/* Copyright (c) INRIA and Microsoft Corporation. All rights reserved. Licensed under the Apache 2.0 License. */ /******************************************************************************/ /* Machine integers (128-bit arithmetic) */ /******************************************************************************/ /* This header contains two things. * * First, an implementation of 128-bit arithmetic suitable for 64-bit GCC and * Clang, i.e. all the operations from FStar.UInt128. * * Second, 128-bit operations from C.Endianness (or LowStar.Endianness), * suitable for any compiler and platform (via a series of ifdefs). This second * part is unfortunate, and should be fixed by moving {load,store}128_{be,le} to * FStar.UInt128 to avoid a maze of preprocessor guards and hand-written code. * */ /* This file is used for both the minimal and generic krmllib distributions. As * such, it assumes that the machine integers have been bundled the exact same * way in both cases. */ #ifndef FSTAR_UINT128_GCC64 #define FSTAR_UINT128_GCC64 #include "FStar_UInt128.h" #include "FStar_UInt_8_16_32_64.h" #include "LowStar_Endianness.h" /* GCC + using native unsigned __int128 support */ inline static uint128_t load128_le(uint8_t *b) { uint128_t l = (uint128_t)load64_le(b); uint128_t h = (uint128_t)load64_le(b + 8); return (h << 64 | l); } inline static void store128_le(uint8_t *b, uint128_t n) { store64_le(b, (uint64_t)n); store64_le(b + 8, (uint64_t)(n >> 64)); } inline static uint128_t load128_be(uint8_t *b) { uint128_t h = (uint128_t)load64_be(b); uint128_t l = (uint128_t)load64_be(b + 8); return (h << 64 | l); } inline static void store128_be(uint8_t *b, uint128_t n) { store64_be(b, (uint64_t)(n >> 64)); store64_be(b + 8, (uint64_t)n); } inline static uint128_t FStar_UInt128_add(uint128_t x, uint128_t y) { return x + y; } inline static uint128_t FStar_UInt128_mul(uint128_t x, uint128_t y) { return x * y; } inline static uint128_t FStar_UInt128_add_mod(uint128_t x, uint128_t y) { return x + y; } inline static uint128_t FStar_UInt128_sub(uint128_t x, uint128_t y) { return x - y; } inline static uint128_t FStar_UInt128_sub_mod(uint128_t x, uint128_t y) { return x - y; } inline static uint128_t FStar_UInt128_logand(uint128_t x, uint128_t y) { return x & y; } inline static uint128_t FStar_UInt128_logor(uint128_t x, uint128_t y) { return x | y; } inline static uint128_t FStar_UInt128_logxor(uint128_t x, uint128_t y) { return x ^ y; } inline static uint128_t FStar_UInt128_lognot(uint128_t x) { return ~x; } inline static uint128_t FStar_UInt128_shift_left(uint128_t x, uint32_t y) { return x << y; } inline static uint128_t FStar_UInt128_shift_right(uint128_t x, uint32_t y) { return x >> y; } inline static uint128_t FStar_UInt128_uint64_to_uint128(uint64_t x) { return (uint128_t)x; } inline static uint64_t FStar_UInt128_uint128_to_uint64(uint128_t x) { return (uint64_t)x; } inline static uint128_t FStar_UInt128_mul_wide(uint64_t x, uint64_t y) { return ((uint128_t)x) * y; } inline static uint128_t FStar_UInt128_eq_mask(uint128_t x, uint128_t y) { uint64_t mask = FStar_UInt64_eq_mask((uint64_t)(x >> 64), (uint64_t)(y >> 64)) & FStar_UInt64_eq_mask((uint64_t)x, (uint64_t)y); return ((uint128_t)mask) << 64 | mask; } inline static uint128_t FStar_UInt128_gte_mask(uint128_t x, uint128_t y) { uint64_t mask = (FStar_UInt64_gte_mask(x >> 64, y >> 64) & ~(FStar_UInt64_eq_mask(x >> 64, y >> 64))) | (FStar_UInt64_eq_mask(x >> 64, y >> 64) & FStar_UInt64_gte_mask((uint64_t)x, (uint64_t)y)); return ((uint128_t)mask) << 64 | mask; } inline static uint64_t FStar_UInt128___proj__Mkuint128__item__low(uint128_t x) { return (uint64_t)x; } inline static uint64_t FStar_UInt128___proj__Mkuint128__item__high(uint128_t x) { return (uint64_t)(x >> 64); } inline static uint128_t FStar_UInt128_add_underspec(uint128_t x, uint128_t y) { return x + y; } inline static uint128_t FStar_UInt128_sub_underspec(uint128_t x, uint128_t y) { return x - y; } inline static bool FStar_UInt128_eq(uint128_t x, uint128_t y) { return x == y; } inline static bool FStar_UInt128_gt(uint128_t x, uint128_t y) { return x > y; } inline static bool FStar_UInt128_lt(uint128_t x, uint128_t y) { return x < y; } inline static bool FStar_UInt128_gte(uint128_t x, uint128_t y) { return x >= y; } inline static bool FStar_UInt128_lte(uint128_t x, uint128_t y) { return x <= y; } inline static uint128_t FStar_UInt128_mul32(uint64_t x, uint32_t y) { return (uint128_t)x * (uint128_t)y; } #endif