/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at https://mozilla.org/MPL/2.0/. */ //! Code for invalidations due to state or attribute changes. use crate::context::QuirksMode; use crate::selector_map::{ MaybeCaseInsensitiveHashMap, PrecomputedHashMap, SelectorMap, SelectorMapEntry, }; use crate::selector_parser::{NonTSPseudoClass, SelectorImpl}; use crate::AllocErr; use crate::{Atom, LocalName, Namespace, ShrinkIfNeeded}; use dom::{DocumentState, ElementState}; use selectors::attr::NamespaceConstraint; use selectors::parser::{ Combinator, Component, RelativeSelector, RelativeSelectorCombinatorCount, RelativeSelectorMatchHint, }; use selectors::parser::{Selector, SelectorIter}; use selectors::visitor::{SelectorListKind, SelectorVisitor}; use servo_arc::Arc; use smallvec::SmallVec; /// Mapping between (partial) CompoundSelectors (and the combinator to their /// right) and the states and attributes they depend on. /// /// In general, for all selectors in all applicable stylesheets of the form: /// /// |a _ b _ c _ d _ e| /// /// Where: /// * |b| and |d| are simple selectors that depend on state (like :hover) or /// attributes (like [attr...], .foo, or #foo). /// * |a|, |c|, and |e| are arbitrary simple selectors that do not depend on /// state or attributes. /// /// We generate a Dependency for both |a _ b:X _| and |a _ b:X _ c _ d:Y _|, /// even though those selectors may not appear on their own in any stylesheet. /// This allows us to quickly scan through the dependency sites of all style /// rules and determine the maximum effect that a given state or attribute /// change may have on the style of elements in the document. #[derive(Clone, Debug, MallocSizeOf)] pub struct Dependency { /// The dependency selector. #[ignore_malloc_size_of = "CssRules have primary refs, we measure there"] pub selector: Selector, /// The offset into the selector that we should match on. pub selector_offset: usize, /// The parent dependency for an ancestor selector. For example, consider /// the following: /// /// .foo .bar:where(.baz span) .qux /// ^ ^ ^ /// A B C /// /// We'd generate: /// /// * One dependency for .qux (offset: 0, parent: None) /// * One dependency for .baz pointing to B with parent being a /// dependency pointing to C. /// * One dependency from .bar pointing to C (parent: None) /// * One dependency from .foo pointing to A (parent: None) /// #[ignore_malloc_size_of = "Arc"] pub parent: Option>, /// What kind of relative selector invalidation this generates. /// None if this dependency is not within a relative selector. relative_kind: Option, } impl SelectorMapEntry for Dependency { fn selector(&self) -> SelectorIter { self.selector.iter_from(self.selector_offset) } } /// The kind of elements down the tree this dependency may affect. #[derive(Clone, Copy, Debug, Eq, Hash, PartialEq, MallocSizeOf)] pub enum NormalDependencyInvalidationKind { /// This dependency may affect the element that changed itself. Element, /// This dependency affects the style of the element itself, and also the /// style of its descendants. /// /// TODO(emilio): Each time this feels more of a hack for eager pseudos... ElementAndDescendants, /// This dependency may affect descendants down the tree. Descendants, /// This dependency may affect siblings to the right of the element that /// changed. Siblings, /// This dependency may affect slotted elements of the element that changed. SlottedElements, /// This dependency may affect parts of the element that changed. Parts, } /// The kind of elements up the tree this relative selector dependency may /// affect. Because this travels upwards, it's not viable for parallel subtree /// traversal, and is handled separately. #[derive(Clone, Copy, Debug, Eq, Hash, PartialEq, MallocSizeOf)] pub enum RelativeDependencyInvalidationKind { /// This dependency may affect relative selector anchors for ancestors. Ancestors, /// This dependency may affect a relative selector anchor for the parent. Parent, /// This dependency may affect a relative selector anchor for the previous sibling. PrevSibling, /// This dependency may affect relative selector anchors for ancestors' previous siblings. AncestorPrevSibling, /// This dependency may affect relative selector anchors for earlier siblings. EarlierSibling, /// This dependency may affect relative selector anchors for ancestors' earlier siblings. AncestorEarlierSibling, } /// Invalidation kind merging normal and relative dependencies. #[derive(Clone, Copy, Debug, Eq, Hash, PartialEq, MallocSizeOf)] pub enum DependencyInvalidationKind { /// This dependency is a normal dependency. Normal(NormalDependencyInvalidationKind), /// This dependency is a relative dependency. Relative(RelativeDependencyInvalidationKind), } impl Dependency { /// Creates a dummy dependency to invalidate the whole selector. /// /// This is necessary because document state invalidation wants to /// invalidate all elements in the document. /// /// The offset is such as that Invalidation::new(self) returns a zero /// offset. That is, it points to a virtual "combinator" outside of the /// selector, so calling combinator() on such a dependency will panic. pub fn for_full_selector_invalidation(selector: Selector) -> Self { Self { selector_offset: selector.len() + 1, selector, parent: None, relative_kind: None, } } /// Returns the combinator to the right of the partial selector this /// dependency represents. /// /// TODO(emilio): Consider storing inline if it helps cache locality? fn combinator(&self) -> Option { if self.selector_offset == 0 { return None; } Some( self.selector .combinator_at_match_order(self.selector_offset - 1), ) } /// The kind of normal invalidation that this would generate. The dependency /// in question must be a normal dependency. pub fn normal_invalidation_kind(&self) -> NormalDependencyInvalidationKind { debug_assert!( self.relative_kind.is_none(), "Querying normal invalidation kind on relative dependency." ); match self.combinator() { None => NormalDependencyInvalidationKind::Element, Some(Combinator::Child) | Some(Combinator::Descendant) => { NormalDependencyInvalidationKind::Descendants }, Some(Combinator::LaterSibling) | Some(Combinator::NextSibling) => { NormalDependencyInvalidationKind::Siblings }, // TODO(emilio): We could look at the selector itself to see if it's // an eager pseudo, and return only Descendants here if not. Some(Combinator::PseudoElement) => { NormalDependencyInvalidationKind::ElementAndDescendants }, Some(Combinator::SlotAssignment) => NormalDependencyInvalidationKind::SlottedElements, Some(Combinator::Part) => NormalDependencyInvalidationKind::Parts, } } /// The kind of invalidation that this would generate. pub fn invalidation_kind(&self) -> DependencyInvalidationKind { if let Some(kind) = self.relative_kind { return DependencyInvalidationKind::Relative(kind); } DependencyInvalidationKind::Normal(self.normal_invalidation_kind()) } /// Is the combinator to the right of this dependency's compound selector /// the next sibling combinator? This matters for insertion/removal in between /// two elements connected through next sibling, e.g. `.foo:has(> .a + .b)` /// where an element gets inserted between `.a` and `.b`. pub fn right_combinator_is_next_sibling(&self) -> bool { if self.selector_offset == 0 { return false; } matches!( self.selector .combinator_at_match_order(self.selector_offset - 1), Combinator::NextSibling ) } /// Is this dependency's compound selector a single compound in `:has` /// with the next sibling relative combinator i.e. `:has(> .foo)`? /// This matters for insertion between an anchor and an element /// connected through next sibling, e.g. `.a:has(> .b)`. pub fn dependency_is_relative_with_single_next_sibling(&self) -> bool { match self.invalidation_kind() { DependencyInvalidationKind::Normal(_) => false, DependencyInvalidationKind::Relative(kind) => { kind == RelativeDependencyInvalidationKind::PrevSibling }, } } } /// The same, but for state selectors, which can track more exactly what state /// do they track. #[derive(Clone, Debug, MallocSizeOf)] pub struct StateDependency { /// The other dependency fields. pub dep: Dependency, /// The state this dependency is affected by. pub state: ElementState, } impl SelectorMapEntry for StateDependency { fn selector(&self) -> SelectorIter { self.dep.selector() } } /// The same, but for document state selectors. #[derive(Clone, Debug, MallocSizeOf)] pub struct DocumentStateDependency { /// We track `Dependency` even though we don't need to track an offset, /// since when it changes it changes for the whole document anyway. #[cfg_attr( feature = "gecko", ignore_malloc_size_of = "CssRules have primary refs, we measure there" )] #[cfg_attr(feature = "servo", ignore_malloc_size_of = "Arc")] pub dependency: Dependency, /// The state this dependency is affected by. pub state: DocumentState, } /// Dependency mapping for classes or IDs. pub type IdOrClassDependencyMap = MaybeCaseInsensitiveHashMap>; /// Dependency mapping for non-tree-strctural pseudo-class states. pub type StateDependencyMap = SelectorMap; /// Dependency mapping for local names. pub type LocalNameDependencyMap = PrecomputedHashMap>; /// A map where we store invalidations. /// /// This is slightly different to a SelectorMap, in the sense of that the same /// selector may appear multiple times. /// /// In particular, we want to lookup as few things as possible to get the fewer /// selectors the better, so this looks up by id, class, or looks at the list of /// state/other attribute affecting selectors. #[derive(Clone, Debug, MallocSizeOf)] pub struct InvalidationMap { /// A map from a given class name to all the selectors with that class /// selector. pub class_to_selector: IdOrClassDependencyMap, /// A map from a given id to all the selectors with that ID in the /// stylesheets currently applying to the document. pub id_to_selector: IdOrClassDependencyMap, /// A map of all the state dependencies. pub state_affecting_selectors: StateDependencyMap, /// A list of document state dependencies in the rules we represent. pub document_state_selectors: Vec, /// A map of