaxBytesRead{0}; // max read in 1 activation int64_t mTotalBytesRead{0}; // total data read int64_t mContentBytesWritten{0}; // does not include CONNECT tunnel or TLS RefPtr mInputOverflow; // Whether the first non-null transaction dispatched on this connection was // urgent-start or not bool mUrgentStartPreferred{false}; // A flag to prevent reset of mUrgentStartPreferred by subsequent transactions bool mUrgentStartPreferredKnown{false}; bool mConnectedTransport{false}; // assume to keep-alive by default bool mKeepAlive{true}; bool mKeepAliveMask{true}; bool mDontReuse{false}; bool mIsReused{false}; bool mLastTransactionExpectedNoContent{false}; bool mIdleMonitoring{false}; bool mInSpdyTunnel{false}; bool mForcePlainText{false}; // A snapshot of current number of transfered bytes int64_t mTrafficCount{0}; bool mTrafficStamp{false}; // true then the above is set // The number of <= HTTP/1.1 transactions performed on this connection. This // excludes spdy transactions. uint32_t mHttp1xTransactionCount{0}; // Keep-Alive: max="mRemainingConnectionUses" provides the number of future // transactions (including the current one) that the server expects to allow // on this persistent connection. uint32_t mRemainingConnectionUses{0xffffffff}; // version level in use, 0 if unused SpdyVersion mUsingSpdyVersion{SpdyVersion::NONE}; RefPtr mSpdySession; RefPtr mWebSocketHttp2Session; int32_t mPriority{nsISupportsPriority::PRIORITY_NORMAL}; bool mReportedSpdy{false}; // mUsingSpdyVersion is cleared when mSpdySession is freed, this is permanent bool mEverUsedSpdy{false}; // mLastHttpResponseVersion stores the last response's http version seen. HttpVersion mLastHttpResponseVersion{HttpVersion::v1_1}; // If a large keepalive has been requested for any trans, // scale the default by this factor uint32_t mDefaultTimeoutFactor{1}; bool mResponseTimeoutEnabled{false}; // Flag to indicate connection is in inital keepalive period (fast detect). uint32_t mTCPKeepaliveConfig{kTCPKeepaliveDisabled}; nsCOMPtr mTCPKeepaliveTransitionTimer; private: // For ForceSend() static void ForceSendIO(nsITimer* aTimer, void* aClosure); [[nodiscard]] nsresult MaybeForceSendIO(); bool mForceSendPending{false}; nsCOMPtr mForceSendTimer; int64_t mContentBytesWritten0RTT{0}; bool mDid0RTTSpdy{false}; nsresult mErrorBeforeConnect = NS_OK; nsCOMPtr mSocketTransport; // This flag indicates if the connection is used for WebSocket. // - When true and mInSpdyTunnel is also true: WebSocket over HTTP/2. // - When true and mInSpdyTunnel is false: WebSocket over HTTP/1.1. bool mForWebSocket{false}; std::function mContinueHandshakeDone{nullptr}; private: bool mThroughCaptivePortal; int64_t mTotalBytesWritten = 0; // does not include CONNECT tunnel nsCOMPtr mProxyConnectStream; bool mRequestDone{false}; bool mHasTLSTransportLayer{false}; bool mTransactionDisallowHttp3{false}; }; NS_DEFINE_STATIC_IID_ACCESSOR(nsHttpConnection, NS_HTTPCONNECTION_IID) } // namespace net } // namespace mozilla #endif // nsHttpConnection_h__