[idlharness-shadowrealm.window.html] prefs: [javascript.options.experimental.shadow_realms:true] expected: if (os == "android") and fission: [OK, TIMEOUT, ERROR] [console namespace: property descriptor] expected: FAIL [console namespace: [[Extensible\]\] is true] expected: FAIL [console namespace: [[Prototype\]\] is Object.prototype] expected: FAIL [console namespace: typeof is "object"] expected: FAIL [console namespace: has no length property] expected: FAIL [console namespace: has no name property] expected: FAIL [console namespace: operation assert(optional boolean, any...)] expected: FAIL [console namespace: operation clear()] expected: FAIL [console namespace: operation debug(any...)] expected: FAIL [console namespace: operation error(any...)] expected: FAIL [console namespace: operation info(any...)] expected: FAIL [console namespace: operation log(any...)] expected: FAIL [console namespace: operation table(optional any, optional sequence)] expected: FAIL [console namespace: operation trace(any...)] expected: FAIL [console namespace: operation warn(any...)] expected: FAIL [console namespace: operation dir(optional any, optional object?)] expected: FAIL [console namespace: operation dirxml(any...)] expected: FAIL [console namespace: operation count(optional DOMString)] expected: FAIL [console namespace: operation countReset(optional DOMString)] expected: FAIL [console namespace: operation group(any...)] expected: FAIL [console namespace: operation groupCollapsed(any...)] expected: FAIL [console namespace: operation groupEnd()] expected: FAIL [console namespace: operation time(optional DOMString)] expected: FAIL [console namespace: operation timeLog(optional DOMString, any...)] expected: FAIL [console namespace: operation timeEnd(optional DOMString)] expected: FAIL