other attribute affecting selectors. pub other_attribute_affecting_selectors: LocalNameDependencyMap, } /// Tree-structural pseudoclasses that we care about for (Relative selector) invalidation. /// Specifically, we need to store information on ones that don't generate the inner selector. #[derive(Clone, Copy, Debug, MallocSizeOf)] pub struct TSStateForInvalidation(u8); bitflags! { impl TSStateForInvalidation : u8 { /// :empty const EMPTY = 1 << 0; /// :nth etc, without of. const NTH = 1 << 1; /// "Simple" edge child selectors, like :first-child, :last-child, etc. /// Excludes :*-of-type. const NTH_EDGE = 1 << 2; } } /// Dependency for tree-structural pseudo-classes. #[derive(Clone, Debug, MallocSizeOf)] pub struct TSStateDependency { /// The other dependency fields. pub dep: Dependency, /// The state this dependency is affected by. pub state: TSStateForInvalidation, } impl SelectorMapEntry for TSStateDependency { fn selector(&self) -> SelectorIter { self.dep.selector() } } /// Dependency mapping for tree-structural pseudo-class states. pub type TSStateDependencyMap = SelectorMap; /// Dependency mapping for * selectors. pub type AnyDependencyMap = SmallVec<[Dependency; 1]>; /// A map to store all relative selector invalidations. /// This keeps a lot more data than the usual map, because any change can generate /// upward traversals that need to be handled separately. #[derive(Clone, Debug, MallocSizeOf)] pub struct RelativeSelectorInvalidationMap { /// Portion common to the normal invalidation map, except that this is for relative selectors and their inner selectors. pub map: InvalidationMap, /// A map for a given tree-structural pseudo-class to all the relative selector dependencies with that type. pub ts_state_to_selector: TSStateDependencyMap, /// A map from a given type name to all the relative selector dependencies with that type. pub type_to_selector: LocalNameDependencyMap, /// All relative selector dependencies that specify `*`. pub any_to_selector: AnyDependencyMap, /// Flag indicating if any relative selector is used. pub used: bool, /// Flag indicating if invalidating a relative selector requires ancestor traversal. pub needs_ancestors_traversal: bool, } impl RelativeSelectorInvalidationMap { /// Creates an empty `InvalidationMap`. pub fn new() -> Self { Self { map: InvalidationMap::new(), ts_state_to_selector: TSStateDependencyMap::default(), type_to_selector: LocalNameDependencyMap::default(), any_to_selector: SmallVec::default(), used: false, needs_ancestors_traversal: false, } } /// Returns the number of dependencies stored in the invalidation map. pub fn len(&self) -> usize { self.map.len() } /// Clears this map, leaving it empty. pub fn clear(&mut self) { self.map.clear(); self.ts_state_to_selector.clear(); self.type_to_selector.clear(); self.any_to_selector.clear(); } /// Shrink the capacity of hash maps if needed. pub fn shrink_if_needed(&mut self) { self.map.shrink_if_needed(); self.ts_state_to_selector.shrink_if_needed(); self.type_to_selector.shrink_if_needed(); } } impl InvalidationMap { /// Creates an empty `InvalidationMap`. pub fn new() -> Self { Self { class_to_selector: IdOrClassDependencyMap::new(), id_to_selector: IdOrClassDependencyMap::new(), state_affecting_selectors: StateDependencyMap::new(), document_state_selectors: Vec::new(), other_attribute_affecting_selectors: LocalNameDependencyMap::default(), } } /// Returns the number of dependencies stored in the invalidation map. pub fn len(&self) -> usize { self.state_affecting_selectors.len() + self.document_state_selectors.len() + self.other_attribute_affecting_selectors .iter() .fold(0, |accum, (_, ref v)| accum + v.len()) + self.id_to_selector .iter() .fold(0, |accum, (_, ref v)| accum + v.len()) + self.class_to_selector .iter() .fold(0, |accum, (_, ref v)| accum + v.len()) } /// Clears this map, leaving it empty. pub fn clear(&mut self) { self.class_to_selector.clear(); self.id_to_selector.clear(); self.state_affecting_selectors.clear(); self.document_state_selectors.clear(); self.other_attribute_affecting_selectors.clear(); } /// Shrink the capacity of hash maps if needed. pub fn shrink_if_needed(&mut self) { self.class_to_selector.shrink_if_needed(); self.id_to_selector.shrink_if_needed(); self.state_affecting_selectors.shrink_if_needed(); self.other_attribute_affecting_selectors.shrink_if_needed(); } } /// Adds a selector to the given `InvalidationMap`. Returns Err(..) to signify OOM. pub fn note_selector_for_invalidation( selector: &Selector, quirks_mode: QuirksMode, map: &mut InvalidationMap, relative_selector_invalidation_map: &mut RelativeSelectorInvalidationMap, ) -> Result<(), AllocErr> { debug!("note_selector_for_invalidation({:?})", selector); let mut document_state = DocumentState::empty(); { let mut parent_stack = ParentSelectors::new(); let mut alloc_error = None; let mut collector = SelectorDependencyCollector { map, relative_selector_invalidation_map, document_state: &mut document_state, selector, parent_selectors: &mut parent_stack, quirks_mode, compound_state: PerCompoundState::new(0), alloc_error: &mut alloc_error, }; let visit_result = collector.visit_whole_selector(); debug_assert_eq!(!visit_result, alloc_error.is_some()); if let Some(alloc_error) = alloc_error { return Err(alloc_error); } } if !document_state.is_empty() { let dep = DocumentStateDependency { state: document_state, dependency: Dependency::for_full_selector_invalidation(selector.clone()), }; map.document_state_selectors.try_reserve(1)?; map.document_state_selectors.push(dep); } Ok(()) } struct PerCompoundState { /// The offset at which our compound starts. offset: usize, /// The state this compound selector is affected by. element_state: ElementState, } impl PerCompoundState { fn new(offset: usize) -> Self { Self { offset, element_state: ElementState::empty(), } } } struct ParentDependencyEntry { selector: Selector, offset: usize, cached_dependency: Option>, } trait Collector { fn dependency(&mut self) -> Dependency; fn id_map(&mut self) -> &mut IdOrClassDependencyMap; fn class_map(&mut self) -> &mut IdOrClassDependencyMap; fn state_map(&mut self) -> &mut StateDependencyMap; fn attribute_map(&mut self) -> &mut LocalNameDependencyMap; fn update_states(&mut self, element_state: ElementState, document_state: DocumentState); // In normal invalidations, type-based dependencies don't need to be explicitly tracked; // elements don't change their types, and mutations cause invalidations to go descendant // (Where they are about to be styled anyway), and/or later-sibling direction (Where they // siblings after inserted/removed elements get restyled anyway). // However, for relative selectors, a DOM mutation can affect and arbitrary ancestor and/or // earlier siblings, so we need to keep track of them. fn type_map(&mut self) -> &mut LocalNameDependencyMap { unreachable!(); } // Tree-structural pseudo-selectors generally invalidates in a well-defined way, which are // handled by RestyleManager. However, for relative selectors, as with type invalidations, // the direction of invalidation becomes arbitrary, so we need to keep track of them. fn ts_state_map(&mut self) -> &mut TSStateDependencyMap { unreachable!(); } // Same story as type invalidation maps. fn any_vec(&mut self) -> &mut AnyDependencyMap { unreachable!(); } } fn on_attribute( local_name: &LocalName, local_name_lower: &LocalName, collector: &mut C, ) -> Result<(), AllocErr> { add_attr_dependency(local_name.clone(), collector)?; if local_name != local_name_lower { add_attr_dependency(local_name_lower.clone(), collector)?; } Ok(()) } fn on_id_or_class( s: &Component, quirks_mode: QuirksMode, collector: &mut C, ) -> Result<(), AllocErr> { let dependency = collector.dependency(); let (atom, map) = match *s { Component::ID(ref atom) => (atom, collector.id_map()), Component::Class(ref atom) => (atom, collector.class_map()), _ => unreachable!(), }; let entry = map.try_entry(atom.0.clone(), quirks_mode)?; let vec = entry.or_insert_with(SmallVec::new); vec.try_reserve(1)?; vec.push(dependency); Ok(()) } fn add_attr_dependency(name: LocalName, collector: &mut C) -> Result<(), AllocErr> { let dependency = collector.dependency(); let map = collector.attribute_map(); add_local_name(name, dependency, map) } fn add_local_name( name: LocalName, dependency: Dependency, map: &mut LocalNameDependencyMap, ) -> Result<(), AllocErr> { map.try_reserve(1)?; let vec = map.entry(name).or_default(); vec.try_reserve(1)?; vec.push(dependency); Ok(()) } fn on_pseudo_class(pc: &NonTSPseudoClass, collector: &mut C) -> Result<(), AllocErr> { collector.update_states(pc.state_flag(), pc.document_state_flag()); let attr_name = match *pc { #[cfg(feature = "gecko")] NonTSPseudoClass::MozTableBorderNonzero => local_name!("border"), #[cfg(feature = "gecko")] NonTSPseudoClass::MozSelectListBox => { // This depends on two attributes. add_attr_dependency(local_name!("multiple"), collector)?; return add_attr_dependency(local_name!("size"), collector); }, NonTSPseudoClass::Lang(..) => local_name!("lang"), _ => return Ok(()), }; add_attr_dependency(attr_name, collector) } fn add_pseudo_class_dependency( element_state: ElementState, quirks_mode: QuirksMode, collector: &mut C, ) -> Result<(), AllocErr> { if element_state.is_empty() { return Ok(()); } let dependency = collector.dependency(); collector.state_map().insert( StateDependency { dep: dependency, state: element_state, }, quirks_mode, ) } type ParentSelectors = SmallVec<[ParentDependencyEntry; 5]>; /// A struct that collects invalidations for a given compound selector. struct SelectorDependencyCollector<'a> { map: &'a mut InvalidationMap, relative_selector_invalidation_map: &'a mut RelativeSelectorInvalidationMap, /// The document this _complex_ selector is affected by. /// /// We don't need to track state per compound selector, since it's global /// state and it changes for everything. document_state: &'a mut DocumentState, /// The current selector and offset we're iterating. selector: &'a Selector, /// The stack of parent selectors that we have, and at which offset of the /// sequence. /// /// This starts empty. It grows when we find nested :is and :where selector /// lists. The dependency field is cached and reference counted. parent_selectors: &'a mut ParentSelectors, /// The quirks mode of the document where we're inserting dependencies. quirks_mode: QuirksMode, /// State relevant to a given compound selector. compound_state: PerCompoundState, /// The allocation error, if we OOM. alloc_error: &'a mut Option, } fn parent_dependency( parent_selectors: &mut ParentSelectors, outer_parent: Option<&Arc>, ) -> Option> { if parent_selectors.is_empty() { return outer_parent.cloned(); } fn dependencies_from( entries: &mut [ParentDependencyEntry], outer_parent: &Option<&Arc>, ) -> Option> { if entries.is_empty() { return None; } let last_index = entries.len() - 1; let (previous, last) = entries.split_at_mut(last_index); let last = &mut last[0]; let selector = &last.selector; let selector_offset = last.offset; Some( last.cached_dependency .get_or_insert_with(|| { Arc::new(Dependency { selector: selector.clone(), selector_offset, parent: dependencies_from(previous, outer_parent), relative_kind: None, }) }) .clone(), ) } dependencies_from(parent_selectors, &outer_parent) } impl<'a> Collector for SelectorDependencyCollector<'a> { fn dependency(&mut self) -> Dependency { let parent = parent_dependency(self.parent_selectors, None); Dependency { selector: self.selector.clone(), selector_offset: self.compound_state.offset, parent, relative_kind: None, } } fn id_map(&mut self) -> &mut IdOrClassDependencyMap { &mut self.map.id_to_selector } fn class_map(&mut self) -> &mut IdOrClassDependencyMap { &mut self.map.class_to_selector } fn state_map(&mut self) -> &mut StateDependencyMap { &mut self.map.state_affecting_selectors } fn attribute_map(&mut self) -> &mut LocalNameDependencyMap { &mut self.map.other_attribute_affecting_selectors } fn update_states(&mut self, element_state: ElementState, document_state: DocumentState) { self.compound_state.element_state |= element_state; *self.document_state |= document_state; } } impl<'a> SelectorDependencyCollector<'a> { fn visit_whole_selector(&mut self) -> bool { let iter = self.selector.iter(); self.visit_whole_selector_from(iter, 0) } fn visit_whole_selector_from( &mut self, mut iter: SelectorIter, mut index: usize, ) -> bool { loop { // Reset the compound state. self.compound_state = PerCompoundState::new(index); // Visit all the simple selectors in this sequence. for ss in &mut iter { if !ss.visit(self) { return false; } index += 1; // Account for the simple selector. } if let Err(err) = add_pseudo_class_dependency( self.compound_state.element_state, self.quirks_mode, self, ) { *self.alloc_error = Some(err); return false; } let combinator = iter.next_sequence(); if combinator.is_none() { return true; } index += 1; // account for the combinator } } } impl<'a> SelectorVisitor for SelectorDependencyCollector<'a> { type Impl = SelectorImpl; fn visit_selector_list( &mut self, _list_kind: SelectorListKind, list: &[Selector], ) -> bool { for selector in list { // Here we cheat a bit: We can visit the rightmost compound with // the "outer" visitor, and it'd be fine. This reduces the amount of // state and attribute invalidations, and we need to check the outer // selector to the left anyway to avoid over-invalidation, so it // avoids matching it twice uselessly. let mut iter = selector.iter(); let mut index = 0; for ss in &mut iter { if !ss.visit(self) { return false; } index += 1; } let combinator = iter.next_sequence(); if combinator.is_none() { continue; } index += 1; // account for the combinator. self.parent_selectors.push(ParentDependencyEntry { selector: self.selector.clone(), offset: self.compound_state.offset, cached_dependency: None, }); let mut nested = SelectorDependencyCollector { map: &mut *self.map, relative_selector_invalidation_map: &mut *self.relative_selector_invalidation_map, document_state: &mut *self.document_state, selector, parent_selectors: &mut *self.parent_selectors, quirks_mode: self.quirks_mode, compound_state: PerCompoundState::new(index), alloc_error: &mut *self.alloc_error, }; if !nested.visit_whole_selector_from(iter, index) { return false; } self.parent_selectors.pop(); } true } fn visit_relative_selector_list( &mut self, list: &[selectors::parser::RelativeSelector], ) -> bool { self.relative_selector_invalidation_map.used = true; for relative_selector in list { // We can't cheat here like we do with other selector lists - the rightmost // compound of a relative selector is not the subject of the invalidation. self.parent_selectors.push(ParentDependencyEntry { selector: self.selector.clone(), offset: self.compound_state.offset, cached_dependency: None, }); let mut nested = RelativeSelectorDependencyCollector { map: &mut *self.relative_selector_invalidation_map, document_state: &mut *self.document_state, selector: &relative_selector, combinator_count: RelativeSelectorCombinatorCount::new(relative_selector), parent_selectors: &mut *self.parent_selectors, quirks_mode: self.quirks_mode, compound_state: RelativeSelectorPerCompoundState::new(0), alloc_error: &mut *self.alloc_error, }; if !nested.visit_whole_selector() { return false; } self.parent_selectors.pop(); } true } fn visit_simple_selector(&mut self, s: &Component) -> bool { match *s { Component::ID(..) | Component::Class(..) => { if let Err(err) = on_id_or_class(s, self.quirks_mode, self) { *self.alloc_error = Some(err.into()); return false; } true }, Component::NonTSPseudoClass(ref pc) => { if let Err(err) = on_pseudo_class(pc, self) { *self.alloc_error = Some(err.into()); return false; } true }, _ => true, } } fn visit_attribute_selector( &mut self, _: &NamespaceConstraint<&Namespace>, local_name: &LocalName, local_name_lower: &LocalName, ) -> bool { if let Err(err) = on_attribute(local_name, local_name_lower, self) { *self.alloc_error = Some(err); return false; } true } } struct RelativeSelectorPerCompoundState { state: PerCompoundState, ts_state: TSStateForInvalidation, added_entry: bool, } impl RelativeSelectorPerCompoundState { fn new(offset: usize) -> Self { Self { state: PerCompoundState::new(offset), ts_state: TSStateForInvalidation::empty(), added_entry: false, } } } /// A struct that collects invalidations for a given compound selector. struct RelativeSelectorDependencyCollector<'a> { map: &'a mut RelativeSelectorInvalidationMap, /// The document this _complex_ selector is affected by. /// /// We don't need to track state per compound selector, since it's global /// state and it changes for everything. document_state: &'a mut DocumentState, /// The current inner relative selector and offset we're iterating. selector: &'a RelativeSelector, /// Running combinator for this inner relative selector. combinator_count: RelativeSelectorCombinatorCount, /// The stack of parent selectors that we have, and at which offset of the /// sequence. /// /// This starts empty. It grows when we find nested :is and :where selector /// lists. The dependency field is cached and reference counted. parent_selectors: &'a mut ParentSelectors, /// The quirks mode of the document where we're inserting dependencies. quirks_mode: QuirksMode, /// State relevant to a given compound selector. compound_state: RelativeSelectorPerCompoundState, /// The allocation error, if we OOM. alloc_error: &'a mut Option, } fn add_non_unique_info( selector: &Selector, offset: usize, collector: &mut C, ) -> Result<(), AllocErr> { // Go through this compound again. for ss in selector.iter_from(offset) { match ss { Component::LocalName(ref name) => { let dependency = collector.dependency(); add_local_name(name.name.clone(), dependency, &mut collector.type_map())?; if name.name != name.lower_name { let dependency = collector.dependency(); add_local_name( name.lower_name.clone(), dependency, &mut collector.type_map(), )?; } return Ok(()); }, _ => (), }; } // Ouch. Add one for *. collector.any_vec().try_reserve(1)?; let dependency = collector.dependency(); collector.any_vec().push(dependency); Ok(()) } fn add_ts_pseudo_class_dependency( state: TSStateForInvalidation, quirks_mode: QuirksMode, collector: &mut C, ) -> Result<(), AllocErr> { if state.is_empty() { return Ok(()); } let dependency = collector.dependency(); collector.ts_state_map().insert( TSStateDependency { dep: dependency, state, }, quirks_mode, ) } impl<'a> RelativeSelectorDependencyCollector<'a> { fn visit_whole_selector(&mut self) -> bool { let mut iter = self.selector.selector.iter_skip_relative_selector_anchor(); let mut index = 0; self.map.needs_ancestors_traversal |= match self.selector.match_hint { RelativeSelectorMatchHint::InNextSiblingSubtree | RelativeSelectorMatchHint::InSiblingSubtree | RelativeSelectorMatchHint::InSubtree => true, _ => false, }; loop { // Reset the compound state. self.compound_state = RelativeSelectorPerCompoundState::new(index); // Visit all the simple selectors in this sequence. for ss in &mut iter { if !ss.visit(self) { return false; } index += 1; // Account for the simple selector. } if let Err(err) = add_pseudo_class_dependency( self.compound_state.state.element_state, self.quirks_mode, self, ) { *self.alloc_error = Some(err); return false; } if let Err(err) = add_ts_pseudo_class_dependency(self.compound_state.ts_state, self.quirks_mode, self) { *self.alloc_error = Some(err); return false; } if !self.compound_state.added_entry { // Not great - we didn't add any uniquely identifiable information. if let Err(err) = add_non_unique_info( &self.selector.selector, self.compound_state.state.offset, self, ) { *self.alloc_error = Some(err); return false; } } let combinator = iter.next_sequence(); if let Some(c) = combinator { match c { Combinator::Child | Combinator::Descendant => { self.combinator_count.child_or_descendants -= 1 }, Combinator::NextSibling | Combinator::LaterSibling => { self.combinator_count.adjacent_or_next_siblings -= 1 }, Combinator::Part | Combinator::PseudoElement | Combinator::SlotAssignment => (), } } else { return true; } index += 1; // account for the combinator } } } impl<'a> Collector for RelativeSelectorDependencyCollector<'a> { fn dependency(&mut self) -> Dependency { let parent = parent_dependency(self.parent_selectors, None); Dependency { selector: self.selector.selector.clone(), selector_offset: self.compound_state.state.offset, relative_kind: Some(match self.combinator_count.get_match_hint() { RelativeSelectorMatchHint::InChild => RelativeDependencyInvalidationKind::Parent, RelativeSelectorMatchHint::InSubtree => { RelativeDependencyInvalidationKind::Ancestors }, RelativeSelectorMatchHint::InNextSibling => { RelativeDependencyInvalidationKind::PrevSibling }, RelativeSelectorMatchHint::InSibling => { RelativeDependencyInvalidationKind::EarlierSibling }, RelativeSelectorMatchHint::InNextSiblingSubtree => { RelativeDependencyInvalidationKind::AncestorPrevSibling }, RelativeSelectorMatchHint::InSiblingSubtree => { RelativeDependencyInvalidationKind::AncestorEarlierSibling }, }), parent, } } fn id_map(&mut self) -> &mut IdOrClassDependencyMap { &mut self.map.map.id_to_selector } fn class_map(&mut self) -> &mut IdOrClassDependencyMap { &mut self.map.map.class_to_selector } fn state_map(&mut self) -> &mut StateDependencyMap { &mut self.map.map.state_affecting_selectors } fn attribute_map(&mut self) -> &mut LocalNameDependencyMap { &mut self.map.map.other_attribute_affecting_selectors } fn update_states(&mut self, element_state: ElementState, document_state: DocumentState) { self.compound_state.state.element_state |= element_state; *self.document_state |= document_state; } fn type_map(&mut self) -> &mut LocalNameDependencyMap { &mut self.map.type_to_selector } fn ts_state_map(&mut self) -> &mut TSStateDependencyMap { &mut self.map.ts_state_to_selector } fn any_vec(&mut self) -> &mut AnyDependencyMap { &mut self.map.any_to_selector } } impl<'a> SelectorVisitor for RelativeSelectorDependencyCollector<'a> { type Impl = SelectorImpl; fn visit_selector_list( &mut self, _list_kind: SelectorListKind, list: &[Selector], ) -> bool { let mut parent_stack = ParentSelectors::new(); let parent_dependency = Arc::new(self.dependency()); for selector in list { // Subjects inside relative selectors aren't really subjects. // This simplifies compound state tracking as well (Additional // states we track for relative selector's inner selectors should // not leak out of the relevant selector). let mut nested = RelativeSelectorInnerDependencyCollector { map: &mut *self.map, parent_dependency: &parent_dependency, document_state: &mut *self.document_state, selector, parent_selectors: &mut parent_stack, quirks_mode: self.quirks_mode, compound_state: RelativeSelectorPerCompoundState::new(0), alloc_error: &mut *self.alloc_error, }; if !nested.visit_whole_selector() { return false; } } true } fn visit_relative_selector_list( &mut self, _list: &[selectors::parser::RelativeSelector], ) -> bool { // Ignore nested relative selectors. These can happen as a result of nesting. true } fn visit_simple_selector(&mut self, s: &Component) -> bool { match *s { Component::ID(..) | Component::Class(..) => { self.compound_state.added_entry = true; if let Err(err) = on_id_or_class(s, self.quirks_mode, self) { *self.alloc_error = Some(err.into()); return false; } true }, Component::NonTSPseudoClass(ref pc) => { if !pc .state_flag() .intersects(ElementState::VISITED_OR_UNVISITED) { // Visited/Unvisited styling doesn't take the usual state invalidation path. self.compound_state.added_entry = true; } if let Err(err) = on_pseudo_class(pc, self) { *self.alloc_error = Some(err.into()); return false; } true }, Component::Empty => { self.compound_state .ts_state .insert(TSStateForInvalidation::EMPTY); true }, Component::Nth(data) => { let kind = if data.is_simple_edge() { TSStateForInvalidation::NTH_EDGE } else { TSStateForInvalidation::NTH }; self.compound_state .ts_state .insert(kind); true }, Component::RelativeSelectorAnchor => unreachable!("Should not visit this far"), _ => true, } } fn visit_attribute_selector( &mut self, _: &NamespaceConstraint<&Namespace>, local_name: &LocalName, local_name_lower: &LocalName, ) -> bool { self.compound_state.added_entry = true; if let Err(err) = on_attribute(local_name, local_name_lower, self) { *self.alloc_error = Some(err); return false; } true } } /// A struct that collects invalidations from a complex selector inside a relative selector. /// TODO(dshin): All of this duplication is not great Perhaps should be merged to the normal /// one, if possible? See bug 1855690. struct RelativeSelectorInnerDependencyCollector<'a, 'b> { map: &'a mut RelativeSelectorInvalidationMap, /// The document this _complex_ selector is affected by. /// /// We don't need to track state per compound selector, since it's global /// state and it changes for everything. document_state: &'a mut DocumentState, /// Parent relative selector dependency. parent_dependency: &'b Arc, /// The current inner relative selector and offset we're iterating. selector: &'a Selector, /// The stack of parent selectors that we have, and at which offset of the /// sequence. /// /// This starts empty. It grows when we find nested :is and :where selector /// lists. The dependency field is cached and reference counted. parent_selectors: &'a mut ParentSelectors, /// The quirks mode of the document where we're inserting dependencies. quirks_mode: QuirksMode, /// State relevant to a given compound selector. compound_state: RelativeSelectorPerCompoundState, /// The allocation error, if we OOM. alloc_error: &'a mut Option, } impl<'a, 'b> Collector for RelativeSelectorInnerDependencyCollector<'a, 'b> { fn dependency(&mut self) -> Dependency { let parent = parent_dependency(self.parent_selectors, Some(self.parent_dependency)); Dependency { selector: self.selector.clone(), selector_offset: self.compound_state.state.offset, parent, relative_kind: None, } } fn id_map(&mut self) -> &mut IdOrClassDependencyMap { &mut self.map.map.id_to_selector } fn class_map(&mut self) -> &mut IdOrClassDependencyMap { &mut self.map.map.class_to_selector } fn state_map(&mut self) -> &mut StateDependencyMap { &mut self.map.map.state_affecting_selectors } fn attribute_map(&mut self) -> &mut LocalNameDependencyMap { &mut self.map.map.other_attribute_affecting_selectors } fn update_states(&mut self, element_state: ElementState, document_state: DocumentState) { self.compound_state.state.element_state |= element_state; *self.document_state |= document_state; } fn type_map(&mut self) -> &mut LocalNameDependencyMap { &mut self.map.type_to_selector } fn ts_state_map(&mut self) -> &mut TSStateDependencyMap { &mut self.map.ts_state_to_selector } fn any_vec(&mut self) -> &mut AnyDependencyMap { &mut self.map.any_to_selector } } impl<'a, 'b> RelativeSelectorInnerDependencyCollector<'a, 'b> { fn visit_whole_selector(&mut self) -> bool { let mut iter = self.selector.iter(); let mut index = 0; loop { // Reset the compound state. self.compound_state = RelativeSelectorPerCompoundState::new(index); // Visit all the simple selectors in this sequence. for ss in &mut iter { if !ss.visit(self) { return false; } index += 1; // Account for the simple selector. } if let Err(err) = add_pseudo_class_dependency( self.compound_state.state.element_state, self.quirks_mode, self, ) { *self.alloc_error = Some(err); return false; } if let Err(err) = add_ts_pseudo_class_dependency(self.compound_state.ts_state, self.quirks_mode, self) { *self.alloc_error = Some(err); return false; } if !self.compound_state.added_entry { // Not great - we didn't add any uniquely identifiable information. if let Err(err) = add_non_unique_info(&self.selector, self.compound_state.state.offset, self) { *self.alloc_error = Some(err); return false; } } let combinator = iter.next_sequence(); if combinator.is_none() { return true; } index += 1; // account for the combinator } } } impl<'a, 'b> SelectorVisitor for RelativeSelectorInnerDependencyCollector<'a, 'b> { type Impl = SelectorImpl; fn visit_selector_list( &mut self, _list_kind: SelectorListKind, list: &[Selector], ) -> bool { let parent_dependency = Arc::new(self.dependency()); for selector in list { // Subjects inside relative selectors aren't really subjects. // This simplifies compound state tracking as well (Additional // states we track for relative selector's inner selectors should // not leak out of the relevant selector). let mut nested = RelativeSelectorInnerDependencyCollector { map: &mut *self.map, parent_dependency: &parent_dependency, document_state: &mut *self.document_state, selector, parent_selectors: &mut *self.parent_selectors, quirks_mode: self.quirks_mode, compound_state: RelativeSelectorPerCompoundState::new(0), alloc_error: &mut *self.alloc_error, }; if !nested.visit_whole_selector() { return false; } } true } fn visit_relative_selector_list( &mut self, _list: &[selectors::parser::RelativeSelector], ) -> bool { // Ignore nested relative selectors. These can happen as a result of nesting. true } fn visit_simple_selector(&mut self, s: &Component) -> bool { match *s { Component::ID(..) | Component::Class(..) => { self.compound_state.added_entry = true; if let Err(err) = on_id_or_class(s, self.quirks_mode, self) { *self.alloc_error = Some(err.into()); return false; } true }, Component::NonTSPseudoClass(ref pc) => { if !pc .state_flag() .intersects(ElementState::VISITED_OR_UNVISITED) { // Visited/Unvisited styling doesn't take the usual state invalidation path. self.compound_state.added_entry = true; } if let Err(err) = on_pseudo_class(pc, self) { *self.alloc_error = Some(err.into()); return false; } true }, Component::Empty => { self.compound_state .ts_state .insert(TSStateForInvalidation::EMPTY); true }, Component::Nth(data) => { let kind = if data.is_simple_edge() { TSStateForInvalidation::NTH_EDGE } else { TSStateForInvalidation::NTH }; self.compound_state .ts_state .insert(kind); true }, Component::RelativeSelectorAnchor => unreachable!("Should not visit this far"), _ => true, } } fn visit_attribute_selector( &mut self, _: &NamespaceConstraint<&Namespace>, local_name: &LocalName, local_name_lower: &LocalName, ) -> bool { self.compound_state.added_entry = true; if let Err(err) = on_attribute(local_name, local_name_lower, self) { *self.alloc_error = Some(err); return false; } true } }